Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg
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@@ -319,7 +319,7 @@
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#define B_WIN_TYPE_NORMAL 0
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#define B_WIN_TYPE_ARENA 1
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// Window Ids for gStandardBattleWindowTemplates / gBattleArenaWindowTemplates
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// Window Ids for sStandardBattleWindowTemplates / sBattleArenaWindowTemplates
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#define B_WIN_MSG 0
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#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?"
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#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu
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@@ -1634,7 +1634,7 @@
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#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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// Special Flags (Stored in EWRAM (sSpecialFlags), not in the SaveBlock)
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#define SPECIAL_FLAGS_START 0x4000
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#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
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#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
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@@ -99,6 +99,7 @@
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#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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#define METATILE_PetalburgGym_Door 0x224
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// gTileset_MossdeepGym from R/S
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#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
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@@ -128,7 +129,6 @@
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_Door_Elevator 0x20E
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#define METATILE_BattleFrontier_Door_Corridor 0x224
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#define METATILE_BattleFrontier_Door_MultiCorridor 0x2AD
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#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
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#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
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@@ -324,7 +324,6 @@ extern u16 gSpecialVar_ContestRank;
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extern u8 gNumLinkContestPlayers;
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extern u8 gHighestRibbonRank;
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extern struct ContestResources *gContestResources;
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extern u8 sContestBgCopyFlags;
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extern struct ContestWinner gCurContestWinner;
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extern u8 gCurContestWinnerIsForArtist;
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extern u8 gCurContestWinnerSaveIdx;
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@@ -135,6 +135,10 @@
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#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
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#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
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// This produces an error at compile-time if expr is zero.
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// It looks like file.c:line: size of array `id' is negative
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#define STATIC_ASSERT(expr, id) typedef char id[(expr) ? 1 : -1];
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struct Coords8
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{
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s8 x;
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@@ -212,8 +212,8 @@ struct BaseStats
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/* 0x0A */ u16 evYield_Speed:2;
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/* 0x0B */ u16 evYield_SpAttack:2;
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/* 0x0B */ u16 evYield_SpDefense:2;
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/* 0x0C */ u16 item1;
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/* 0x0E */ u16 item2;
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/* 0x0C */ u16 itemCommon;
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/* 0x0E */ u16 itemRare;
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/* 0x10 */ u8 genderRatio;
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/* 0x11 */ u8 eggCycles;
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/* 0x12 */ u8 friendship;
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@@ -99,7 +99,7 @@ u8 DoRegionMapInputCallback(void);
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bool8 UpdateRegionMapZoom(void);
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void FreeRegionMapIconResources(void);
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u16 GetRegionMapSecIdAt(u16 x, u16 y);
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void CreateRegionMapPlayerIcon(u16 x, u16 y);
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void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag);
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void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
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bool32 IsEventIslandMapSecId(u8 mapSecId);
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u8 *GetMapName(u8 *, u16, u16);
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