Merge branch 'decompile_frontier_2' of https://github.com/DizzyEggg/pokeemerald into factory-data

This commit is contained in:
Slawter666
2018-09-09 15:51:13 +01:00
74 changed files with 3838 additions and 10262 deletions

View File

@@ -649,8 +649,8 @@ void Task_DisplayMainMenu(u8 taskId)
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
box_print(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
box_print(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
@@ -662,9 +662,9 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -681,10 +681,10 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift);
box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift);
AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -705,11 +705,11 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2);
box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents);
box_print(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2);
AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents);
AddTextPrinterParameterized3(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -1942,7 +1942,7 @@ void set_default_player_name(u8 nameId)
void CreateMainMenuErrorWindow(const u8* str)
{
FillWindowPixelBuffer(7, 17);
PrintTextOnWindow(7, 1, str, 0, 1, 2, 0);
AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0);
PutWindowTilemap(7);
CopyWindowToVram(7, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE);
@@ -1961,8 +1961,8 @@ void fmt_savegame(void)
void fmt_time(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
AddTextPrinterParameterized3(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
}
void fmt_player(void)
@@ -1971,11 +1971,11 @@ void fmt_player(void)
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
}
void fmt_pokedex(void)
@@ -1990,9 +1990,9 @@ void fmt_pokedex(void)
else
dexCount = GetHoennPokedexCount(1);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, 0, 3);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
}
}
@@ -2008,9 +2008,9 @@ void fmt_badges(void)
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, 2, 1);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
}
void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)