Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg
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@@ -319,7 +319,7 @@
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#define B_WIN_TYPE_NORMAL 0
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#define B_WIN_TYPE_ARENA 1
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// Window Ids for gStandardBattleWindowTemplates / gBattleArenaWindowTemplates
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// Window Ids for sStandardBattleWindowTemplates / sBattleArenaWindowTemplates
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#define B_WIN_MSG 0
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#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?"
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#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu
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@@ -1634,7 +1634,7 @@
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#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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// Special Flags (Stored in EWRAM (sSpecialFlags), not in the SaveBlock)
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#define SPECIAL_FLAGS_START 0x4000
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#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
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#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
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@@ -99,6 +99,7 @@
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#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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#define METATILE_PetalburgGym_Door 0x224
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// gTileset_MossdeepGym from R/S
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#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
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@@ -128,7 +129,6 @@
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_Door_Elevator 0x20E
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#define METATILE_BattleFrontier_Door_Corridor 0x224
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#define METATILE_BattleFrontier_Door_MultiCorridor 0x2AD
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#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
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#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
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