Document move anims I-S
This commit is contained in:
+57
-55
@@ -12,21 +12,21 @@
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extern const union AnimCmd *const gUnknown_085950E0[];
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extern const union AnimCmd *const gUnknown_085954D0[];
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void sub_81109F0(struct Sprite *);
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void sub_8110AB4(struct Sprite *);
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static void AnimFallingRock(struct Sprite *);
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static void AnimRockFragment(struct Sprite *);
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static void AnimDirtParticleAcrossScreen(struct Sprite *);
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void AnimRaiseSprite(struct Sprite *);
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void sub_81110A4(u8 taskId);
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void sub_811131C(struct Sprite *);
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void sub_8111388(struct Sprite *);
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void sub_8111418(struct Sprite *);
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static void AnimRolloutParticle(struct Sprite *);
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static void AnimRockTomb(struct Sprite *);
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static void AnimRockBlastRock(struct Sprite *);
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void sub_8111444(struct Sprite *);
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void sub_8110B38(struct Sprite *);
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static void AnimParticleInVortex(struct Sprite *);
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static void sub_8110A70(struct Sprite *);
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static void sub_8110B80(struct Sprite *sprite);
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static void sub_8110CB0(u8 taskId);
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static void sub_8111214(struct Task *task);
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static u8 sub_811135C(void);
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static u8 GetRolloutCounter(void);
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static void sub_81113C8(struct Sprite *sprite);
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static void sub_811149C(struct Sprite *sprite);
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@@ -55,7 +55,7 @@ const union AnimCmd *const gUnknown_08596AF8[] =
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gUnknown_08596AF0,
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};
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const struct SpriteTemplate gUnknown_08596B04 =
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const struct SpriteTemplate gFallingRockSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -63,10 +63,10 @@ const struct SpriteTemplate gUnknown_08596B04 =
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.anims = gUnknown_08596AF8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81109F0,
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.callback = AnimFallingRock,
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};
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const struct SpriteTemplate gUnknown_08596B1C =
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const struct SpriteTemplate gRockFragmentSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -74,10 +74,10 @@ const struct SpriteTemplate gUnknown_08596B1C =
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.anims = gUnknown_08596AF8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_8110AB4,
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.callback = AnimRockFragment,
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};
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const struct SpriteTemplate gUnknown_08596B34 =
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const struct SpriteTemplate gSwirlingDirtSpriteTemplate =
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{
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.tileTag = ANIM_TAG_MUD_SAND,
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.paletteTag = ANIM_TAG_MUD_SAND,
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@@ -85,7 +85,7 @@ const struct SpriteTemplate gUnknown_08596B34 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_8110B38,
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.callback = AnimParticleInVortex,
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};
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const union AffineAnimCmd gUnknown_08596B4C[] =
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@@ -101,7 +101,7 @@ const union AffineAnimCmd *const gUnknown_08596B6C[] =
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gUnknown_08596B4C,
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};
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const struct SpriteTemplate gUnknown_08596B70 =
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const struct SpriteTemplate gWhirlpoolSpriteTemplate =
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{
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.tileTag = ANIM_TAG_WATER_ORB,
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.paletteTag = ANIM_TAG_WATER_ORB,
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@@ -109,7 +109,7 @@ const struct SpriteTemplate gUnknown_08596B70 =
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.anims = gUnknown_085950E0,
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.images = NULL,
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.affineAnims = gUnknown_08596B6C,
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.callback = sub_8110B38,
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.callback = AnimParticleInVortex,
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};
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const struct SpriteTemplate gFireSpinSpriteTemplate =
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@@ -120,10 +120,10 @@ const struct SpriteTemplate gFireSpinSpriteTemplate =
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.anims = gUnknown_085954D0,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_8110B38,
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.callback = AnimParticleInVortex,
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};
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const struct SpriteTemplate gFlyingDirtSpriteTemplate =
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const struct SpriteTemplate gFlyingSandCrescentSpriteTemplate =
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{
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.tileTag = ANIM_TAG_FLYING_DIRT,
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.paletteTag = ANIM_TAG_FLYING_DIRT,
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@@ -210,7 +210,7 @@ const struct SpriteTemplate gAncientPowerRockSpriteTemplate =
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.callback = AnimRaiseSprite,
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};
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const struct SpriteTemplate gUnknown_08596C28 =
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const struct SpriteTemplate gRolloutMudSpriteTemplate =
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{
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.tileTag = ANIM_TAG_MUD_SAND,
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.paletteTag = ANIM_TAG_MUD_SAND,
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@@ -218,10 +218,10 @@ const struct SpriteTemplate gUnknown_08596C28 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_811131C,
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.callback = AnimRolloutParticle,
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};
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const struct SpriteTemplate gUnknown_08596C40 =
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const struct SpriteTemplate gRolloutRockSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -229,10 +229,10 @@ const struct SpriteTemplate gUnknown_08596C40 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_811131C,
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.callback = AnimRolloutParticle,
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};
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const struct SpriteTemplate gUnknown_08596C58 =
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const struct SpriteTemplate gRockTombRockSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -240,7 +240,7 @@ const struct SpriteTemplate gUnknown_08596C58 =
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.anims = gUnknown_08596BF8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_8111388,
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.callback = AnimRockTomb,
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};
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const union AffineAnimCmd gUnknown_08596C70[] =
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@@ -261,7 +261,7 @@ const union AffineAnimCmd *const gUnknown_08596C90[] =
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gUnknown_08596C80,
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};
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const struct SpriteTemplate gUnknown_08596C98 =
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const struct SpriteTemplate gRockBlastRockSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -269,10 +269,10 @@ const struct SpriteTemplate gUnknown_08596C98 =
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.anims = gUnknown_08596BF8,
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.images = NULL,
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.affineAnims = gUnknown_08596C90,
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.callback = sub_8111418,
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.callback = AnimRockBlastRock,
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};
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const struct SpriteTemplate gUnknown_08596CB0 =
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const struct SpriteTemplate gRockScatterSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -305,7 +305,7 @@ const struct SpriteTemplate gUnknown_08596CE0 =
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.callback = sub_80A8EE4,
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};
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void sub_81109F0(struct Sprite *sprite)
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static void AnimFallingRock(struct Sprite *sprite)
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{
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if (gBattleAnimArgs[3] != 0)
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SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y);
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@@ -343,7 +343,8 @@ static void sub_8110A70(struct Sprite *sprite)
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sprite->callback(sprite);
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}
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void sub_8110AB4(struct Sprite *sprite)
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// Animates the rock particles that are shown on the impact for Rock Blast / Rock Smash
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static void AnimRockFragment(struct Sprite *sprite)
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{
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StartSpriteAnim(sprite, gBattleAnimArgs[5]);
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AnimateSprite(sprite);
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@@ -369,9 +370,10 @@ void sub_8110AB4(struct Sprite *sprite)
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StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
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}
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void sub_8110B38(struct Sprite *sprite)
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// Swirls particle in vortex. Used for moves like Fire Spin or Sand Tomb
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static void AnimParticleInVortex(struct Sprite *sprite)
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{
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if (gBattleAnimArgs[6] == 0)
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if (gBattleAnimArgs[6] == ANIM_ATTACKER)
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InitSpritePosToAnimAttacker(sprite, 0);
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else
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InitSpritePosToAnimTarget(sprite, FALSE);
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@@ -563,10 +565,10 @@ void AnimRaiseSprite(struct Sprite *sprite)
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StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
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}
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void sub_8110F74(u8 taskId)
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void AnimTask_Rollout(u8 taskId)
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{
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u16 var0, var1, var2, var3;
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u8 var4;
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u8 rolloutCounter;
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int var5;
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s16 pan1, pan2;
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struct Task *task;
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@@ -581,11 +583,11 @@ void sub_8110F74(u8 taskId)
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if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget)
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var3 = var1;
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var4 = sub_811135C();
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if (var4 == 1)
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rolloutCounter = GetRolloutCounter();
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if (rolloutCounter == 1)
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task->data[8] = 32;
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else
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task->data[8] = 48 - (var4 * 8);
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task->data[8] = 48 - (rolloutCounter * 8);
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task->data[0] = 0;
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task->data[11] = 0;
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@@ -610,8 +612,8 @@ void sub_8110F74(u8 taskId)
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task->data[13] = pan1;
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task->data[14] = (pan2 - pan1) / task->data[8];
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task->data[1] = var4;
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task->data[15] = GetAnimBattlerSpriteId(0);
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task->data[1] = rolloutCounter;
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task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
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task->func = sub_81110A4;
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}
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@@ -684,28 +686,28 @@ void sub_81110A4(u8 taskId)
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static void sub_8111214(struct Task *task)
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{
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const struct SpriteTemplate *spriteTemplate;
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int var0;
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int tileOffset;
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u16 x, y;
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u8 spriteId;
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switch (task->data[1])
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{
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case 1:
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spriteTemplate = &gUnknown_08596C28;
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var0 = 0;
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spriteTemplate = &gRolloutMudSpriteTemplate;
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tileOffset = 0;
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break;
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case 2:
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case 3:
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spriteTemplate = &gUnknown_08596C40;
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var0 = 80;
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spriteTemplate = &gRolloutRockSpriteTemplate;
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tileOffset = 80;
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break;
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case 4:
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spriteTemplate = &gUnknown_08596C40;
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var0 = 64;
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spriteTemplate = &gRolloutRockSpriteTemplate;
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tileOffset = 64;
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break;
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case 5:
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spriteTemplate = &gUnknown_08596C40;
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var0 = 48;
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spriteTemplate = &gRolloutRockSpriteTemplate;
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tileOffset = 48;
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break;
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default:
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return;
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@@ -722,7 +724,7 @@ static void sub_8111214(struct Task *task)
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gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3);
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gSprites[spriteId].data[4] = y;
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gSprites[spriteId].data[5] = -16 - (task->data[1] * 2);
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gSprites[spriteId].oam.tileNum += var0;
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gSprites[spriteId].oam.tileNum += tileOffset;
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InitAnimArcTranslation(&gSprites[spriteId]);
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task->data[11]++;
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@@ -731,7 +733,7 @@ static void sub_8111214(struct Task *task)
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task->data[12] *= -1;
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}
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void sub_811131C(struct Sprite *sprite)
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static void AnimRolloutParticle(struct Sprite *sprite)
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{
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if (TranslateAnimHorizontalArc(sprite))
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{
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@@ -743,7 +745,7 @@ void sub_811131C(struct Sprite *sprite)
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}
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}
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static u8 sub_811135C(void)
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static u8 GetRolloutCounter(void)
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{
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u8 retVal = gAnimDisableStructPtr->rolloutTimerStartValue - gAnimDisableStructPtr->rolloutTimer;
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u8 var0 = retVal - 1;
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@@ -753,7 +755,7 @@ static u8 sub_811135C(void)
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return retVal;
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}
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void sub_8111388(struct Sprite *sprite)
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static void AnimRockTomb(struct Sprite *sprite)
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{
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StartSpriteAnim(sprite, gBattleAnimArgs[4]);
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@@ -786,7 +788,7 @@ static void sub_81113C8(struct Sprite *sprite)
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}
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}
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void sub_8111418(struct Sprite *sprite)
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static void AnimRockBlastRock(struct Sprite *sprite)
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{
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if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
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StartSpriteAffineAnim(sprite, 1);
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@@ -838,7 +840,7 @@ void sub_811152C(u8 taskId)
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{
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if (gTasks[taskId].data[0] == 0)
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{
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sub_80A6DAC(0);
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sub_80A6DAC(FALSE);
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gTasks[taskId].data[1] = 200;
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}
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@@ -847,7 +849,7 @@ void sub_811152C(u8 taskId)
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if (gTasks[taskId].data[0] == 120)
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{
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sub_80A6DAC(1);
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sub_80A6DAC(TRUE);
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DestroyAnimVisualTask(taskId);
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}
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@@ -858,7 +860,7 @@ void sub_8111590(u8 taskId)
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{
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if (gTasks[taskId].data[0] == 0)
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{
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sub_80A6DAC(0);
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sub_80A6DAC(FALSE);
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gTasks[taskId].data[0]++;
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gTasks[taskId].data[2] = gBattle_BG3_Y;
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}
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@@ -870,7 +872,7 @@ void sub_8111590(u8 taskId)
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if (gBattleAnimArgs[7] == 0xFFF)
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{
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gBattle_BG3_Y = 0;
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sub_80A6DAC(1);
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sub_80A6DAC(TRUE);
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DestroyAnimVisualTask(taskId);
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}
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}
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Block a user