Merge branch 'decompile_frontier_2' of https://github.com/DizzyEggg/pokeemerald into factory-data

This commit is contained in:
Slawter666
2018-09-09 15:51:13 +01:00
74 changed files with 3838 additions and 10262 deletions

View File

@@ -13,6 +13,7 @@
// Battle Frontier lvl modes.
#define FRONTIER_LVL_50 0
#define FRONTIER_LVL_OPEN 1
#define FRONTIER_LVL_TENT 2
// Battle Frontier battle modes.
#define FRONTIER_MODE_SINGLES 0

View File

@@ -344,7 +344,9 @@ struct FrontierMonData
struct Struct_field_E70
{
u16 monId;
u8 unk2[9];
u32 personality;
u8 ivs;
u8 abilityBit;
};
struct BattleDomeTrainer
@@ -413,9 +415,7 @@ struct BattleFrontier
/*0xDD8*/ u16 field_DD8;
/*0xDDA*/ u16 field_DDA[2];
/*0xDDE*/ u16 field_DDE[2];
/*0xDE2*/ u16 field_DE2[2];
/*0xDE6*/ u16 field_DE6;
/*0xDE8*/ u16 field_DE8;
/*0xDE2*/ u16 field_DE2[2][2];
/*0xDEA*/ u16 field_DEA[2];
/*0xDEE*/ u16 field_DEE;
/*0xDF0*/ u16 field_DF0;

View File

@@ -27,7 +27,7 @@ void sub_81973A4(void);
void NewMenuHelpers_DrawDialogueFrame(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void NewMenuHelpers_DrawStdWindowFrame(u8, u8);
u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
void sub_8197434(u8 windowId, bool8 copyToVram);
@@ -37,7 +37,7 @@ u8 GetPlayerTextSpeed(void);
void sub_81978B0(u16 arg0);
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16));
void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
void sub_8198070(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
@@ -58,7 +58,7 @@ s8 Menu_ProcessInputNoWrap_(void);
s8 ProcessMenuInput_other(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
void clear_scheduled_bg_copies_to_vram(void);
void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str);
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str);
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
void sub_8197DF8(u8 windowId, bool8 copyToVram);
@@ -84,7 +84,7 @@ void sub_819A344(u8 a0, u8 *dest, u8 color);
void RemoveMapNamePopUpWindow(void);
u8 GetMapNamePopUpWindowId(void);
u8 AddMapNamePopUpWindow(void);
void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing);
void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing);
void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette);
void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP);

View File

@@ -1,6 +1,7 @@
#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
#define GUARD_POKEMON_SUMMARY_SCREEN_H
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);

View File

@@ -223,7 +223,7 @@ u8 gGlyphDimensions[0x2];
void SetFontsPointer(const struct FontInfo *fonts);
void DeactivateAllTextPrinters(void);
u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
void RunTextPrinters(void);
bool16 IsTextPrinterActive(u8 id);