use SPEED instead of SPD in mon data constants

This commit is contained in:
camthesaxman
2017-10-23 20:43:26 -05:00
parent 88230e8d16
commit 1bb931245b
6 changed files with 22 additions and 22 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ static u32 GetMonSizeHash(struct Pokemon *pkmn)
u16 hpIV = GetMonData(pkmn, MON_DATA_HP_IV) & 0xF;
u16 attackIV = GetMonData(pkmn, MON_DATA_ATK_IV) & 0xF;
u16 defenseIV = GetMonData(pkmn, MON_DATA_DEF_IV) & 0xF;
u16 speedIV = GetMonData(pkmn, MON_DATA_SPD_IV) & 0xF;
u16 speedIV = GetMonData(pkmn, MON_DATA_SPEED_IV) & 0xF;
u16 spAtkIV = GetMonData(pkmn, MON_DATA_SPATK_IV) & 0xF;
u16 spDefIV = GetMonData(pkmn, MON_DATA_SPDEF_IV) & 0xF;
u32 hibyte = ((attackIV ^ defenseIV) * hpIV) ^ (personality & 0xFF);