Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg
This commit is contained in:
+12
-20
@@ -1390,7 +1390,7 @@ static bool8 SlotTask_HandleBetInput(struct Task *task)
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// SLOTTASK_MSG_NEED_3_COINS
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static bool8 SlotTask_PrintMsg_Need3Coins(struct Task *task)
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{
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DrawDialogueFrame(0, 0);
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DrawDialogueFrame(0, FALSE);
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AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
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CopyWindowToVram(0, COPYWIN_FULL);
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sSlotMachine->state = SLOTTASK_WAIT_MSG_NEED_3_COINS;
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@@ -1655,7 +1655,7 @@ static bool8 SlotTask_NoMatches(struct Task *task)
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// SLOTTASK_ASK_QUIT
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static bool8 SlotTask_AskQuit(struct Task *task)
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{
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DrawDialogueFrame(0, 0);
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DrawDialogueFrame(0, FALSE);
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AddTextPrinterParameterized(0, FONT_NORMAL, gText_QuitTheGame, 0, 1, 0, 0);
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CopyWindowToVram(0, COPYWIN_FULL);
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CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF);
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@@ -1687,7 +1687,7 @@ static bool8 SlotTask_HandleQuitInput(struct Task *task)
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// SLOTTASK_MSG_MAX_COINS
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static bool8 SlotTask_PrintMsg_MaxCoins(struct Task *task)
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{
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DrawDialogueFrame(0, 0);
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DrawDialogueFrame(0, FALSE);
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AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveGot9999Coins, 0, 1, 0, 0);
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CopyWindowToVram(0, COPYWIN_FULL);
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sSlotMachine->state = SLOTTASK_WAIT_MSG_MAX_COINS;
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@@ -1708,7 +1708,7 @@ static bool8 SlotTask_WaitMsg_MaxCoins(struct Task *task)
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// SLOTTASK_MSG_NO_MORE_COINS
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static bool8 SlotTask_PrintMsg_NoMoreCoins(struct Task *task)
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{
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DrawDialogueFrame(0, 0);
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DrawDialogueFrame(0, FALSE);
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AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
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CopyWindowToVram(0, COPYWIN_FULL);
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sSlotMachine->state = SLOTTASK_WAIT_MSG_NO_MORE_COINS;
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@@ -1756,14 +1756,10 @@ static bool8 SlotTask_FreeDataStructures(struct Task *task)
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Number);
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Pokeball);
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_DPad);
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if (sImageTable_ReelTimePikachu != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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if (sImageTable_ReelTimeMachineAntennae != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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if (sImageTable_ReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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if (sImageTable_BrokenReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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FREE_AND_SET_NULL(sMenuGfx);
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FREE_AND_SET_NULL(sSelectedPikaPowerTile);
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FREE_AND_SET_NULL(sReelOverlay_Tilemap);
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@@ -4184,8 +4180,7 @@ static void CreateReelTimePikachuSprite(void)
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static void DestroyReelTimePikachuSprite(void)
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{
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DestroySprite(&gSprites[sSlotMachine->reelTimePikachuSpriteId]);
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if (sImageTable_ReelTimePikachu != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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}
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static void SpriteCB_ReelTimePikachu(struct Sprite *sprite)
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@@ -4314,10 +4309,8 @@ static void DestroyReelTimeMachineSprites(void)
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for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeMachineSpriteIds); i++)
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DestroySprite(&gSprites[sSlotMachine->reelTimeMachineSpriteIds[i]]);
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if (sImageTable_ReelTimeMachineAntennae != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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if (sImageTable_ReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeNumberSpriteIds); i++)
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DestroySprite(&gSprites[sSlotMachine->reelTimeNumberSpriteIds[i]]);
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@@ -4334,8 +4327,7 @@ static void DestroyReelTimeShadowSprites(void)
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static void DestroyBrokenReelTimeMachineSprite(void)
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{
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DestroySprite(&gSprites[sSlotMachine->reelTimeBrokenMachineSpriteId]);
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if (sImageTable_BrokenReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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}
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#define sDelayTimer data[0]
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