Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg
@@ -451,13 +451,6 @@ Replace `<output of nproc>` with the number that the `nproc` command returned.
|
|||||||
|
|
||||||
`nproc` is not available on macOS. The alternative is `sysctl -n hw.ncpu` ([relevant Stack Overflow thread](https://stackoverflow.com/questions/1715580)).
|
`nproc` is not available on macOS. The alternative is `sysctl -n hw.ncpu` ([relevant Stack Overflow thread](https://stackoverflow.com/questions/1715580)).
|
||||||
|
|
||||||
## Debug info
|
|
||||||
|
|
||||||
To build **pokeemerald.elf** with enhanced debug info:
|
|
||||||
```bash
|
|
||||||
make DINFO=1
|
|
||||||
```
|
|
||||||
|
|
||||||
## devkitARM's C compiler
|
## devkitARM's C compiler
|
||||||
|
|
||||||
This project supports the `arm-none-eabi-gcc` compiler included with devkitARM. If devkitARM (a.k.a. gba-dev) has already been installed as part of the platform-specific instructions, simply run:
|
This project supports the `arm-none-eabi-gcc` compiler included with devkitARM. If devkitARM (a.k.a. gba-dev) has already been installed as part of the platform-specific instructions, simply run:
|
||||||
@@ -534,7 +527,7 @@ devkitARM is now installed.
|
|||||||
|
|
||||||
devkitARM is now installed.
|
devkitARM is now installed.
|
||||||
|
|
||||||
## Installing devkitARM on Arch Linux
|
### Installing devkitARM on Arch Linux
|
||||||
|
|
||||||
1. Follow [devkitPro's instructions](https://devkitpro.org/wiki/devkitPro_pacman#Customising_Existing_Pacman_Install) to configure `pacman` to download devkitPro packages.
|
1. Follow [devkitPro's instructions](https://devkitpro.org/wiki/devkitPro_pacman#Customising_Existing_Pacman_Install) to configure `pacman` to download devkitPro packages.
|
||||||
2. Install `gba-dev`: run the following command as root.
|
2. Install `gba-dev`: run the following command as root.
|
||||||
@@ -552,7 +545,7 @@ devkitARM is now installed.
|
|||||||
|
|
||||||
devkitARM is now installed.
|
devkitARM is now installed.
|
||||||
|
|
||||||
## Other toolchains
|
### Other toolchains
|
||||||
|
|
||||||
To build using a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain, which must contain the subdirectory `bin`.
|
To build using a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain, which must contain the subdirectory `bin`.
|
||||||
```bash
|
```bash
|
||||||
@@ -564,6 +557,14 @@ make TOOLCHAIN="/usr/local/arm-none-eabi"
|
|||||||
```
|
```
|
||||||
To compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present.
|
To compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present.
|
||||||
|
|
||||||
|
### Building with debug info under a modern toolchain
|
||||||
|
|
||||||
|
To build **pokeemerald.elf** with debug symbols under a modern toolchain:
|
||||||
|
```bash
|
||||||
|
make modern DINFO=1
|
||||||
|
```
|
||||||
|
Note that this is not necessary for a non-modern build since those are built with debug symbols by default.
|
||||||
|
|
||||||
# Useful additional tools
|
# Useful additional tools
|
||||||
|
|
||||||
* [porymap](https://github.com/huderlem/porymap) for viewing and editing maps
|
* [porymap](https://github.com/huderlem/porymap) for viewing and editing maps
|
||||||
|
|||||||
@@ -107,7 +107,7 @@ LIBPATH := -L ../../tools/agbcc/lib
|
|||||||
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
|
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
|
||||||
else
|
else
|
||||||
CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
|
CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
|
||||||
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast -g
|
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
||||||
ROM := $(MODERN_ROM_NAME)
|
ROM := $(MODERN_ROM_NAME)
|
||||||
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
|
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
|
||||||
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ MysteryGiftScript_AlteringCave_:
|
|||||||
release
|
release
|
||||||
end
|
end
|
||||||
|
|
||||||
sText_MysteryGiftAlteringCave::
|
sText_MysteryGiftAlteringCave:
|
||||||
.string "Thank you for using the MYSTERY\n"
|
.string "Thank you for using the MYSTERY\n"
|
||||||
.string "GIFT System.\p"
|
.string "GIFT System.\p"
|
||||||
.string "There appears to be a rumor about\n"
|
.string "There appears to be a rumor about\n"
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ gBirchDexRatingText_AreYouCurious::
|
|||||||
.string "Are you curious about how your\n"
|
.string "Are you curious about how your\n"
|
||||||
.string "POKéDEX is coming along?$"
|
.string "POKéDEX is coming along?$"
|
||||||
|
|
||||||
gBirchDexRatingText_Cancel:
|
gBirchDexRatingText_Cancel::
|
||||||
.string "Hm? Oh, you haven't caught enough\n"
|
.string "Hm? Oh, you haven't caught enough\n"
|
||||||
.string "POKéMON to make it worthwhile.$"
|
.string "POKéMON to make it worthwhile.$"
|
||||||
|
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 420 B After Width: | Height: | Size: 306 B |
|
Before Width: | Height: | Size: 419 B After Width: | Height: | Size: 305 B |
|
Before Width: | Height: | Size: 509 B After Width: | Height: | Size: 394 B |
|
Before Width: | Height: | Size: 408 B After Width: | Height: | Size: 293 B |
|
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 279 B |
|
Before Width: | Height: | Size: 462 B After Width: | Height: | Size: 347 B |
|
Before Width: | Height: | Size: 486 B After Width: | Height: | Size: 374 B |
|
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 251 B |
|
Before Width: | Height: | Size: 421 B After Width: | Height: | Size: 306 B |
|
Before Width: | Height: | Size: 390 B After Width: | Height: | Size: 277 B |
|
Before Width: | Height: | Size: 432 B After Width: | Height: | Size: 319 B |
|
Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 429 B |
|
Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 389 B |
|
Before Width: | Height: | Size: 467 B After Width: | Height: | Size: 352 B |
|
Before Width: | Height: | Size: 404 B |
|
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 283 B |
|
Before Width: | Height: | Size: 554 B After Width: | Height: | Size: 413 B |
|
Before Width: | Height: | Size: 458 B After Width: | Height: | Size: 343 B |
|
Before Width: | Height: | Size: 402 B After Width: | Height: | Size: 287 B |
|
Before Width: | Height: | Size: 368 B After Width: | Height: | Size: 253 B |
|
Before Width: | Height: | Size: 452 B After Width: | Height: | Size: 337 B |
|
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 328 B |
|
Before Width: | Height: | Size: 432 B After Width: | Height: | Size: 317 B |
|
Before Width: | Height: | Size: 425 B After Width: | Height: | Size: 310 B |
|
Before Width: | Height: | Size: 404 B After Width: | Height: | Size: 289 B |
|
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 311 B |
|
Before Width: | Height: | Size: 430 B After Width: | Height: | Size: 315 B |
|
Before Width: | Height: | Size: 401 B After Width: | Height: | Size: 286 B |
|
Before Width: | Height: | Size: 432 B After Width: | Height: | Size: 317 B |
|
Before Width: | Height: | Size: 509 B After Width: | Height: | Size: 394 B |
|
Before Width: | Height: | Size: 452 B After Width: | Height: | Size: 337 B |
|
After Width: | Height: | Size: 289 B |
|
Before Width: | Height: | Size: 419 B After Width: | Height: | Size: 304 B |
|
Before Width: | Height: | Size: 445 B After Width: | Height: | Size: 332 B |
|
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 325 B |
|
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 325 B |
|
Before Width: | Height: | Size: 458 B After Width: | Height: | Size: 343 B |
|
Before Width: | Height: | Size: 435 B After Width: | Height: | Size: 322 B |
|
Before Width: | Height: | Size: 435 B After Width: | Height: | Size: 322 B |
|
Before Width: | Height: | Size: 348 B After Width: | Height: | Size: 231 B |
|
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 394 B |
@@ -319,7 +319,7 @@
|
|||||||
#define B_WIN_TYPE_NORMAL 0
|
#define B_WIN_TYPE_NORMAL 0
|
||||||
#define B_WIN_TYPE_ARENA 1
|
#define B_WIN_TYPE_ARENA 1
|
||||||
|
|
||||||
// Window Ids for gStandardBattleWindowTemplates / gBattleArenaWindowTemplates
|
// Window Ids for sStandardBattleWindowTemplates / sBattleArenaWindowTemplates
|
||||||
#define B_WIN_MSG 0
|
#define B_WIN_MSG 0
|
||||||
#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?"
|
#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?"
|
||||||
#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu
|
#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu
|
||||||
|
|||||||
@@ -1634,7 +1634,7 @@
|
|||||||
|
|
||||||
#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
|
#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
|
||||||
|
|
||||||
// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
|
// Special Flags (Stored in EWRAM (sSpecialFlags), not in the SaveBlock)
|
||||||
#define SPECIAL_FLAGS_START 0x4000
|
#define SPECIAL_FLAGS_START 0x4000
|
||||||
#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
|
#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
|
||||||
#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
|
#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
|
||||||
|
|||||||
@@ -99,6 +99,7 @@
|
|||||||
#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
|
#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
|
||||||
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
|
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
|
||||||
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
|
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
|
||||||
|
#define METATILE_PetalburgGym_Door 0x224
|
||||||
|
|
||||||
// gTileset_MossdeepGym from R/S
|
// gTileset_MossdeepGym from R/S
|
||||||
#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
|
#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
|
||||||
@@ -128,7 +129,6 @@
|
|||||||
|
|
||||||
// gTileset_BattleFrontier
|
// gTileset_BattleFrontier
|
||||||
#define METATILE_BattleFrontier_Door_Elevator 0x20E
|
#define METATILE_BattleFrontier_Door_Elevator 0x20E
|
||||||
#define METATILE_BattleFrontier_Door_Corridor 0x224
|
|
||||||
#define METATILE_BattleFrontier_Door_MultiCorridor 0x2AD
|
#define METATILE_BattleFrontier_Door_MultiCorridor 0x2AD
|
||||||
#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
|
#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
|
||||||
#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
|
#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
|
||||||
|
|||||||
@@ -324,7 +324,6 @@ extern u16 gSpecialVar_ContestRank;
|
|||||||
extern u8 gNumLinkContestPlayers;
|
extern u8 gNumLinkContestPlayers;
|
||||||
extern u8 gHighestRibbonRank;
|
extern u8 gHighestRibbonRank;
|
||||||
extern struct ContestResources *gContestResources;
|
extern struct ContestResources *gContestResources;
|
||||||
extern u8 sContestBgCopyFlags;
|
|
||||||
extern struct ContestWinner gCurContestWinner;
|
extern struct ContestWinner gCurContestWinner;
|
||||||
extern u8 gCurContestWinnerIsForArtist;
|
extern u8 gCurContestWinnerIsForArtist;
|
||||||
extern u8 gCurContestWinnerSaveIdx;
|
extern u8 gCurContestWinnerSaveIdx;
|
||||||
|
|||||||
@@ -135,6 +135,10 @@
|
|||||||
#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
|
#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
|
||||||
#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
|
#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
|
||||||
|
|
||||||
|
// This produces an error at compile-time if expr is zero.
|
||||||
|
// It looks like file.c:line: size of array `id' is negative
|
||||||
|
#define STATIC_ASSERT(expr, id) typedef char id[(expr) ? 1 : -1];
|
||||||
|
|
||||||
struct Coords8
|
struct Coords8
|
||||||
{
|
{
|
||||||
s8 x;
|
s8 x;
|
||||||
|
|||||||
@@ -212,8 +212,8 @@ struct BaseStats
|
|||||||
/* 0x0A */ u16 evYield_Speed:2;
|
/* 0x0A */ u16 evYield_Speed:2;
|
||||||
/* 0x0B */ u16 evYield_SpAttack:2;
|
/* 0x0B */ u16 evYield_SpAttack:2;
|
||||||
/* 0x0B */ u16 evYield_SpDefense:2;
|
/* 0x0B */ u16 evYield_SpDefense:2;
|
||||||
/* 0x0C */ u16 item1;
|
/* 0x0C */ u16 itemCommon;
|
||||||
/* 0x0E */ u16 item2;
|
/* 0x0E */ u16 itemRare;
|
||||||
/* 0x10 */ u8 genderRatio;
|
/* 0x10 */ u8 genderRatio;
|
||||||
/* 0x11 */ u8 eggCycles;
|
/* 0x11 */ u8 eggCycles;
|
||||||
/* 0x12 */ u8 friendship;
|
/* 0x12 */ u8 friendship;
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ u8 DoRegionMapInputCallback(void);
|
|||||||
bool8 UpdateRegionMapZoom(void);
|
bool8 UpdateRegionMapZoom(void);
|
||||||
void FreeRegionMapIconResources(void);
|
void FreeRegionMapIconResources(void);
|
||||||
u16 GetRegionMapSecIdAt(u16 x, u16 y);
|
u16 GetRegionMapSecIdAt(u16 x, u16 y);
|
||||||
void CreateRegionMapPlayerIcon(u16 x, u16 y);
|
void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag);
|
||||||
void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
|
void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
|
||||||
bool32 IsEventIslandMapSecId(u8 mapSecId);
|
bool32 IsEventIslandMapSecId(u8 mapSecId);
|
||||||
u8 *GetMapName(u8 *, u16, u16);
|
u8 *GetMapName(u8 *, u16, u16);
|
||||||
|
|||||||
@@ -674,3 +674,6 @@ $(FLDEFFGFXDIR)/secret_power_tree.4bpp: %.4bpp: %.png
|
|||||||
|
|
||||||
$(FLDEFFGFXDIR)/record_mix_lights.4bpp: %.4bpp: %.png
|
$(FLDEFFGFXDIR)/record_mix_lights.4bpp: %.4bpp: %.png
|
||||||
$(GFX) $< $@ -mwidth 4 -mheight 1
|
$(GFX) $< $@ -mwidth 4 -mheight 1
|
||||||
|
|
||||||
|
graphics/door_anims/battle_tower_multi_corridor.4bpp: %.4bpp: %.png
|
||||||
|
$(GFX) $< $@ -mwidth 2 -mheight 4
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
static const char AgbLibFlashVersion[] = "FLASH1M_V103";
|
static const char AgbLibFlashVersion[] = "FLASH1M_V103";
|
||||||
|
|
||||||
const struct FlashSetupInfo * const sSetupInfos[] =
|
static const struct FlashSetupInfo * const sSetupInfos[] =
|
||||||
{
|
{
|
||||||
&MX29L010,
|
&MX29L010,
|
||||||
&LE26FV10N1TS,
|
&LE26FV10N1TS,
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ static void AnimOverheatFlame_Step(struct Sprite *);
|
|||||||
static void AnimTask_DragonDanceWaver_Step(u8);
|
static void AnimTask_DragonDanceWaver_Step(u8);
|
||||||
static void UpdateDragonDanceScanlineEffect(struct Task *);
|
static void UpdateDragonDanceScanlineEffect(struct Task *);
|
||||||
|
|
||||||
EWRAM_DATA static u16 gUnusedOverheatData[7] = {0};
|
EWRAM_DATA static u16 sUnusedOverheatData[7] = {0};
|
||||||
|
|
||||||
static const union AnimCmd sAnim_OutrageOverheatFire_0[] =
|
static const union AnimCmd sAnim_OutrageOverheatFire_0[] =
|
||||||
{
|
{
|
||||||
@@ -426,7 +426,7 @@ static void AnimOverheatFlame(struct Sprite *sprite)
|
|||||||
sprite->data[3] = gBattleAnimArgs[3];
|
sprite->data[3] = gBattleAnimArgs[3];
|
||||||
sprite->callback = AnimOverheatFlame_Step;
|
sprite->callback = AnimOverheatFlame_Step;
|
||||||
for (i = 0; i < 7; i++)
|
for (i = 0; i < 7; i++)
|
||||||
gUnusedOverheatData[i] = sprite->data[i];
|
sUnusedOverheatData[i] = sprite->data[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
static void AnimOverheatFlame_Step(struct Sprite *sprite)
|
static void AnimOverheatFlame_Step(struct Sprite *sprite)
|
||||||
|
|||||||
@@ -653,9 +653,9 @@ static void AnimTask_SpiteTargetShadow_Step1(u8 taskId)
|
|||||||
startLine = 0;
|
startLine = 0;
|
||||||
|
|
||||||
if (position == 1)
|
if (position == 1)
|
||||||
task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG1HOFS, 1);
|
task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG1HOFS, TRUE);
|
||||||
else
|
else
|
||||||
task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG2HOFS, 1);
|
task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG2HOFS, TRUE);
|
||||||
|
|
||||||
task->data[15]++;
|
task->data[15]++;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -248,7 +248,7 @@ static const struct SubspriteTable sFrozenIceCubeSubspriteTable[] =
|
|||||||
{ARRAY_COUNT(sFrozenIceCubeSubsprites), sFrozenIceCubeSubsprites},
|
{ARRAY_COUNT(sFrozenIceCubeSubsprites), sFrozenIceCubeSubsprites},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gFrozenIceCubeSpriteTemplate =
|
static const struct SpriteTemplate sFrozenIceCubeSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = ANIM_TAG_ICE_CUBE,
|
.tileTag = ANIM_TAG_ICE_CUBE,
|
||||||
.paletteTag = ANIM_TAG_ICE_CUBE,
|
.paletteTag = ANIM_TAG_ICE_CUBE,
|
||||||
@@ -389,7 +389,7 @@ void AnimTask_FrozenIceCube(u8 taskId)
|
|||||||
x -= 6;
|
x -= 6;
|
||||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
|
||||||
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
||||||
spriteId = CreateSprite(&gFrozenIceCubeSpriteTemplate, x, y, 4);
|
spriteId = CreateSprite(&sFrozenIceCubeSpriteTemplate, x, y, 4);
|
||||||
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
|
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
|
||||||
gSprites[spriteId].invisible = TRUE;
|
gSprites[spriteId].invisible = TRUE;
|
||||||
SetSubspriteTables(&gSprites[spriteId], sFrozenIceCubeSubspriteTable);
|
SetSubspriteTables(&gSprites[spriteId], sFrozenIceCubeSubspriteTable);
|
||||||
@@ -549,7 +549,7 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId)
|
|||||||
|
|
||||||
gBattleAnimAttacker = battlerId;
|
gBattleAnimAttacker = battlerId;
|
||||||
gBattleAnimTarget = battlerId;
|
gBattleAnimTarget = battlerId;
|
||||||
LaunchBattleAnimation(gBattleAnims_StatusConditions, statusAnimId, 0);
|
LaunchBattleAnimation(gBattleAnims_StatusConditions, statusAnimId, FALSE);
|
||||||
taskId = CreateTask(Task_DoStatusAnimation, 10);
|
taskId = CreateTask(Task_DoStatusAnimation, 10);
|
||||||
gTasks[taskId].data[0] = battlerId;
|
gTasks[taskId].data[0] = battlerId;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -594,8 +594,7 @@ static void StatsChangeAnimation_Step3(u8 taskId)
|
|||||||
if (gTasks[taskId].data[6] == 1)
|
if (gTasks[taskId].data[6] == 1)
|
||||||
gSprites[gTasks[taskId].data[7]].oam.priority++;
|
gSprites[gTasks[taskId].data[7]].oam.priority++;
|
||||||
|
|
||||||
Free(sAnimStatsChangeData);
|
FREE_AND_SET_NULL(sAnimStatsChangeData);
|
||||||
sAnimStatsChangeData = NULL;
|
|
||||||
DestroyAnimVisualTask(taskId);
|
DestroyAnimVisualTask(taskId);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -159,7 +159,7 @@ const struct BgTemplate gBattleBgTemplates[] =
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct WindowTemplate gStandardBattleWindowTemplates[] =
|
static const struct WindowTemplate sStandardBattleWindowTemplates[] =
|
||||||
{
|
{
|
||||||
[B_WIN_MSG] = {
|
[B_WIN_MSG] = {
|
||||||
.bg = 0,
|
.bg = 0,
|
||||||
@@ -380,7 +380,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
|
|||||||
DUMMY_WIN_TEMPLATE
|
DUMMY_WIN_TEMPLATE
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct WindowTemplate gBattleArenaWindowTemplates[] =
|
static const struct WindowTemplate sBattleArenaWindowTemplates[] =
|
||||||
{
|
{
|
||||||
[B_WIN_MSG] = {
|
[B_WIN_MSG] = {
|
||||||
.bg = 0,
|
.bg = 0,
|
||||||
@@ -594,8 +594,8 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
|
|||||||
|
|
||||||
const struct WindowTemplate * const gBattleWindowTemplates[] =
|
const struct WindowTemplate * const gBattleWindowTemplates[] =
|
||||||
{
|
{
|
||||||
[B_WIN_TYPE_NORMAL] = gStandardBattleWindowTemplates,
|
[B_WIN_TYPE_NORMAL] = sStandardBattleWindowTemplates,
|
||||||
[B_WIN_TYPE_ARENA] = gBattleArenaWindowTemplates,
|
[B_WIN_TYPE_ARENA] = sBattleArenaWindowTemplates,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct BattleBackground sBattleTerrainTable[] =
|
static const struct BattleBackground sBattleTerrainTable[] =
|
||||||
|
|||||||
@@ -1131,8 +1131,7 @@ static void CB2_InitSelectScreen(void)
|
|||||||
switch (gMain.state)
|
switch (gMain.state)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
if (sFactorySelectMons != NULL)
|
TRY_FREE_AND_SET_NULL(sFactorySelectMons);
|
||||||
FREE_AND_SET_NULL(sFactorySelectMons);
|
|
||||||
SetHBlankCallback(NULL);
|
SetHBlankCallback(NULL);
|
||||||
SetVBlankCallback(NULL);
|
SetVBlankCallback(NULL);
|
||||||
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
||||||
|
|||||||
@@ -590,7 +590,7 @@ void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId)
|
|||||||
if (species == SPECIES_CASTFORM)
|
if (species == SPECIES_CASTFORM)
|
||||||
{
|
{
|
||||||
paletteOffset = 0x100 + battlerId * 16;
|
paletteOffset = 0x100 + battlerId * 16;
|
||||||
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[CASTFORM_NORMAL]);
|
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette);
|
||||||
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20);
|
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -653,7 +653,7 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId)
|
|||||||
if (species == SPECIES_CASTFORM)
|
if (species == SPECIES_CASTFORM)
|
||||||
{
|
{
|
||||||
paletteOffset = 0x100 + battlerId * 16;
|
paletteOffset = 0x100 + battlerId * 16;
|
||||||
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[CASTFORM_NORMAL]);
|
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette);
|
||||||
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20);
|
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -973,7 +973,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform)
|
|||||||
if (targetSpecies == SPECIES_CASTFORM)
|
if (targetSpecies == SPECIES_CASTFORM)
|
||||||
{
|
{
|
||||||
gSprites[gBattlerSpriteIds[battlerAtk]].anims = gMonFrontAnimsPtrTable[targetSpecies];
|
gSprites[gBattlerSpriteIds[battlerAtk]].anims = gMonFrontAnimsPtrTable[targetSpecies];
|
||||||
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[CASTFORM_NORMAL]);
|
LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette);
|
||||||
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerDef]], paletteOffset, 32);
|
LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerDef]], paletteOffset, 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1498,8 +1498,7 @@ static void CB2_PreInitMultiBattle(void)
|
|||||||
gBattleTypeFlags = *savedBattleTypeFlags;
|
gBattleTypeFlags = *savedBattleTypeFlags;
|
||||||
gMain.savedCallback = *savedCallback;
|
gMain.savedCallback = *savedCallback;
|
||||||
SetMainCallback2(CB2_InitBattleInternal);
|
SetMainCallback2(CB2_InitBattleInternal);
|
||||||
Free(sMultiPartnerPartyBuffer);
|
FREE_AND_SET_NULL(sMultiPartnerPartyBuffer);
|
||||||
sMultiPartnerPartyBuffer = NULL;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (gReceivedRemoteLinkPlayers == 0)
|
else if (gReceivedRemoteLinkPlayers == 0)
|
||||||
@@ -1507,8 +1506,7 @@ static void CB2_PreInitMultiBattle(void)
|
|||||||
gBattleTypeFlags = *savedBattleTypeFlags;
|
gBattleTypeFlags = *savedBattleTypeFlags;
|
||||||
gMain.savedCallback = *savedCallback;
|
gMain.savedCallback = *savedCallback;
|
||||||
SetMainCallback2(CB2_InitBattleInternal);
|
SetMainCallback2(CB2_InitBattleInternal);
|
||||||
Free(sMultiPartnerPartyBuffer);
|
FREE_AND_SET_NULL(sMultiPartnerPartyBuffer);
|
||||||
sMultiPartnerPartyBuffer = NULL;
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -1544,8 +1542,7 @@ static void CB2_PreInitIngamePlayerPartnerBattle(void)
|
|||||||
gBattleTypeFlags = *savedBattleTypeFlags;
|
gBattleTypeFlags = *savedBattleTypeFlags;
|
||||||
gMain.savedCallback = *savedCallback;
|
gMain.savedCallback = *savedCallback;
|
||||||
SetMainCallback2(CB2_InitBattleInternal);
|
SetMainCallback2(CB2_InitBattleInternal);
|
||||||
Free(sMultiPartnerPartyBuffer);
|
FREE_AND_SET_NULL(sMultiPartnerPartyBuffer);
|
||||||
sMultiPartnerPartyBuffer = NULL;
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -687,7 +687,7 @@ struct
|
|||||||
{
|
{
|
||||||
u32 facilityClass;
|
u32 facilityClass;
|
||||||
const u8 *const *strings;
|
const u8 *const *strings;
|
||||||
} const sPartnerTrainerTextTables[] =
|
} static const sPartnerTrainerTextTables[] =
|
||||||
{
|
{
|
||||||
{FACILITY_CLASS_LASS, sPartnerTextsLass},
|
{FACILITY_CLASS_LASS, sPartnerTextsLass},
|
||||||
{FACILITY_CLASS_YOUNGSTER, sPartnerTextsYoungster},
|
{FACILITY_CLASS_YOUNGSTER, sPartnerTextsYoungster},
|
||||||
@@ -769,7 +769,7 @@ struct
|
|||||||
u8 nature;
|
u8 nature;
|
||||||
u8 evs[NUM_STATS];
|
u8 evs[NUM_STATS];
|
||||||
u16 moves[MAX_MON_MOVES];
|
u16 moves[MAX_MON_MOVES];
|
||||||
} const sStevenMons[MULTI_PARTY_SIZE] =
|
} static const sStevenMons[MULTI_PARTY_SIZE] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
.species = SPECIES_METANG,
|
.species = SPECIES_METANG,
|
||||||
|
|||||||
@@ -1190,7 +1190,7 @@ u8 DoFieldEndTurnEffects(void)
|
|||||||
s32 j;
|
s32 j;
|
||||||
for (j = i + 1; j < gBattlersCount; j++)
|
for (j = i + 1; j < gBattlersCount; j++)
|
||||||
{
|
{
|
||||||
if (GetWhoStrikesFirst(gBattlerByTurnOrder[i], gBattlerByTurnOrder[j], 0))
|
if (GetWhoStrikesFirst(gBattlerByTurnOrder[i], gBattlerByTurnOrder[j], FALSE))
|
||||||
SwapTurnOrder(i, j);
|
SwapTurnOrder(i, j);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1188,9 +1188,9 @@ static void SetBerrySpriteData(struct Sprite* sprite, s16 x, s16 y, s16 bounceSp
|
|||||||
#undef sXSpeed
|
#undef sXSpeed
|
||||||
#undef sYDownSpeed
|
#undef sYDownSpeed
|
||||||
|
|
||||||
static void CreateBerrySprite(u16 a0, u8 playerId)
|
static void CreateBerrySprite(u16 itemId, u8 playerId)
|
||||||
{
|
{
|
||||||
u8 spriteId = CreateSpinningBerrySprite(a0 + FIRST_BERRY_INDEX - 10, 0, 80, playerId & 1);
|
u8 spriteId = CreateSpinningBerrySprite(ITEM_TO_BERRY(itemId) - 1, 0, 80, playerId & 1);
|
||||||
SetBerrySpriteData(&gSprites[spriteId],
|
SetBerrySpriteData(&gSprites[spriteId],
|
||||||
sBerrySpriteData[playerId][0],
|
sBerrySpriteData[playerId][0],
|
||||||
sBerrySpriteData[playerId][1],
|
sBerrySpriteData[playerId][1],
|
||||||
|
|||||||
@@ -2254,7 +2254,7 @@ static u32 Cmd_PrintMessage(struct BerryCrushGame *game, u8 *args)
|
|||||||
switch (game->cmdState)
|
switch (game->cmdState)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
if (args[1] & F_MSG_EXPAND)
|
if (args[1] & F_MSG_EXPAND)
|
||||||
{
|
{
|
||||||
StringExpandPlaceholders(gStringVar4, sMessages[args[0]]);
|
StringExpandPlaceholders(gStringVar4, sMessages[args[0]]);
|
||||||
@@ -3241,7 +3241,7 @@ static u32 Cmd_SaveGame(struct BerryCrushGame *game, u8 *args)
|
|||||||
case 2:
|
case 2:
|
||||||
if (!IsLinkTaskFinished())
|
if (!IsLinkTaskFinished())
|
||||||
return 0;
|
return 0;
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3);
|
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3);
|
||||||
CopyWindowToVram(0, COPYWIN_FULL);
|
CopyWindowToVram(0, COPYWIN_FULL);
|
||||||
CreateTask(Task_LinkFullSave, 0);
|
CreateTask(Task_LinkFullSave, 0);
|
||||||
@@ -3389,7 +3389,7 @@ static u32 Cmd_StopGame(struct BerryCrushGame *game, u8 *args)
|
|||||||
switch (game->cmdState)
|
switch (game->cmdState)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
if (game->playAgainState == PLAY_AGAIN_NO_BERRIES)
|
if (game->playAgainState == PLAY_AGAIN_NO_BERRIES)
|
||||||
AddTextPrinterParameterized2(0, FONT_NORMAL, sMessages[MSG_NO_BERRIES], game->textSpeed, 0, 2, 1, 3);
|
AddTextPrinterParameterized2(0, FONT_NORMAL, sMessages[MSG_NO_BERRIES], game->textSpeed, 0, 2, 1, 3);
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
#include "international_string_util.h"
|
#include "international_string_util.h"
|
||||||
#include "constants/coins.h"
|
#include "constants/coins.h"
|
||||||
|
|
||||||
EWRAM_DATA u8 sCoinsWindowId = 0;
|
static EWRAM_DATA u8 sCoinsWindowId = 0;
|
||||||
|
|
||||||
void PrintCoinsString(u32 coinAmount)
|
void PrintCoinsString(u32 coinAmount)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -352,7 +352,7 @@ EWRAM_DATA u16 gSpecialVar_ContestRank = 0;
|
|||||||
EWRAM_DATA u8 gNumLinkContestPlayers = 0;
|
EWRAM_DATA u8 gNumLinkContestPlayers = 0;
|
||||||
EWRAM_DATA u8 gHighestRibbonRank = 0;
|
EWRAM_DATA u8 gHighestRibbonRank = 0;
|
||||||
EWRAM_DATA struct ContestResources *gContestResources = NULL;
|
EWRAM_DATA struct ContestResources *gContestResources = NULL;
|
||||||
EWRAM_DATA u8 sContestBgCopyFlags = 0;
|
static EWRAM_DATA u8 sContestBgCopyFlags = 0;
|
||||||
EWRAM_DATA struct ContestWinner gCurContestWinner = {0};
|
EWRAM_DATA struct ContestWinner gCurContestWinner = {0};
|
||||||
EWRAM_DATA bool8 gCurContestWinnerIsForArtist = 0;
|
EWRAM_DATA bool8 gCurContestWinnerIsForArtist = 0;
|
||||||
EWRAM_DATA u8 gCurContestWinnerSaveIdx = 0;
|
EWRAM_DATA u8 gCurContestWinnerSaveIdx = 0;
|
||||||
@@ -625,7 +625,7 @@ static const struct SpriteTemplate sSpriteTemplate_ApplauseMeter =
|
|||||||
.callback = SpriteCallbackDummy
|
.callback = SpriteCallbackDummy
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct OamData sOam_Judge =
|
static const struct OamData sOam_Judge =
|
||||||
{
|
{
|
||||||
.y = 0,
|
.y = 0,
|
||||||
.affineMode = ST_OAM_AFFINE_OFF,
|
.affineMode = ST_OAM_AFFINE_OFF,
|
||||||
@@ -639,7 +639,7 @@ const struct OamData sOam_Judge =
|
|||||||
.paletteNum = 2,
|
.paletteNum = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct SpriteTemplate sSpriteTemplate_Judge =
|
static const struct SpriteTemplate sSpriteTemplate_Judge =
|
||||||
{
|
{
|
||||||
.tileTag = TAG_JUDGE,
|
.tileTag = TAG_JUDGE,
|
||||||
.paletteTag = TAG_JUDGE,
|
.paletteTag = TAG_JUDGE,
|
||||||
@@ -650,7 +650,7 @@ const struct SpriteTemplate sSpriteTemplate_Judge =
|
|||||||
.callback = SpriteCallbackDummy
|
.callback = SpriteCallbackDummy
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct CompressedSpriteSheet sSpriteSheet_Judge =
|
static const struct CompressedSpriteSheet sSpriteSheet_Judge =
|
||||||
{
|
{
|
||||||
.data = gContestJudgeGfx,
|
.data = gContestJudgeGfx,
|
||||||
.size = 0x800,
|
.size = 0x800,
|
||||||
@@ -664,13 +664,13 @@ static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols =
|
|||||||
.tag = TAG_JUDGE_SYMBOLS_GFX
|
.tag = TAG_JUDGE_SYMBOLS_GFX
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
|
static const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
|
||||||
{
|
{
|
||||||
.data = gContestJudgeSymbolsPal,
|
.data = gContestJudgeSymbolsPal,
|
||||||
.tag = TAG_CONTEST_SYMBOLS_PAL
|
.tag = TAG_CONTEST_SYMBOLS_PAL
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct SpriteTemplate sSpriteTemplate_JudgeSpeechBubble =
|
static const struct SpriteTemplate sSpriteTemplate_JudgeSpeechBubble =
|
||||||
{
|
{
|
||||||
.tileTag = TAG_JUDGE_SYMBOLS_GFX,
|
.tileTag = TAG_JUDGE_SYMBOLS_GFX,
|
||||||
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
|
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
|
||||||
@@ -876,7 +876,7 @@ static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CON
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct OamData sOam_ContestantsTurnBlinkEffect =
|
static const struct OamData sOam_ContestantsTurnBlinkEffect =
|
||||||
{
|
{
|
||||||
.y = 0,
|
.y = 0,
|
||||||
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
||||||
@@ -891,13 +891,13 @@ const struct OamData sOam_ContestantsTurnBlinkEffect =
|
|||||||
.affineParam = 0,
|
.affineParam = 0,
|
||||||
};
|
};
|
||||||
|
|
||||||
const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_0[] =
|
static const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_0[] =
|
||||||
{
|
{
|
||||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||||
AFFINEANIMCMD_END
|
AFFINEANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_1[] =
|
static const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_1[] =
|
||||||
{
|
{
|
||||||
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
|
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
|
||||||
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
|
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
|
||||||
@@ -906,13 +906,13 @@ const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_1[] =
|
|||||||
AFFINEANIMCMD_END
|
AFFINEANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
const union AffineAnimCmd *const sAffineAnims_ContestantsTurnBlinkEffect[] =
|
static const union AffineAnimCmd *const sAffineAnims_ContestantsTurnBlinkEffect[] =
|
||||||
{
|
{
|
||||||
sAffineAnim_ContestantsTurnBlinkEffect_0,
|
sAffineAnim_ContestantsTurnBlinkEffect_0,
|
||||||
sAffineAnim_ContestantsTurnBlinkEffect_1
|
sAffineAnim_ContestantsTurnBlinkEffect_1
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
static const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
.tileTag = TAG_BLINK_EFFECT_CONTESTANT0,
|
.tileTag = TAG_BLINK_EFFECT_CONTESTANT0,
|
||||||
@@ -952,7 +952,7 @@ const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTA
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const s8 gContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
|
static const s8 sContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
|
||||||
{
|
{
|
||||||
[CONTEST_CATEGORY_COOL] = {
|
[CONTEST_CATEGORY_COOL] = {
|
||||||
[CONTEST_CATEGORY_COOL] = +1,
|
[CONTEST_CATEGORY_COOL] = +1,
|
||||||
@@ -4744,7 +4744,7 @@ static void UpdateApplauseMeter(void)
|
|||||||
|
|
||||||
s8 Contest_GetMoveExcitement(u16 move)
|
s8 Contest_GetMoveExcitement(u16 move)
|
||||||
{
|
{
|
||||||
return gContestExcitementTable[gSpecialVar_ContestCategory][gContestMoves[move].contestCategory];
|
return sContestExcitementTable[gSpecialVar_ContestCategory][gContestMoves[move].contestCategory];
|
||||||
}
|
}
|
||||||
|
|
||||||
static u8 StartApplauseOverflowAnimation(void)
|
static u8 StartApplauseOverflowAnimation(void)
|
||||||
|
|||||||
@@ -77,7 +77,10 @@ enum {
|
|||||||
#define TAG_CONFETTI 3017
|
#define TAG_CONFETTI 3017
|
||||||
#define TAG_WIRELESS_INDICATOR_WINDOW 22222
|
#define TAG_WIRELESS_INDICATOR_WINDOW 22222
|
||||||
|
|
||||||
#define MAX_BAR_LENGTH 87
|
// Length of the score bar on the results screen
|
||||||
|
#define NUM_BAR_SEGMENTS 11
|
||||||
|
#define BAR_SEGMENT_LENGTH 8 // Each segment of the results bar is a single tile, so 8 pixels long
|
||||||
|
#define MAX_BAR_LENGTH (NUM_BAR_SEGMENTS * BAR_SEGMENT_LENGTH)
|
||||||
|
|
||||||
// Starting x/y for the sliding results screen text box
|
// Starting x/y for the sliding results screen text box
|
||||||
#define TEXT_BOX_X (DISPLAY_WIDTH + 32)
|
#define TEXT_BOX_X (DISPLAY_WIDTH + 32)
|
||||||
@@ -96,7 +99,7 @@ struct ContestResultsInternal
|
|||||||
u8 winnerMonSpriteId;
|
u8 winnerMonSpriteId;
|
||||||
bool8 destroyConfetti;
|
bool8 destroyConfetti;
|
||||||
bool8 pointsFlashing;
|
bool8 pointsFlashing;
|
||||||
s16 unkC[CONTESTANT_COUNT];
|
s16 barLength[CONTESTANT_COUNT];
|
||||||
u8 numBarsUpdating;
|
u8 numBarsUpdating;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -1748,7 +1751,7 @@ static void CalculateContestantsResultData(void)
|
|||||||
if ((*sContestResults->monResults)[i].lostPoints)
|
if ((*sContestResults->monResults)[i].lostPoints)
|
||||||
barLengthRound2 *= -1;
|
barLengthRound2 *= -1;
|
||||||
|
|
||||||
if (barLengthPreliminary + barLengthRound2 == MAX_BAR_LENGTH + 1)
|
if (barLengthPreliminary + barLengthRound2 == MAX_BAR_LENGTH)
|
||||||
{
|
{
|
||||||
if (barLengthRound2 > 0)
|
if (barLengthRound2 > 0)
|
||||||
(*sContestResults->monResults)[i].barLengthRound2--;
|
(*sContestResults->monResults)[i].barLengthRound2--;
|
||||||
@@ -1841,47 +1844,52 @@ static void Task_UpdateContestResultBar(u8 taskId)
|
|||||||
s16 target = gTasks[taskId].tTarget;
|
s16 target = gTasks[taskId].tTarget;
|
||||||
s16 decreasing = gTasks[taskId].tDecreasing;
|
s16 decreasing = gTasks[taskId].tDecreasing;
|
||||||
|
|
||||||
|
// Has the results bar reached the limit?
|
||||||
if (decreasing)
|
if (decreasing)
|
||||||
{
|
{
|
||||||
if (sContestResults->data->unkC[monId] <= 0)
|
if (sContestResults->data->barLength[monId] <= 0)
|
||||||
minMaxReached = TRUE;
|
minMaxReached = TRUE;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (sContestResults->data->unkC[monId] > MAX_BAR_LENGTH)
|
if (sContestResults->data->barLength[monId] >= MAX_BAR_LENGTH)
|
||||||
minMaxReached = TRUE;
|
minMaxReached = TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sContestResults->data->unkC[monId] == target)
|
if (sContestResults->data->barLength[monId] == target)
|
||||||
targetReached = TRUE;
|
targetReached = TRUE;
|
||||||
|
|
||||||
if (!targetReached)
|
if (!targetReached)
|
||||||
{
|
{
|
||||||
|
// Target length has not been reached, update bar length
|
||||||
if (minMaxReached)
|
if (minMaxReached)
|
||||||
sContestResults->data->unkC[monId] = target;
|
sContestResults->data->barLength[monId] = target;
|
||||||
else if (decreasing)
|
else if (decreasing)
|
||||||
sContestResults->data->unkC[monId] = sContestResults->data->unkC[monId] - 1;
|
sContestResults->data->barLength[monId]--;
|
||||||
else
|
else
|
||||||
sContestResults->data->unkC[monId] = sContestResults->data->unkC[monId] + 1;
|
sContestResults->data->barLength[monId]++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Update the tiles of the results bar if it's still changing
|
||||||
if (!minMaxReached && !targetReached)
|
if (!minMaxReached && !targetReached)
|
||||||
{
|
{
|
||||||
u8 var0;
|
u8 tileOffset;
|
||||||
u16 tileNum;
|
u16 tileNum;
|
||||||
for (i = 0; i < 11; i++)
|
for (i = 0; i < NUM_BAR_SEGMENTS; i++)
|
||||||
{
|
{
|
||||||
if (sContestResults->data->unkC[monId] >= (i + 1) * 8)
|
if (sContestResults->data->barLength[monId] >= (i + 1) * BAR_SEGMENT_LENGTH)
|
||||||
var0 = 8;
|
tileOffset = 8; // Bar segment is full
|
||||||
else if (sContestResults->data->unkC[monId] >= i * 8)
|
else if (sContestResults->data->barLength[monId] >= i * BAR_SEGMENT_LENGTH)
|
||||||
var0 = sContestResults->data->unkC[monId] % 8;
|
tileOffset = sContestResults->data->barLength[monId] % 8; // Bar segment is between full and empty
|
||||||
else
|
else
|
||||||
var0 = 0;
|
tileOffset = 0; // Bar segment is empty
|
||||||
|
|
||||||
if (var0 < 4)
|
// The first 4 bar segment tiles are not adjacent in the tileset to the
|
||||||
tileNum = 0x504C + var0;
|
// remaining bar segment tiles; choose the base tile number accordingly.
|
||||||
|
if (tileOffset < 4)
|
||||||
|
tileNum = 0x504C + tileOffset;
|
||||||
else
|
else
|
||||||
tileNum = 0x5057 + var0;
|
tileNum = 0x5057 + tileOffset;
|
||||||
|
|
||||||
FillBgTilemapBufferRect_Palette0(2, tileNum, i + 7, monId * 3 + 6, 1, 1);
|
FillBgTilemapBufferRect_Palette0(2, tileNum, i + 7, monId * 3 + 6, 1, 1);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1272,7 +1272,7 @@ static const union AnimCmd *const sAnimTable_RayquazaSpotlightEffect[] = {
|
|||||||
sAnim_RayquazaSpotlightEffect,
|
sAnim_RayquazaSpotlightEffect,
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct SpriteFrameImage sPicTable_RayquazaSpotlightEffect[] = {
|
static const struct SpriteFrameImage sPicTable_RayquazaSpotlightEffect[] = {
|
||||||
overworld_frame(gObjectEventPic_Rayquaza, 4, 4, 0),
|
overworld_frame(gObjectEventPic_Rayquaza, 4, 4, 0),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -174,10 +174,10 @@ static const struct SpriteTemplate sSpriteTemplate_MenuText =
|
|||||||
.callback = SpriteCallbackDummy,
|
.callback = SpriteCallbackDummy,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbapal");
|
static const u16 sTradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbapal");
|
||||||
static const struct SpritePalette gSpritePalette_TradeScreenText =
|
static const struct SpritePalette sSpritePalette_TradeScreenText =
|
||||||
{
|
{
|
||||||
.data = TradeScreenTextPalette,
|
.data = sTradeScreenTextPalette,
|
||||||
.tag = PALTAG_MENU_TEXT
|
.tag = PALTAG_MENU_TEXT
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
static const union AnimCmd gAnimCmd_Brendan_1[] =
|
static const union AnimCmd sAnimCmd_Brendan_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(0, 24),
|
ANIMCMD_FRAME(0, 24),
|
||||||
ANIMCMD_FRAME(1, 9),
|
ANIMCMD_FRAME(1, 9),
|
||||||
@@ -8,7 +8,7 @@ static const union AnimCmd gAnimCmd_Brendan_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_May_Steven_1[] =
|
static const union AnimCmd sAnimCmd_May_Steven_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(0, 24),
|
ANIMCMD_FRAME(0, 24),
|
||||||
ANIMCMD_FRAME(1, 9),
|
ANIMCMD_FRAME(1, 9),
|
||||||
@@ -18,7 +18,7 @@ static const union AnimCmd gAnimCmd_May_Steven_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_Wally_1[] =
|
static const union AnimCmd sAnimCmd_Wally_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(0, 24),
|
ANIMCMD_FRAME(0, 24),
|
||||||
ANIMCMD_FRAME(1, 9),
|
ANIMCMD_FRAME(1, 9),
|
||||||
@@ -28,7 +28,7 @@ static const union AnimCmd gAnimCmd_Wally_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_Red_1[] =
|
static const union AnimCmd sAnimCmd_Red_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(1, 20),
|
ANIMCMD_FRAME(1, 20),
|
||||||
ANIMCMD_FRAME(2, 6),
|
ANIMCMD_FRAME(2, 6),
|
||||||
@@ -38,7 +38,7 @@ static const union AnimCmd gAnimCmd_Red_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_Leaf_1[] =
|
static const union AnimCmd sAnimCmd_Leaf_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(1, 20),
|
ANIMCMD_FRAME(1, 20),
|
||||||
ANIMCMD_FRAME(2, 6),
|
ANIMCMD_FRAME(2, 6),
|
||||||
@@ -48,7 +48,7 @@ static const union AnimCmd gAnimCmd_Leaf_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] =
|
static const union AnimCmd sAnimCmd_RubySapphireBrendan_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(0, 24),
|
ANIMCMD_FRAME(0, 24),
|
||||||
ANIMCMD_FRAME(1, 9),
|
ANIMCMD_FRAME(1, 9),
|
||||||
@@ -58,7 +58,7 @@ static const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] =
|
|||||||
ANIMCMD_END,
|
ANIMCMD_END,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gAnimCmd_RubySapphireMay_1[] =
|
static const union AnimCmd sAnimCmd_RubySapphireMay_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(0, 24),
|
ANIMCMD_FRAME(0, 24),
|
||||||
ANIMCMD_FRAME(1, 9),
|
ANIMCMD_FRAME(1, 9),
|
||||||
@@ -71,49 +71,49 @@ static const union AnimCmd gAnimCmd_RubySapphireMay_1[] =
|
|||||||
static const union AnimCmd *const sBackAnims_Brendan[] =
|
static const union AnimCmd *const sBackAnims_Brendan[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_Brendan_1,
|
sAnimCmd_Brendan_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_May[] =
|
static const union AnimCmd *const sBackAnims_May[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_May_Steven_1,
|
sAnimCmd_May_Steven_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_Red[] =
|
static const union AnimCmd *const sBackAnims_Red[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame0,
|
sAnim_GeneralFrame0,
|
||||||
gAnimCmd_Red_1,
|
sAnimCmd_Red_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_Leaf[] =
|
static const union AnimCmd *const sBackAnims_Leaf[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame0,
|
sAnim_GeneralFrame0,
|
||||||
gAnimCmd_Leaf_1,
|
sAnimCmd_Leaf_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_RubySapphireBrendan[] =
|
static const union AnimCmd *const sBackAnims_RubySapphireBrendan[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_RubySapphireBrendan_1,
|
sAnimCmd_RubySapphireBrendan_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_RubySapphireMay[] =
|
static const union AnimCmd *const sBackAnims_RubySapphireMay[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_RubySapphireMay_1,
|
sAnimCmd_RubySapphireMay_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_Wally[] =
|
static const union AnimCmd *const sBackAnims_Wally[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_Wally_1,
|
sAnimCmd_Wally_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sBackAnims_Steven[] =
|
static const union AnimCmd *const sBackAnims_Steven[] =
|
||||||
{
|
{
|
||||||
sAnim_GeneralFrame3,
|
sAnim_GeneralFrame3,
|
||||||
gAnimCmd_May_Steven_1,
|
sAnimCmd_May_Steven_1,
|
||||||
};
|
};
|
||||||
|
|
||||||
const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] =
|
const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] =
|
||||||
|
|||||||
@@ -826,7 +826,7 @@ static void ReturnToActionsMenuFromCategories(u8 taskId)
|
|||||||
{
|
{
|
||||||
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
|
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
|
||||||
AddDecorationActionsWindow();
|
AddDecorationActionsWindow();
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
PrintCurMainMenuDescription();
|
PrintCurMainMenuDescription();
|
||||||
gTasks[taskId].func = HandleDecorationActionsMenuInput;
|
gTasks[taskId].func = HandleDecorationActionsMenuInput;
|
||||||
}
|
}
|
||||||
@@ -2664,7 +2664,7 @@ static void FieldCB_StopPuttingAwayDecorations(void)
|
|||||||
u8 taskId;
|
u8 taskId;
|
||||||
|
|
||||||
FadeInFromBlack();
|
FadeInFromBlack();
|
||||||
DrawDialogueFrame(0, 1);
|
DrawDialogueFrame(0, TRUE);
|
||||||
InitDecorationActionsWindow();
|
InitDecorationActionsWindow();
|
||||||
taskId = CreateTask(Task_ReinitializeDecorationMenuHandler, 8);
|
taskId = CreateTask(Task_ReinitializeDecorationMenuHandler, 8);
|
||||||
gTasks[taskId].tState = 0;
|
gTasks[taskId].tState = 0;
|
||||||
|
|||||||
@@ -4546,7 +4546,7 @@ struct
|
|||||||
{
|
{
|
||||||
u8 id;
|
u8 id;
|
||||||
void (*func)(void);
|
void (*func)(void);
|
||||||
} const sGfxFuncs[] =
|
} static const sGfxFuncs[] =
|
||||||
{
|
{
|
||||||
{GFXFUNC_LOAD, LoadGfx}, // Element not used, LoadGfx is passed directly to SetGfxFunc
|
{GFXFUNC_LOAD, LoadGfx}, // Element not used, LoadGfx is passed directly to SetGfxFunc
|
||||||
{GFXFUNC_SHOW_NAMES, ShowNames},
|
{GFXFUNC_SHOW_NAMES, ShowNames},
|
||||||
|
|||||||
@@ -1672,8 +1672,7 @@ static bool8 InitEasyChatScreenStruct(u8 type, u16 *words, u8 displayedPersonTyp
|
|||||||
|
|
||||||
static void FreeEasyChatScreenStruct(void)
|
static void FreeEasyChatScreenStruct(void)
|
||||||
{
|
{
|
||||||
if (sEasyChatScreen != NULL)
|
TRY_FREE_AND_SET_NULL(sEasyChatScreen);
|
||||||
FREE_AND_SET_NULL(sEasyChatScreen);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the function ID of the action to take as a result of player's input.
|
// Returns the function ID of the action to take as a result of player's input.
|
||||||
@@ -3075,8 +3074,7 @@ static bool8 LoadEasyChatScreen(void)
|
|||||||
|
|
||||||
static void FreeEasyChatScreenControl(void)
|
static void FreeEasyChatScreenControl(void)
|
||||||
{
|
{
|
||||||
if (sScreenControl)
|
TRY_FREE_AND_SET_NULL(sScreenControl);
|
||||||
FREE_AND_SET_NULL(sScreenControl);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void StartEasyChatFunction(u16 funcId)
|
static void StartEasyChatFunction(u16 funcId)
|
||||||
@@ -5573,8 +5571,7 @@ static bool8 InitEasyChatScreenWordData(void)
|
|||||||
|
|
||||||
static void FreeEasyChatScreenWordData(void)
|
static void FreeEasyChatScreenWordData(void)
|
||||||
{
|
{
|
||||||
if (sWordData)
|
TRY_FREE_AND_SET_NULL(sWordData);
|
||||||
FREE_AND_SET_NULL(sWordData);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetUnlockedEasyChatGroups(void)
|
static void SetUnlockedEasyChatGroups(void)
|
||||||
|
|||||||
@@ -15,6 +15,8 @@
|
|||||||
#include "constants/items.h"
|
#include "constants/items.h"
|
||||||
#include "constants/trainer_hill.h"
|
#include "constants/trainer_hill.h"
|
||||||
|
|
||||||
|
STATIC_ASSERT(sizeof(struct TrainerHillChallenge) <= SECTOR_DATA_SIZE, TrainerHillChallengeFreeSpace);
|
||||||
|
|
||||||
struct SendRecvMgr
|
struct SendRecvMgr
|
||||||
{
|
{
|
||||||
bool8 isParent;
|
bool8 isParent;
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ EWRAM_DATA u16 gSpecialVar_Facing = 0;
|
|||||||
EWRAM_DATA u16 gSpecialVar_MonBoxId = 0;
|
EWRAM_DATA u16 gSpecialVar_MonBoxId = 0;
|
||||||
EWRAM_DATA u16 gSpecialVar_MonBoxPos = 0;
|
EWRAM_DATA u16 gSpecialVar_MonBoxPos = 0;
|
||||||
EWRAM_DATA u16 gSpecialVar_Unused_0x8014 = 0;
|
EWRAM_DATA u16 gSpecialVar_Unused_0x8014 = 0;
|
||||||
EWRAM_DATA static u8 gSpecialFlags[SPECIAL_FLAGS_SIZE] = {0};
|
EWRAM_DATA static u8 sSpecialFlags[SPECIAL_FLAGS_SIZE] = {0};
|
||||||
|
|
||||||
extern u16 *const gSpecialVars[];
|
extern u16 *const gSpecialVars[];
|
||||||
|
|
||||||
@@ -38,7 +38,7 @@ void InitEventData(void)
|
|||||||
{
|
{
|
||||||
memset(gSaveBlock1Ptr->flags, 0, sizeof(gSaveBlock1Ptr->flags));
|
memset(gSaveBlock1Ptr->flags, 0, sizeof(gSaveBlock1Ptr->flags));
|
||||||
memset(gSaveBlock1Ptr->vars, 0, sizeof(gSaveBlock1Ptr->vars));
|
memset(gSaveBlock1Ptr->vars, 0, sizeof(gSaveBlock1Ptr->vars));
|
||||||
memset(gSpecialFlags, 0, sizeof(gSpecialFlags));
|
memset(sSpecialFlags, 0, sizeof(sSpecialFlags));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClearTempFieldEventData(void)
|
void ClearTempFieldEventData(void)
|
||||||
@@ -205,7 +205,7 @@ u8 *GetFlagPointer(u16 id)
|
|||||||
else if (id < SPECIAL_FLAGS_START)
|
else if (id < SPECIAL_FLAGS_START)
|
||||||
return &gSaveBlock1Ptr->flags[id / 8];
|
return &gSaveBlock1Ptr->flags[id / 8];
|
||||||
else
|
else
|
||||||
return &gSpecialFlags[(id - SPECIAL_FLAGS_START) / 8];
|
return &sSpecialFlags[(id - SPECIAL_FLAGS_START) / 8];
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 FlagSet(u16 id)
|
u8 FlagSet(u16 id)
|
||||||
|
|||||||
@@ -8251,11 +8251,11 @@ static const SpriteStepFunc *const sNpcStepFuncTables[] = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
static const s16 sStepTimes[] = {
|
static const s16 sStepTimes[] = {
|
||||||
[MOVE_SPEED_NORMAL] = 16,
|
[MOVE_SPEED_NORMAL] = ARRAY_COUNT(sStep1Funcs),
|
||||||
[MOVE_SPEED_FAST_1] = 8,
|
[MOVE_SPEED_FAST_1] = ARRAY_COUNT(sStep2Funcs),
|
||||||
[MOVE_SPEED_FAST_2] = 6,
|
[MOVE_SPEED_FAST_2] = ARRAY_COUNT(sStep3Funcs),
|
||||||
[MOVE_SPEED_FASTER] = 4,
|
[MOVE_SPEED_FASTER] = ARRAY_COUNT(sStep4Funcs),
|
||||||
[MOVE_SPEED_FASTEST] = 2,
|
[MOVE_SPEED_FASTEST] = ARRAY_COUNT(sStep8Funcs),
|
||||||
};
|
};
|
||||||
|
|
||||||
static bool8 NpcTakeStep(struct Sprite *sprite)
|
static bool8 NpcTakeStep(struct Sprite *sprite)
|
||||||
|
|||||||
@@ -816,8 +816,7 @@ static void Task_EvolutionScene(u8 taskId)
|
|||||||
|
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
FreeMonSpritesGfx();
|
FreeMonSpritesGfx();
|
||||||
Free(sEvoStructPtr);
|
FREE_AND_SET_NULL(sEvoStructPtr);
|
||||||
sEvoStructPtr = NULL;
|
|
||||||
FreeAllWindowBuffers();
|
FreeAllWindowBuffers();
|
||||||
SetMainCallback2(gCB2_AfterEvolution);
|
SetMainCallback2(gCB2_AfterEvolution);
|
||||||
}
|
}
|
||||||
@@ -1223,8 +1222,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
|
|||||||
if (!IsTextPrinterActive(0))
|
if (!IsTextPrinterActive(0))
|
||||||
{
|
{
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
Free(sEvoStructPtr);
|
FREE_AND_SET_NULL(sEvoStructPtr);
|
||||||
sEvoStructPtr = NULL;
|
|
||||||
gTextFlags.useAlternateDownArrow = 0;
|
gTextFlags.useAlternateDownArrow = 0;
|
||||||
SetMainCallback2(gCB2_AfterEvolution);
|
SetMainCallback2(gCB2_AfterEvolution);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -212,13 +212,13 @@ void CurrentMapDrawMetatileAt(int x, int y)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawDoorMetatileAt(int x, int y, u16 *arr)
|
void DrawDoorMetatileAt(int x, int y, u16 *tiles)
|
||||||
{
|
{
|
||||||
int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y);
|
int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y);
|
||||||
|
|
||||||
if (offset >= 0)
|
if (offset >= 0)
|
||||||
{
|
{
|
||||||
DrawMetatile(METATILE_LAYER_TYPE_COVERED, arr, offset);
|
DrawMetatile(METATILE_LAYER_TYPE_COVERED, tiles, offset);
|
||||||
sFieldCameraOffset.copyBGToVRAM = TRUE;
|
sFieldCameraOffset.copyBGToVRAM = TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ struct DoorGraphics
|
|||||||
u8 sound;
|
u8 sound;
|
||||||
u8 size;
|
u8 size;
|
||||||
const void *tiles;
|
const void *tiles;
|
||||||
const void *palette;
|
const void *palettes;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DoorAnimFrame
|
struct DoorAnimFrame
|
||||||
@@ -74,7 +74,7 @@ static const u8 sDoorAnimTiles_PokemonLeague[] = INCBIN_U8("graphics/door_anims/
|
|||||||
static const u16 sDoorNullPalette20[16] = {};
|
static const u16 sDoorNullPalette20[16] = {};
|
||||||
static const u8 sDoorAnimTiles_Pacifidlog[] = INCBIN_U8("graphics/door_anims/pacifidlog.4bpp");
|
static const u8 sDoorAnimTiles_Pacifidlog[] = INCBIN_U8("graphics/door_anims/pacifidlog.4bpp");
|
||||||
static const u16 sDoorNullPalette21[16] = {};
|
static const u16 sDoorNullPalette21[16] = {};
|
||||||
static const u8 sDoorAnimTiles_BattleTowerCorridor[] = INCBIN_U8("graphics/door_anims/battle_tower_corridor.4bpp");
|
static const u8 sDoorAnimTiles_PetalburgGym[] = INCBIN_U8("graphics/door_anims/petalburg_gym.4bpp");
|
||||||
static const u16 sDoorNullPalette22[16] = {};
|
static const u16 sDoorNullPalette22[16] = {};
|
||||||
static const u8 sDoorAnimTiles_CyclingRoad[] = INCBIN_U8("graphics/door_anims/cycling_road.4bpp");
|
static const u8 sDoorAnimTiles_CyclingRoad[] = INCBIN_U8("graphics/door_anims/cycling_road.4bpp");
|
||||||
static const u16 sDoorNullPalette23[16] = {};
|
static const u16 sDoorNullPalette23[16] = {};
|
||||||
@@ -98,7 +98,7 @@ static const u8 sDoorAnimTiles_BattleTowerOld[] = INCBIN_U8("graphics/door_anims
|
|||||||
static const u16 sDoorNullPalette32[16] = {};
|
static const u16 sDoorNullPalette32[16] = {};
|
||||||
static const u8 sDoorAnimTiles_BattleTowerElevator[] = INCBIN_U8("graphics/door_anims/battle_tower_elevator.4bpp");
|
static const u8 sDoorAnimTiles_BattleTowerElevator[] = INCBIN_U8("graphics/door_anims/battle_tower_elevator.4bpp");
|
||||||
static const u16 sDoorNullPalette33[16] = {};
|
static const u16 sDoorNullPalette33[16] = {};
|
||||||
static const u8 sDoorAnimTiles_34[] = INCBIN_U8("graphics/door_anims/unknown.4bpp");
|
static const u8 sDoorAnimTiles_UnusedBattleFrontier[] = INCBIN_U8("graphics/door_anims/unused_battle_frontier.4bpp");
|
||||||
static const u16 sDoorNullPalette34[16] = {};
|
static const u16 sDoorNullPalette34[16] = {};
|
||||||
static const u8 sDoorAnimTiles_BattleDome[] = INCBIN_U8("graphics/door_anims/battle_dome.4bpp");
|
static const u8 sDoorAnimTiles_BattleDome[] = INCBIN_U8("graphics/door_anims/battle_dome.4bpp");
|
||||||
static const u16 sDoorNullPalette35[16] = {};
|
static const u16 sDoorNullPalette35[16] = {};
|
||||||
@@ -190,7 +190,7 @@ static const u8 sDoorAnimPalettes_Mauville[] = {7, 7, 7, 7, 7, 7, 7, 7};
|
|||||||
static const u8 sDoorAnimPalettes_Verdanturf[] = {6, 6, 5, 5, 5, 5, 5, 5};
|
static const u8 sDoorAnimPalettes_Verdanturf[] = {6, 6, 5, 5, 5, 5, 5, 5};
|
||||||
static const u8 sDoorAnimPalettes_LilycoveWooden[] = {5, 5, 5, 5, 5, 5, 5, 5};
|
static const u8 sDoorAnimPalettes_LilycoveWooden[] = {5, 5, 5, 5, 5, 5, 5, 5};
|
||||||
static const u8 sDoorAnimPalettes_Contest[] = {1, 1, 1, 1, 1, 1, 1, 1};
|
static const u8 sDoorAnimPalettes_Contest[] = {1, 1, 1, 1, 1, 1, 1, 1};
|
||||||
static const u8 sDoorAnimPalettes_BattleTowerCorridor[] = {6, 6, 6, 6, 6, 6, 6, 6};
|
static const u8 sDoorAnimPalettes_PetalburgGym[] = {6, 6, 6, 6, 6, 6, 6, 6};
|
||||||
static const u8 sDoorAnimPalettes_CyclingRoad[] = {7, 7, 7, 7, 7, 7, 7, 7};
|
static const u8 sDoorAnimPalettes_CyclingRoad[] = {7, 7, 7, 7, 7, 7, 7, 7};
|
||||||
static const u8 sDoorAnimPalettes_LilycoveDeptStore[] = {5, 5, 5, 5, 5, 5, 5, 5};
|
static const u8 sDoorAnimPalettes_LilycoveDeptStore[] = {5, 5, 5, 5, 5, 5, 5, 5};
|
||||||
static const u8 sDoorAnimPalettes_SafariZone[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
static const u8 sDoorAnimPalettes_SafariZone[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
||||||
@@ -202,7 +202,7 @@ static const u8 sDoorAnimPalettes_AbandonedShipRoom[] = {7, 7, 7, 7, 7, 7, 7, 7}
|
|||||||
static const u8 sDoorAnimPalettes_LilycoveDeptStoreElevator[] = {6, 6, 7, 7, 7, 7, 7, 7};
|
static const u8 sDoorAnimPalettes_LilycoveDeptStoreElevator[] = {6, 6, 7, 7, 7, 7, 7, 7};
|
||||||
static const u8 sDoorAnimPalettes_BattleTowerOld[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
static const u8 sDoorAnimPalettes_BattleTowerOld[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
||||||
static const u8 sDoorAnimPalettes_BattleTowerElevator[] = {7, 7, 7, 7, 7, 7, 7, 7};
|
static const u8 sDoorAnimPalettes_BattleTowerElevator[] = {7, 7, 7, 7, 7, 7, 7, 7};
|
||||||
static const u8 sDoorAnimPalettes_34[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
static const u8 sDoorAnimPalettes_UnusedBattleFrontier[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
||||||
static const u8 sDoorAnimPalettes_BattleDome[] = {1, 1, 1, 1, 1, 1, 1, 1};
|
static const u8 sDoorAnimPalettes_BattleDome[] = {1, 1, 1, 1, 1, 1, 1, 1};
|
||||||
static const u8 sDoorAnimPalettes_BattleFactory[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
static const u8 sDoorAnimPalettes_BattleFactory[] = {9, 9, 9, 9, 9, 9, 9, 9};
|
||||||
static const u8 sDoorAnimPalettes_BattleTower[] = {0, 0, 0, 0, 0, 0, 0, 0};
|
static const u8 sDoorAnimPalettes_BattleTower[] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||||
@@ -244,7 +244,7 @@ static const struct DoorGraphics sDoorAnimGraphicsTable[] =
|
|||||||
{METATILE_Sootopolis_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Sootopolis, sDoorAnimPalettes_Sootopolis},
|
{METATILE_Sootopolis_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Sootopolis, sDoorAnimPalettes_Sootopolis},
|
||||||
{METATILE_EverGrande_Door_PokemonLeague, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokemonLeague, sDoorAnimPalettes_PokemonLeague},
|
{METATILE_EverGrande_Door_PokemonLeague, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokemonLeague, sDoorAnimPalettes_PokemonLeague},
|
||||||
{METATILE_Pacifidlog_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Pacifidlog, sDoorAnimPalettes_Pacifidlog},
|
{METATILE_Pacifidlog_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Pacifidlog, sDoorAnimPalettes_Pacifidlog},
|
||||||
{METATILE_BattleFrontier_Door_Corridor, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattleTowerCorridor, sDoorAnimPalettes_BattleTowerCorridor},
|
{METATILE_PetalburgGym_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_PetalburgGym, sDoorAnimPalettes_PetalburgGym},
|
||||||
{METATILE_Mauville_Door_CyclingRoad, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_CyclingRoad, sDoorAnimPalettes_CyclingRoad},
|
{METATILE_Mauville_Door_CyclingRoad, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_CyclingRoad, sDoorAnimPalettes_CyclingRoad},
|
||||||
{METATILE_Lilycove_Door_DeptStore, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStore, sDoorAnimPalettes_LilycoveDeptStore},
|
{METATILE_Lilycove_Door_DeptStore, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStore, sDoorAnimPalettes_LilycoveDeptStore},
|
||||||
{METATILE_Lilycove_Door_SafariZone, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_SafariZone, sDoorAnimPalettes_SafariZone},
|
{METATILE_Lilycove_Door_SafariZone, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_SafariZone, sDoorAnimPalettes_SafariZone},
|
||||||
@@ -256,7 +256,9 @@ static const struct DoorGraphics sDoorAnimGraphicsTable[] =
|
|||||||
{METATILE_Shop_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStoreElevator, sDoorAnimPalettes_LilycoveDeptStoreElevator},
|
{METATILE_Shop_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStoreElevator, sDoorAnimPalettes_LilycoveDeptStoreElevator},
|
||||||
{METATILE_Dewford_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerOld, sDoorAnimPalettes_BattleTowerOld},
|
{METATILE_Dewford_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerOld, sDoorAnimPalettes_BattleTowerOld},
|
||||||
{METATILE_BattleFrontier_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerElevator, sDoorAnimPalettes_BattleTowerElevator},
|
{METATILE_BattleFrontier_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerElevator, sDoorAnimPalettes_BattleTowerElevator},
|
||||||
{0x3B0, /* TODO: Missing metatile ID */ DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_34, sDoorAnimPalettes_34},
|
// The metatile for this door doesn't seem to correspond to a door in any Emerald tileset. Given the surrounding door animations, it was likely cut from the Battle Frontier.
|
||||||
|
// From the palettes array we know it uses palette 9, and the door's shadow looks correct using either the Battle Tent or Battle Frontier Outside's 9th palette.
|
||||||
|
{0x3B0, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_UnusedBattleFrontier, sDoorAnimPalettes_UnusedBattleFrontier},
|
||||||
{METATILE_BattleFrontierOutsideWest_Door_BattleDome, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDome, sDoorAnimPalettes_BattleDome},
|
{METATILE_BattleFrontierOutsideWest_Door_BattleDome, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDome, sDoorAnimPalettes_BattleDome},
|
||||||
{METATILE_BattleFrontierOutsideWest_Door_BattleFactory, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleFactory, sDoorAnimPalettes_BattleFactory},
|
{METATILE_BattleFrontierOutsideWest_Door_BattleFactory, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleFactory, sDoorAnimPalettes_BattleFactory},
|
||||||
{METATILE_BattleFrontierOutsideEast_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTower, sDoorAnimPalettes_BattleTower},
|
{METATILE_BattleFrontierOutsideEast_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTower, sDoorAnimPalettes_BattleTower},
|
||||||
@@ -278,52 +280,71 @@ static const struct DoorGraphics sDoorAnimGraphicsTable[] =
|
|||||||
{},
|
{},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// NOTE: The tiles of a door's animation must be copied to VRAM because they are not already part of any given tileset.
|
||||||
|
// This means that if there are any pre-existing tiles in this copied region that are visible when the door
|
||||||
|
// animation is played they will be overwritten.
|
||||||
|
#define DOOR_TILE_START_SIZE1 (NUM_TILES_TOTAL - 8)
|
||||||
|
#define DOOR_TILE_START_SIZE2 (NUM_TILES_TOTAL - 16)
|
||||||
|
|
||||||
static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame)
|
static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame)
|
||||||
{
|
{
|
||||||
if (gfx->size == 2)
|
if (gfx->size == 2)
|
||||||
CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7E00), 0x80);
|
CpuFastCopy(gfx->tiles + frame->offset, (void *)(VRAM + TILE_OFFSET_4BPP(DOOR_TILE_START_SIZE2)), 16 * TILE_SIZE_4BPP);
|
||||||
else
|
else
|
||||||
CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7F00), 0x40);
|
CpuFastCopy(gfx->tiles + frame->offset, (void *)(VRAM + TILE_OFFSET_4BPP(DOOR_TILE_START_SIZE1)), 8 * TILE_SIZE_4BPP);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void door_build_blockdef(u16 *a, u16 b, const u8 *c)
|
static void BuildDoorTiles(u16 *tiles, u16 tileNum, const u8 *paletteNums)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
u16 unk;
|
u16 tile;
|
||||||
|
|
||||||
|
// Only the first 4 tiles of each metatile (bottom layer) actually use the door tiles
|
||||||
for (i = 0; i < 4; i++)
|
for (i = 0; i < 4; i++)
|
||||||
{
|
{
|
||||||
unk = *(c++) << 12;
|
tile = *(paletteNums++) << 12;
|
||||||
a[i] = unk | (b + i);
|
tiles[i] = tile | (tileNum + i);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// The remaining layers are left as tile 0 (with the same palette)
|
||||||
for (; i < 8; i++)
|
for (; i < 8; i++)
|
||||||
{
|
{
|
||||||
unk = *(c++) << 12;
|
tile = *(paletteNums++) << 12;
|
||||||
a[i] = unk;
|
tiles[i] = tile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal)
|
static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *paletteNums)
|
||||||
{
|
{
|
||||||
u16 arr[24];
|
u16 tiles[24];
|
||||||
|
|
||||||
if (gfx->size == 2)
|
if (gfx->size == 2)
|
||||||
{
|
{
|
||||||
door_build_blockdef(&arr[8], 0x3F0, pal);
|
// Top left metatile
|
||||||
DrawDoorMetatileAt(x, y - 1, &arr[8]);
|
BuildDoorTiles(&tiles[8], DOOR_TILE_START_SIZE2 + 0, &paletteNums[0]);
|
||||||
door_build_blockdef(&arr[8], 0x3F4, pal + 4);
|
DrawDoorMetatileAt(x, y - 1, &tiles[8]);
|
||||||
DrawDoorMetatileAt(x, y, &arr[8]);
|
|
||||||
door_build_blockdef(&arr[8], 0x3F8, pal);
|
// Bottom left metatile
|
||||||
DrawDoorMetatileAt(x + 1, y - 1, &arr[8]);
|
BuildDoorTiles(&tiles[8], DOOR_TILE_START_SIZE2 + 4, &paletteNums[4]);
|
||||||
door_build_blockdef(&arr[8], 0x3FC, pal + 4);
|
DrawDoorMetatileAt(x, y, &tiles[8]);
|
||||||
DrawDoorMetatileAt(x + 1, y, &arr[8]);
|
|
||||||
|
// Top right metatile
|
||||||
|
BuildDoorTiles(&tiles[8], DOOR_TILE_START_SIZE2 + 8, &paletteNums[0]);
|
||||||
|
DrawDoorMetatileAt(x + 1, y - 1, &tiles[8]);
|
||||||
|
|
||||||
|
// Bottom right metatile
|
||||||
|
BuildDoorTiles(&tiles[8], DOOR_TILE_START_SIZE2 + 12, &paletteNums[4]);
|
||||||
|
DrawDoorMetatileAt(x + 1, y, &tiles[8]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
door_build_blockdef(&arr[0], 0x3F8, pal);
|
// Top metatile
|
||||||
DrawDoorMetatileAt(x, y - 1, &arr[0]);
|
BuildDoorTiles(&tiles[0], DOOR_TILE_START_SIZE1 + 0, &paletteNums[0]);
|
||||||
door_build_blockdef(&arr[0], 0x3FC, pal + 4);
|
DrawDoorMetatileAt(x, y - 1, &tiles[0]);
|
||||||
DrawDoorMetatileAt(x, y, &arr[0]);
|
|
||||||
|
// Bottom metatile
|
||||||
|
BuildDoorTiles(&tiles[0], DOOR_TILE_START_SIZE1 + 4, &paletteNums[4]);
|
||||||
|
DrawDoorMetatileAt(x, y, &tiles[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -350,9 +371,9 @@ static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
CopyDoorTilesToVram(gfx, frame);
|
CopyDoorTilesToVram(gfx, frame);
|
||||||
DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette);
|
DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palettes);
|
||||||
if (ShouldUseMultiCorridorDoor())
|
if (ShouldUseMultiCorridorDoor())
|
||||||
DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + MAP_OFFSET, gSpecialVar_0x8005 + MAP_OFFSET, gfx->palette);
|
DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + MAP_OFFSET, gSpecialVar_0x8005 + MAP_OFFSET, gfx->palettes);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -481,13 +481,13 @@ static const struct Subsprite sSubsprites_HofMonitorBig[] =
|
|||||||
|
|
||||||
static const struct SubspriteTable sSubspriteTable_HofMonitorBig = subsprite_table(sSubsprites_HofMonitorBig);
|
static const struct SubspriteTable sSubspriteTable_HofMonitorBig = subsprite_table(sSubsprites_HofMonitorBig);
|
||||||
|
|
||||||
const union AnimCmd sAnim_Static[] =
|
static const union AnimCmd sAnim_Static[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
|
ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
|
||||||
ANIMCMD_JUMP(0)
|
ANIMCMD_JUMP(0)
|
||||||
};
|
};
|
||||||
|
|
||||||
const union AnimCmd sAnim_Flicker[] =
|
static const union AnimCmd sAnim_Flicker[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
|
ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
|
||||||
ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
|
ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
|
||||||
@@ -501,7 +501,7 @@ const union AnimCmd sAnim_Flicker[] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Flicker on and off, for the Pokéballs / monitors during the PokéCenter heal effect
|
// Flicker on and off, for the Pokéballs / monitors during the PokéCenter heal effect
|
||||||
const union AnimCmd *const sAnims_Flicker[] =
|
static const union AnimCmd *const sAnims_Flicker[] =
|
||||||
{
|
{
|
||||||
sAnim_Static,
|
sAnim_Static,
|
||||||
sAnim_Flicker
|
sAnim_Flicker
|
||||||
@@ -556,7 +556,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall =
|
|||||||
.callback = SpriteCB_HallOfFameMonitor
|
.callback = SpriteCB_HallOfFameMonitor
|
||||||
};
|
};
|
||||||
|
|
||||||
void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
|
static void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
PokecenterHealEffect_Init,
|
PokecenterHealEffect_Init,
|
||||||
PokecenterHealEffect_WaitForBallPlacement,
|
PokecenterHealEffect_WaitForBallPlacement,
|
||||||
@@ -564,7 +564,7 @@ void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
|
|||||||
PokecenterHealEffect_WaitForSoundAndEnd
|
PokecenterHealEffect_WaitForSoundAndEnd
|
||||||
};
|
};
|
||||||
|
|
||||||
void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
|
static void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
HallOfFameRecordEffect_Init,
|
HallOfFameRecordEffect_Init,
|
||||||
HallOfFameRecordEffect_WaitForBallPlacement,
|
HallOfFameRecordEffect_WaitForBallPlacement,
|
||||||
@@ -572,7 +572,7 @@ void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
|
|||||||
HallOfFameRecordEffect_WaitForSoundAndEnd
|
HallOfFameRecordEffect_WaitForSoundAndEnd
|
||||||
};
|
};
|
||||||
|
|
||||||
void (*const sPokeballGlowEffectFuncs[])(struct Sprite *) =
|
static void (*const sPokeballGlowEffectFuncs[])(struct Sprite *) =
|
||||||
{
|
{
|
||||||
PokeballGlowEffect_PlaceBalls,
|
PokeballGlowEffect_PlaceBalls,
|
||||||
PokeballGlowEffect_TryPlaySe,
|
PokeballGlowEffect_TryPlaySe,
|
||||||
@@ -598,7 +598,7 @@ static const u8 sPokeballGlowReds[] = {16, 12, 8, 0};
|
|||||||
static const u8 sPokeballGlowGreens[] = {16, 12, 8, 0};
|
static const u8 sPokeballGlowGreens[] = {16, 12, 8, 0};
|
||||||
static const u8 sPokeballGlowBlues[] = { 0, 0, 0, 0};
|
static const u8 sPokeballGlowBlues[] = { 0, 0, 0, 0};
|
||||||
|
|
||||||
bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
|
static bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
FallWarpEffect_Init,
|
FallWarpEffect_Init,
|
||||||
FallWarpEffect_WaitWeather,
|
FallWarpEffect_WaitWeather,
|
||||||
@@ -609,7 +609,7 @@ bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
|
|||||||
FallWarpEffect_End,
|
FallWarpEffect_End,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
|
static bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
EscalatorWarpOut_Init,
|
EscalatorWarpOut_Init,
|
||||||
EscalatorWarpOut_WaitForPlayer,
|
EscalatorWarpOut_WaitForPlayer,
|
||||||
@@ -619,7 +619,7 @@ bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
|
|||||||
EscalatorWarpOut_Down_End,
|
EscalatorWarpOut_Down_End,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
|
static bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
EscalatorWarpIn_Init,
|
EscalatorWarpIn_Init,
|
||||||
EscalatorWarpIn_Down_Init,
|
EscalatorWarpIn_Down_Init,
|
||||||
@@ -630,7 +630,7 @@ bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
|
|||||||
EscalatorWarpIn_End,
|
EscalatorWarpIn_End,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *) =
|
static bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *) =
|
||||||
{
|
{
|
||||||
WaterfallFieldEffect_Init,
|
WaterfallFieldEffect_Init,
|
||||||
WaterfallFieldEffect_ShowMon,
|
WaterfallFieldEffect_ShowMon,
|
||||||
@@ -639,14 +639,14 @@ bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *)
|
|||||||
WaterfallFieldEffect_ContinueRideOrEnd,
|
WaterfallFieldEffect_ContinueRideOrEnd,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sDiveFieldEffectFuncs[])(struct Task *) =
|
static bool8 (*const sDiveFieldEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
DiveFieldEffect_Init,
|
DiveFieldEffect_Init,
|
||||||
DiveFieldEffect_ShowMon,
|
DiveFieldEffect_ShowMon,
|
||||||
DiveFieldEffect_TryWarp,
|
DiveFieldEffect_TryWarp,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
static bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
||||||
{
|
{
|
||||||
LavaridgeGymB1FWarpEffect_Init,
|
LavaridgeGymB1FWarpEffect_Init,
|
||||||
LavaridgeGymB1FWarpEffect_CameraShake,
|
LavaridgeGymB1FWarpEffect_CameraShake,
|
||||||
@@ -656,7 +656,7 @@ bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEve
|
|||||||
LavaridgeGymB1FWarpEffect_Warp,
|
LavaridgeGymB1FWarpEffect_Warp,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
static bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
||||||
{
|
{
|
||||||
LavaridgeGymB1FWarpExitEffect_Init,
|
LavaridgeGymB1FWarpExitEffect_Init,
|
||||||
LavaridgeGymB1FWarpExitEffect_StartPopOut,
|
LavaridgeGymB1FWarpExitEffect_StartPopOut,
|
||||||
@@ -664,7 +664,7 @@ bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct Objec
|
|||||||
LavaridgeGymB1FWarpExitEffect_End,
|
LavaridgeGymB1FWarpExitEffect_End,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
static bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
|
||||||
{
|
{
|
||||||
LavaridgeGym1FWarpEffect_Init,
|
LavaridgeGym1FWarpEffect_Init,
|
||||||
LavaridgeGym1FWarpEffect_AshPuff,
|
LavaridgeGym1FWarpEffect_AshPuff,
|
||||||
@@ -673,7 +673,7 @@ bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEven
|
|||||||
LavaridgeGym1FWarpEffect_Warp,
|
LavaridgeGym1FWarpEffect_Warp,
|
||||||
};
|
};
|
||||||
|
|
||||||
void (*const sEscapeRopeWarpOutEffectFuncs[])(struct Task *) =
|
static void (*const sEscapeRopeWarpOutEffectFuncs[])(struct Task *) =
|
||||||
{
|
{
|
||||||
EscapeRopeWarpOutEffect_Init,
|
EscapeRopeWarpOutEffect_Init,
|
||||||
EscapeRopeWarpOutEffect_Spin,
|
EscapeRopeWarpOutEffect_Spin,
|
||||||
@@ -2277,7 +2277,7 @@ static void EscapeRopeWarpOutEffect_Spin(struct Task *task)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sEscapeRopeWarpInEffectFuncs[])(struct Task *) = {
|
static void (*const sEscapeRopeWarpInEffectFuncs[])(struct Task *) = {
|
||||||
EscapeRopeWarpInEffect_Init,
|
EscapeRopeWarpInEffect_Init,
|
||||||
EscapeRopeWarpInEffect_Spin
|
EscapeRopeWarpInEffect_Spin
|
||||||
};
|
};
|
||||||
@@ -2448,7 +2448,7 @@ static void FieldCallback_TeleportWarpIn(void)
|
|||||||
CreateTask(Task_TeleportWarpIn, 0);
|
CreateTask(Task_TeleportWarpIn, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sTeleportWarpInFieldEffectFuncs[])(struct Task *) = {
|
static void (*const sTeleportWarpInFieldEffectFuncs[])(struct Task *) = {
|
||||||
TeleportWarpInFieldEffect_Init,
|
TeleportWarpInFieldEffect_Init,
|
||||||
TeleportWarpInFieldEffect_SpinEnter,
|
TeleportWarpInFieldEffect_SpinEnter,
|
||||||
TeleportWarpInFieldEffect_SpinGround
|
TeleportWarpInFieldEffect_SpinGround
|
||||||
@@ -2582,7 +2582,7 @@ bool8 FldEff_FieldMoveShowMonInit(void)
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sFieldMoveShowMonOutdoorsEffectFuncs[])(struct Task *) = {
|
static void (*const sFieldMoveShowMonOutdoorsEffectFuncs[])(struct Task *) = {
|
||||||
FieldMoveShowMonOutdoorsEffect_Init,
|
FieldMoveShowMonOutdoorsEffect_Init,
|
||||||
FieldMoveShowMonOutdoorsEffect_LoadGfx,
|
FieldMoveShowMonOutdoorsEffect_LoadGfx,
|
||||||
FieldMoveShowMonOutdoorsEffect_CreateBanner,
|
FieldMoveShowMonOutdoorsEffect_CreateBanner,
|
||||||
@@ -2750,7 +2750,7 @@ static void LoadFieldMoveOutdoorStreaksTilemap(u16 offs)
|
|||||||
#define tBgOffset data[4]
|
#define tBgOffset data[4]
|
||||||
#define tMonSpriteId data[15]
|
#define tMonSpriteId data[15]
|
||||||
|
|
||||||
void (*const sFieldMoveShowMonIndoorsEffectFuncs[])(struct Task *) = {
|
static void (*const sFieldMoveShowMonIndoorsEffectFuncs[])(struct Task *) = {
|
||||||
FieldMoveShowMonIndoorsEffect_Init,
|
FieldMoveShowMonIndoorsEffect_Init,
|
||||||
FieldMoveShowMonIndoorsEffect_LoadGfx,
|
FieldMoveShowMonIndoorsEffect_LoadGfx,
|
||||||
FieldMoveShowMonIndoorsEffect_SlideBannerOn,
|
FieldMoveShowMonIndoorsEffect_SlideBannerOn,
|
||||||
@@ -2978,7 +2978,7 @@ u8 FldEff_UseSurf(void)
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sSurfFieldEffectFuncs[])(struct Task *) = {
|
static void (*const sSurfFieldEffectFuncs[])(struct Task *) = {
|
||||||
SurfFieldEffect_Init,
|
SurfFieldEffect_Init,
|
||||||
SurfFieldEffect_FieldMovePose,
|
SurfFieldEffect_FieldMovePose,
|
||||||
SurfFieldEffect_ShowMon,
|
SurfFieldEffect_ShowMon,
|
||||||
@@ -3154,7 +3154,7 @@ u8 FldEff_UseFly(void)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sFlyOutFieldEffectFuncs[])(struct Task *) = {
|
static void (*const sFlyOutFieldEffectFuncs[])(struct Task *) = {
|
||||||
FlyOutFieldEffect_FieldMovePose,
|
FlyOutFieldEffect_FieldMovePose,
|
||||||
FlyOutFieldEffect_ShowMon,
|
FlyOutFieldEffect_ShowMon,
|
||||||
FlyOutFieldEffect_BirdLeaveBall,
|
FlyOutFieldEffect_BirdLeaveBall,
|
||||||
@@ -3444,7 +3444,7 @@ u8 FldEff_FlyIn(void)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*const sFlyInFieldEffectFuncs[])(struct Task *) = {
|
static void (*const sFlyInFieldEffectFuncs[])(struct Task *) = {
|
||||||
FlyInFieldEffect_BirdSwoopDown,
|
FlyInFieldEffect_BirdSwoopDown,
|
||||||
FlyInFieldEffect_FlyInWithBird,
|
FlyInFieldEffect_FlyInWithBird,
|
||||||
FlyInFieldEffect_JumpOffBird,
|
FlyInFieldEffect_JumpOffBird,
|
||||||
@@ -3675,7 +3675,7 @@ static void StartEndingDeoxysRockCameraShake(u8 taskId)
|
|||||||
#undef tEndDelay
|
#undef tEndDelay
|
||||||
#undef tEnding
|
#undef tEnding
|
||||||
|
|
||||||
void (*const sDestroyDeoxysRockEffectFuncs[])(s16*, u8) = {
|
static void (*const sDestroyDeoxysRockEffectFuncs[])(s16*, u8) = {
|
||||||
DestroyDeoxysRockEffect_CameraShake,
|
DestroyDeoxysRockEffect_CameraShake,
|
||||||
DestroyDeoxysRockEffect_RockFragments,
|
DestroyDeoxysRockEffect_RockFragments,
|
||||||
DestroyDeoxysRockEffect_WaitAndEnd,
|
DestroyDeoxysRockEffect_WaitAndEnd,
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ static void Task_DrawFieldMessage(u8 taskId)
|
|||||||
task->tState++;
|
task->tState++;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
DrawDialogueFrame(0, 1);
|
DrawDialogueFrame(0, TRUE);
|
||||||
task->tState++;
|
task->tState++;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
|
|||||||
@@ -192,10 +192,7 @@ static void FieldUpdateRegionMap(void)
|
|||||||
{
|
{
|
||||||
FreeRegionMapIconResources();
|
FreeRegionMapIconResources();
|
||||||
SetMainCallback2(sFieldRegionMapHandler->callback);
|
SetMainCallback2(sFieldRegionMapHandler->callback);
|
||||||
if (sFieldRegionMapHandler != NULL)
|
TRY_FREE_AND_SET_NULL(sFieldRegionMapHandler);
|
||||||
{
|
|
||||||
FREE_AND_SET_NULL(sFieldRegionMapHandler);
|
|
||||||
}
|
|
||||||
FreeAllWindowBuffers();
|
FreeAllWindowBuffers();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ static void Task_EnableScriptAfterMusicFade(u8 taskId);
|
|||||||
static const u16 sFlashLevelToRadius[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 };
|
static const u16 sFlashLevelToRadius[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 };
|
||||||
const s32 gMaxFlashLevel = ARRAY_COUNT(sFlashLevelToRadius) - 1;
|
const s32 gMaxFlashLevel = ARRAY_COUNT(sFlashLevelToRadius) - 1;
|
||||||
|
|
||||||
const struct ScanlineEffectParams sFlashEffectParams =
|
static const struct ScanlineEffectParams sFlashEffectParams =
|
||||||
{
|
{
|
||||||
®_WIN0H,
|
®_WIN0H,
|
||||||
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
|
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
|
||||||
|
|||||||
@@ -170,7 +170,7 @@ static void Task_Truck3(u8 taskId)
|
|||||||
{
|
{
|
||||||
cameraXpan = sTruckCamera_HorizontalTable[tMoveStep];
|
cameraXpan = sTruckCamera_HorizontalTable[tMoveStep];
|
||||||
cameraYpan = 0;
|
cameraYpan = 0;
|
||||||
SetCameraPanning(cameraXpan, 0);
|
SetCameraPanning(cameraXpan, cameraYpan);
|
||||||
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX1_X_OFFSET - cameraXpan, BOX1_Y_OFFSET + cameraYpan);
|
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX1_X_OFFSET - cameraXpan, BOX1_Y_OFFSET + cameraYpan);
|
||||||
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX2_X_OFFSET - cameraXpan, BOX2_Y_OFFSET + cameraYpan);
|
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX2_X_OFFSET - cameraXpan, BOX2_Y_OFFSET + cameraYpan);
|
||||||
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX3_X_OFFSET - cameraXpan, BOX3_Y_OFFSET + cameraYpan);
|
SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, BOX3_X_OFFSET - cameraXpan, BOX3_Y_OFFSET + cameraYpan);
|
||||||
|
|||||||
@@ -72,7 +72,7 @@ static const u8 *sPaletteGammaTypes;
|
|||||||
|
|
||||||
// The drought weather effect uses a precalculated color lookup table. Presumably this
|
// The drought weather effect uses a precalculated color lookup table. Presumably this
|
||||||
// is because the underlying color shift calculation is slow.
|
// is because the underlying color shift calculation is slow.
|
||||||
const u16 sDroughtWeatherColors[][0x1000] = {
|
static const u16 sDroughtWeatherColors[][0x1000] = {
|
||||||
INCBIN_U16("graphics/weather/drought/colors_0.bin"),
|
INCBIN_U16("graphics/weather/drought/colors_0.bin"),
|
||||||
INCBIN_U16("graphics/weather/drought/colors_1.bin"),
|
INCBIN_U16("graphics/weather/drought/colors_1.bin"),
|
||||||
INCBIN_U16("graphics/weather/drought/colors_2.bin"),
|
INCBIN_U16("graphics/weather/drought/colors_2.bin"),
|
||||||
|
|||||||
@@ -14,8 +14,8 @@
|
|||||||
#include "trig.h"
|
#include "trig.h"
|
||||||
#include "gpu_regs.h"
|
#include "gpu_regs.h"
|
||||||
|
|
||||||
EWRAM_DATA static u8 gCurrentAbnormalWeather = 0;
|
EWRAM_DATA static u8 sCurrentAbnormalWeather = 0;
|
||||||
EWRAM_DATA static u16 gUnusedWeatherRelated = 0;
|
EWRAM_DATA static u16 sUnusedWeatherRelated = 0;
|
||||||
|
|
||||||
const u16 gCloudsWeatherPalette[] = INCBIN_U16("graphics/weather/cloud.gbapal");
|
const u16 gCloudsWeatherPalette[] = INCBIN_U16("graphics/weather/cloud.gbapal");
|
||||||
const u16 gSandstormWeatherPalette[] = INCBIN_U16("graphics/weather/sandstorm.gbapal");
|
const u16 gSandstormWeatherPalette[] = INCBIN_U16("graphics/weather/sandstorm.gbapal");
|
||||||
@@ -1813,7 +1813,7 @@ static void UpdateFogDiagonalMovement(void)
|
|||||||
gWeatherPtr->fogDPosY = gSpriteCoordOffsetY + gWeatherPtr->fogDYOffset;
|
gWeatherPtr->fogDPosY = gSpriteCoordOffsetY + gWeatherPtr->fogDYOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const struct SpriteSheet gFogDiagonalSpriteSheet =
|
static const struct SpriteSheet sFogDiagonalSpriteSheet =
|
||||||
{
|
{
|
||||||
.data = gWeatherFogDiagonalTiles,
|
.data = gWeatherFogDiagonalTiles,
|
||||||
.size = sizeof(gWeatherFogDiagonalTiles),
|
.size = sizeof(gWeatherFogDiagonalTiles),
|
||||||
@@ -1868,7 +1868,7 @@ static void CreateFogDiagonalSprites(void)
|
|||||||
|
|
||||||
if (!gWeatherPtr->fogDSpritesCreated)
|
if (!gWeatherPtr->fogDSpritesCreated)
|
||||||
{
|
{
|
||||||
fogDiagonalSpriteSheet = gFogDiagonalSpriteSheet;
|
fogDiagonalSpriteSheet = sFogDiagonalSpriteSheet;
|
||||||
LoadSpriteSheet(&fogDiagonalSpriteSheet);
|
LoadSpriteSheet(&fogDiagonalSpriteSheet);
|
||||||
for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
|
for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
|
||||||
{
|
{
|
||||||
@@ -2427,8 +2427,8 @@ static void UpdateBubbleSprite(struct Sprite *sprite)
|
|||||||
// Unused function.
|
// Unused function.
|
||||||
static void UnusedSetCurrentAbnormalWeather(u32 weather, u32 unknown)
|
static void UnusedSetCurrentAbnormalWeather(u32 weather, u32 unknown)
|
||||||
{
|
{
|
||||||
gCurrentAbnormalWeather = weather;
|
sCurrentAbnormalWeather = weather;
|
||||||
gUnusedWeatherRelated = unknown;
|
sUnusedWeatherRelated = unknown;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define tState data[0]
|
#define tState data[0]
|
||||||
@@ -2446,7 +2446,7 @@ static void Task_DoAbnormalWeather(u8 taskId)
|
|||||||
if (tDelay-- <= 0)
|
if (tDelay-- <= 0)
|
||||||
{
|
{
|
||||||
SetNextWeather(tWeatherA);
|
SetNextWeather(tWeatherA);
|
||||||
gCurrentAbnormalWeather = tWeatherA;
|
sCurrentAbnormalWeather = tWeatherA;
|
||||||
tDelay = 600;
|
tDelay = 600;
|
||||||
tState++;
|
tState++;
|
||||||
}
|
}
|
||||||
@@ -2455,7 +2455,7 @@ static void Task_DoAbnormalWeather(u8 taskId)
|
|||||||
if (tDelay-- <= 0)
|
if (tDelay-- <= 0)
|
||||||
{
|
{
|
||||||
SetNextWeather(tWeatherB);
|
SetNextWeather(tWeatherB);
|
||||||
gCurrentAbnormalWeather = tWeatherB;
|
sCurrentAbnormalWeather = tWeatherB;
|
||||||
tDelay = 600;
|
tDelay = 600;
|
||||||
tState = 0;
|
tState = 0;
|
||||||
}
|
}
|
||||||
@@ -2469,13 +2469,13 @@ static void CreateAbnormalWeatherTask(void)
|
|||||||
s16 *data = gTasks[taskId].data;
|
s16 *data = gTasks[taskId].data;
|
||||||
|
|
||||||
tDelay = 600;
|
tDelay = 600;
|
||||||
if (gCurrentAbnormalWeather == WEATHER_DOWNPOUR)
|
if (sCurrentAbnormalWeather == WEATHER_DOWNPOUR)
|
||||||
{
|
{
|
||||||
// Currently Downpour, next will be Drought
|
// Currently Downpour, next will be Drought
|
||||||
tWeatherA = WEATHER_DROUGHT;
|
tWeatherA = WEATHER_DROUGHT;
|
||||||
tWeatherB = WEATHER_DOWNPOUR;
|
tWeatherB = WEATHER_DOWNPOUR;
|
||||||
}
|
}
|
||||||
else if (gCurrentAbnormalWeather == WEATHER_DROUGHT)
|
else if (sCurrentAbnormalWeather == WEATHER_DROUGHT)
|
||||||
{
|
{
|
||||||
// Currently Drought, next will be Downpour
|
// Currently Drought, next will be Downpour
|
||||||
tWeatherA = WEATHER_DOWNPOUR;
|
tWeatherA = WEATHER_DOWNPOUR;
|
||||||
@@ -2484,7 +2484,7 @@ static void CreateAbnormalWeatherTask(void)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Default to starting with Downpour
|
// Default to starting with Downpour
|
||||||
gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
sCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
||||||
tWeatherA = WEATHER_DROUGHT;
|
tWeatherA = WEATHER_DROUGHT;
|
||||||
tWeatherB = WEATHER_DOWNPOUR;
|
tWeatherB = WEATHER_DOWNPOUR;
|
||||||
}
|
}
|
||||||
@@ -2537,13 +2537,13 @@ void DoCurrentWeather(void)
|
|||||||
{
|
{
|
||||||
if (!FuncIsActiveTask(Task_DoAbnormalWeather))
|
if (!FuncIsActiveTask(Task_DoAbnormalWeather))
|
||||||
CreateAbnormalWeatherTask();
|
CreateAbnormalWeatherTask();
|
||||||
weather = gCurrentAbnormalWeather;
|
weather = sCurrentAbnormalWeather;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (FuncIsActiveTask(Task_DoAbnormalWeather))
|
if (FuncIsActiveTask(Task_DoAbnormalWeather))
|
||||||
DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
|
DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
|
||||||
gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
sCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
||||||
}
|
}
|
||||||
SetNextWeather(weather);
|
SetNextWeather(weather);
|
||||||
}
|
}
|
||||||
@@ -2556,13 +2556,13 @@ void ResumePausedWeather(void)
|
|||||||
{
|
{
|
||||||
if (!FuncIsActiveTask(Task_DoAbnormalWeather))
|
if (!FuncIsActiveTask(Task_DoAbnormalWeather))
|
||||||
CreateAbnormalWeatherTask();
|
CreateAbnormalWeatherTask();
|
||||||
weather = gCurrentAbnormalWeather;
|
weather = sCurrentAbnormalWeather;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (FuncIsActiveTask(Task_DoAbnormalWeather))
|
if (FuncIsActiveTask(Task_DoAbnormalWeather))
|
||||||
DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
|
DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
|
||||||
gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
sCurrentAbnormalWeather = WEATHER_DOWNPOUR;
|
||||||
}
|
}
|
||||||
SetCurrentAndNextWeather(weather);
|
SetCurrentAndNextWeather(weather);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,10 +25,10 @@ struct ConnectionFlags
|
|||||||
u8 east:1;
|
u8 east:1;
|
||||||
};
|
};
|
||||||
|
|
||||||
EWRAM_DATA static u16 gBackupMapData[MAX_MAP_DATA_SIZE] = {0};
|
EWRAM_DATA static u16 sBackupMapData[MAX_MAP_DATA_SIZE] = {0};
|
||||||
EWRAM_DATA struct MapHeader gMapHeader = {0};
|
EWRAM_DATA struct MapHeader gMapHeader = {0};
|
||||||
EWRAM_DATA struct Camera gCamera = {0};
|
EWRAM_DATA struct Camera gCamera = {0};
|
||||||
EWRAM_DATA static struct ConnectionFlags gMapConnectionFlags = {0};
|
EWRAM_DATA static struct ConnectionFlags sMapConnectionFlags = {0};
|
||||||
EWRAM_DATA static u32 sFiller = 0; // without this, the next file won't align properly
|
EWRAM_DATA static u32 sFiller = 0; // without this, the next file won't align properly
|
||||||
|
|
||||||
struct BackupMapLayout gBackupMapLayout;
|
struct BackupMapLayout gBackupMapLayout;
|
||||||
@@ -87,14 +87,14 @@ void InitMapFromSavedGame(void)
|
|||||||
|
|
||||||
void InitBattlePyramidMap(bool8 setPlayerPosition)
|
void InitBattlePyramidMap(bool8 setPlayerPosition)
|
||||||
{
|
{
|
||||||
CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
|
CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
|
||||||
GenerateBattlePyramidFloorLayout(gBackupMapData, setPlayerPosition);
|
GenerateBattlePyramidFloorLayout(sBackupMapData, setPlayerPosition);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InitTrainerHillMap(void)
|
void InitTrainerHillMap(void)
|
||||||
{
|
{
|
||||||
CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
|
CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
|
||||||
GenerateTrainerHillFloorLayout(gBackupMapData);
|
GenerateTrainerHillFloorLayout(sBackupMapData);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void InitMapLayoutData(struct MapHeader *mapHeader)
|
static void InitMapLayoutData(struct MapHeader *mapHeader)
|
||||||
@@ -103,8 +103,8 @@ static void InitMapLayoutData(struct MapHeader *mapHeader)
|
|||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
mapLayout = mapHeader->mapLayout;
|
mapLayout = mapHeader->mapLayout;
|
||||||
CpuFastFill16(MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
|
CpuFastFill16(MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
|
||||||
gBackupMapLayout.map = gBackupMapData;
|
gBackupMapLayout.map = sBackupMapData;
|
||||||
width = mapLayout->width + MAP_OFFSET_W;
|
width = mapLayout->width + MAP_OFFSET_W;
|
||||||
gBackupMapLayout.width = width;
|
gBackupMapLayout.width = width;
|
||||||
height = mapLayout->height + MAP_OFFSET_H;
|
height = mapLayout->height + MAP_OFFSET_H;
|
||||||
@@ -140,7 +140,7 @@ static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
|
|||||||
{
|
{
|
||||||
count = mapHeader->connections->count;
|
count = mapHeader->connections->count;
|
||||||
connection = mapHeader->connections->connections;
|
connection = mapHeader->connections->connections;
|
||||||
gMapConnectionFlags = sDummyConnectionFlags;
|
sMapConnectionFlags = sDummyConnectionFlags;
|
||||||
for (i = 0; i < count; i++, connection++)
|
for (i = 0; i < count; i++, connection++)
|
||||||
{
|
{
|
||||||
struct MapHeader const *cMap = GetMapHeaderFromConnection(connection);
|
struct MapHeader const *cMap = GetMapHeaderFromConnection(connection);
|
||||||
@@ -149,19 +149,19 @@ static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
|
|||||||
{
|
{
|
||||||
case CONNECTION_SOUTH:
|
case CONNECTION_SOUTH:
|
||||||
FillSouthConnection(mapHeader, cMap, offset);
|
FillSouthConnection(mapHeader, cMap, offset);
|
||||||
gMapConnectionFlags.south = TRUE;
|
sMapConnectionFlags.south = TRUE;
|
||||||
break;
|
break;
|
||||||
case CONNECTION_NORTH:
|
case CONNECTION_NORTH:
|
||||||
FillNorthConnection(mapHeader, cMap, offset);
|
FillNorthConnection(mapHeader, cMap, offset);
|
||||||
gMapConnectionFlags.north = TRUE;
|
sMapConnectionFlags.north = TRUE;
|
||||||
break;
|
break;
|
||||||
case CONNECTION_WEST:
|
case CONNECTION_WEST:
|
||||||
FillWestConnection(mapHeader, cMap, offset);
|
FillWestConnection(mapHeader, cMap, offset);
|
||||||
gMapConnectionFlags.west = TRUE;
|
sMapConnectionFlags.west = TRUE;
|
||||||
break;
|
break;
|
||||||
case CONNECTION_EAST:
|
case CONNECTION_EAST:
|
||||||
FillEastConnection(mapHeader, cMap, offset);
|
FillEastConnection(mapHeader, cMap, offset);
|
||||||
gMapConnectionFlags.east = TRUE;
|
sMapConnectionFlags.east = TRUE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -436,7 +436,7 @@ void SaveMapView(void)
|
|||||||
for (i = y; i < y + MAP_OFFSET_H; i++)
|
for (i = y; i < y + MAP_OFFSET_H; i++)
|
||||||
{
|
{
|
||||||
for (j = x; j < x + MAP_OFFSET_W; j++)
|
for (j = x; j < x + MAP_OFFSET_W; j++)
|
||||||
*mapView++ = gBackupMapData[width * i + j];
|
*mapView++ = sBackupMapData[width * i + j];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -491,8 +491,8 @@ static void LoadSavedMapView(void)
|
|||||||
|
|
||||||
for (j = x; j < x + MAP_OFFSET_W; j++)
|
for (j = x; j < x + MAP_OFFSET_W; j++)
|
||||||
{
|
{
|
||||||
if (!SkipCopyingMetatileFromSavedMap(&gBackupMapData[j + width * i], width, yMode))
|
if (!SkipCopyingMetatileFromSavedMap(&sBackupMapData[j + width * i], width, yMode))
|
||||||
gBackupMapData[j + width * i] = *mapView;
|
sBackupMapData[j + width * i] = *mapView;
|
||||||
mapView++;
|
mapView++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -554,7 +554,7 @@ static void MoveMapViewToBackup(u8 direction)
|
|||||||
desti = width * (y + y0);
|
desti = width * (y + y0);
|
||||||
srci = (y + r8) * MAP_OFFSET_W + r9;
|
srci = (y + r8) * MAP_OFFSET_W + r9;
|
||||||
src = &mapView[srci + i];
|
src = &mapView[srci + i];
|
||||||
dest = &gBackupMapData[x0 + desti + j];
|
dest = &sBackupMapData[x0 + desti + j];
|
||||||
*dest = *src;
|
*dest = *src;
|
||||||
i++;
|
i++;
|
||||||
j++;
|
j++;
|
||||||
@@ -570,28 +570,28 @@ int GetMapBorderIdAt(int x, int y)
|
|||||||
|
|
||||||
if (x >= (gBackupMapLayout.width - (MAP_OFFSET + 1)))
|
if (x >= (gBackupMapLayout.width - (MAP_OFFSET + 1)))
|
||||||
{
|
{
|
||||||
if (!gMapConnectionFlags.east)
|
if (!sMapConnectionFlags.east)
|
||||||
return CONNECTION_INVALID;
|
return CONNECTION_INVALID;
|
||||||
|
|
||||||
return CONNECTION_EAST;
|
return CONNECTION_EAST;
|
||||||
}
|
}
|
||||||
else if (x < MAP_OFFSET)
|
else if (x < MAP_OFFSET)
|
||||||
{
|
{
|
||||||
if (!gMapConnectionFlags.west)
|
if (!sMapConnectionFlags.west)
|
||||||
return CONNECTION_INVALID;
|
return CONNECTION_INVALID;
|
||||||
|
|
||||||
return CONNECTION_WEST;
|
return CONNECTION_WEST;
|
||||||
}
|
}
|
||||||
else if (y >= (gBackupMapLayout.height - MAP_OFFSET))
|
else if (y >= (gBackupMapLayout.height - MAP_OFFSET))
|
||||||
{
|
{
|
||||||
if (!gMapConnectionFlags.south)
|
if (!sMapConnectionFlags.south)
|
||||||
return CONNECTION_INVALID;
|
return CONNECTION_INVALID;
|
||||||
|
|
||||||
return CONNECTION_SOUTH;
|
return CONNECTION_SOUTH;
|
||||||
}
|
}
|
||||||
else if (y < MAP_OFFSET)
|
else if (y < MAP_OFFSET)
|
||||||
{
|
{
|
||||||
if (!gMapConnectionFlags.north)
|
if (!sMapConnectionFlags.north)
|
||||||
return CONNECTION_INVALID;
|
return CONNECTION_INVALID;
|
||||||
|
|
||||||
return CONNECTION_NORTH;
|
return CONNECTION_NORTH;
|
||||||
|
|||||||
@@ -52,6 +52,8 @@ struct HallofFameTeam
|
|||||||
struct HallofFameMon mon[PARTY_SIZE];
|
struct HallofFameMon mon[PARTY_SIZE];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
STATIC_ASSERT(sizeof(struct HallofFameTeam) * HALL_OF_FAME_MAX_TEAMS <= SECTOR_DATA_SIZE * NUM_HOF_SECTORS, HallOfFameFreeSpace);
|
||||||
|
|
||||||
struct HofGfx
|
struct HofGfx
|
||||||
{
|
{
|
||||||
u16 state;
|
u16 state;
|
||||||
@@ -512,7 +514,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
|
|||||||
}
|
}
|
||||||
*lastSavedTeam = *sHofMonPtr;
|
*lastSavedTeam = *sHofMonPtr;
|
||||||
|
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
|
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
|
||||||
CopyWindowToVram(0, COPYWIN_FULL);
|
CopyWindowToVram(0, COPYWIN_FULL);
|
||||||
gTasks[taskId].func = Task_Hof_TrySaveData;
|
gTasks[taskId].func = Task_Hof_TrySaveData;
|
||||||
@@ -527,10 +529,8 @@ static void Task_Hof_TrySaveData(u8 taskId)
|
|||||||
UnsetBgTilemapBuffer(3);
|
UnsetBgTilemapBuffer(3);
|
||||||
FreeAllWindowBuffers();
|
FreeAllWindowBuffers();
|
||||||
|
|
||||||
if (sHofGfxPtr != NULL)
|
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
|
||||||
FREE_AND_SET_NULL(sHofGfxPtr);
|
TRY_FREE_AND_SET_NULL(sHofMonPtr);
|
||||||
if (sHofMonPtr != NULL)
|
|
||||||
FREE_AND_SET_NULL(sHofMonPtr);
|
|
||||||
|
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
@@ -722,7 +722,7 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId)
|
|||||||
{
|
{
|
||||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
|
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
|
||||||
HallOfFame_PrintPlayerInfo(1, 2);
|
HallOfFame_PrintPlayerInfo(1, 2);
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_LeagueChamp, 0, NULL, 2, 1, 3);
|
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_LeagueChamp, 0, NULL, 2, 1, 3);
|
||||||
CopyWindowToVram(0, COPYWIN_FULL);
|
CopyWindowToVram(0, COPYWIN_FULL);
|
||||||
gTasks[taskId].func = Task_Hof_ExitOnKeyPressed;
|
gTasks[taskId].func = Task_Hof_ExitOnKeyPressed;
|
||||||
@@ -771,10 +771,8 @@ static void Task_Hof_HandleExit(u8 taskId)
|
|||||||
ResetBgsAndClearDma3BusyFlags(0);
|
ResetBgsAndClearDma3BusyFlags(0);
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
|
|
||||||
if (sHofGfxPtr != NULL)
|
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
|
||||||
FREE_AND_SET_NULL(sHofGfxPtr);
|
TRY_FREE_AND_SET_NULL(sHofMonPtr);
|
||||||
if (sHofMonPtr != NULL)
|
|
||||||
FREE_AND_SET_NULL(sHofMonPtr);
|
|
||||||
|
|
||||||
StartCredits();
|
StartCredits();
|
||||||
}
|
}
|
||||||
@@ -1079,10 +1077,8 @@ static void Task_HofPC_HandleExit(u8 taskId)
|
|||||||
ResetBgsAndClearDma3BusyFlags(0);
|
ResetBgsAndClearDma3BusyFlags(0);
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
|
|
||||||
if (sHofGfxPtr != NULL)
|
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
|
||||||
FREE_AND_SET_NULL(sHofGfxPtr);
|
TRY_FREE_AND_SET_NULL(sHofMonPtr);
|
||||||
if (sHofMonPtr != NULL)
|
|
||||||
FREE_AND_SET_NULL(sHofMonPtr);
|
|
||||||
|
|
||||||
ReturnFromHallOfFamePC();
|
ReturnFromHallOfFamePC();
|
||||||
}
|
}
|
||||||
@@ -1091,7 +1087,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
|
|||||||
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
|
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
|
||||||
{
|
{
|
||||||
HofPCTopBar_Print(gText_AButtonExit, 8, TRUE);
|
HofPCTopBar_Print(gText_AButtonExit, 8, TRUE);
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
|
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
|
||||||
CopyWindowToVram(0, COPYWIN_FULL);
|
CopyWindowToVram(0, COPYWIN_FULL);
|
||||||
gTasks[taskId].func = Task_HofPC_ExitOnButtonPress;
|
gTasks[taskId].func = Task_HofPC_ExitOnButtonPress;
|
||||||
|
|||||||
@@ -1848,7 +1848,7 @@ static void Task_Scene3_StartGroudon(u8 taskId)
|
|||||||
{
|
{
|
||||||
gTasks[taskId].tState = 0;
|
gTasks[taskId].tState = 0;
|
||||||
gTasks[taskId].func = Task_Scene3_Groudon;
|
gTasks[taskId].func = Task_Scene3_Groudon;
|
||||||
ScanlineEffect_InitWave(0, 160, 4, 4, 1, SCANLINE_EFFECT_REG_BG1HOFS, 0);
|
ScanlineEffect_InitWave(0, 160, 4, 4, 1, SCANLINE_EFFECT_REG_BG1HOFS, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
#define tScreenX data[1]
|
#define tScreenX data[1]
|
||||||
@@ -2058,7 +2058,7 @@ static void Task_Scene3_LoadKyogre(u8 taskId)
|
|||||||
gTasks[taskId].tDelay = 16;
|
gTasks[taskId].tDelay = 16;
|
||||||
gTasks[taskId].tZoom = 256;
|
gTasks[taskId].tZoom = 256;
|
||||||
PanFadeAndZoomScreen(gTasks[taskId].tScreenX, gTasks[taskId].tScreenY, gTasks[taskId].tZoom, 0);
|
PanFadeAndZoomScreen(gTasks[taskId].tScreenX, gTasks[taskId].tScreenY, gTasks[taskId].tZoom, 0);
|
||||||
ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, SCANLINE_EFFECT_REG_BG1VOFS, 0);
|
ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, SCANLINE_EFFECT_REG_BG1VOFS, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Task_Scene3_Kyogre(u8 taskId)
|
static void Task_Scene3_Kyogre(u8 taskId)
|
||||||
|
|||||||
@@ -1344,7 +1344,7 @@ static void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, bool16 skipEraseLis
|
|||||||
DrawPocketIndicatorSquare(newPocket, TRUE);
|
DrawPocketIndicatorSquare(newPocket, TRUE);
|
||||||
FillBgTilemapBufferRect_Palette0(2, 11, 14, 2, 15, 16);
|
FillBgTilemapBufferRect_Palette0(2, 11, 14, 2, 15, 16);
|
||||||
ScheduleBgCopyTilemapToVram(2);
|
ScheduleBgCopyTilemapToVram(2);
|
||||||
SetBagVisualPocketId(newPocket, 1);
|
SetBagVisualPocketId(newPocket, TRUE);
|
||||||
RemoveBagSprite(ITEMMENUSPRITE_BALL);
|
RemoveBagSprite(ITEMMENUSPRITE_BALL);
|
||||||
AddSwitchPocketRotatingBallSprite(deltaBagPocketId);
|
AddSwitchPocketRotatingBallSprite(deltaBagPocketId);
|
||||||
SetTaskFuncWithFollowupFunc(taskId, Task_SwitchBagPocket, gTasks[taskId].func);
|
SetTaskFuncWithFollowupFunc(taskId, Task_SwitchBagPocket, gTasks[taskId].func);
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite);
|
|||||||
// static const rom data
|
// static const rom data
|
||||||
static const u16 sRotatingBall_Pal[] = INCBIN_U16("graphics/bag/rotating_ball.gbapal");
|
static const u16 sRotatingBall_Pal[] = INCBIN_U16("graphics/bag/rotating_ball.gbapal");
|
||||||
static const u8 sRotatingBall_Gfx[] = INCBIN_U8("graphics/bag/rotating_ball.4bpp");
|
static const u8 sRotatingBall_Gfx[] = INCBIN_U8("graphics/bag/rotating_ball.4bpp");
|
||||||
static const u8 gCherryUnused[] = INCBIN_U8("graphics/unused/cherry.4bpp");
|
static const u8 sCherryUnused[] = INCBIN_U8("graphics/unused/cherry.4bpp");
|
||||||
static const u16 gCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal");
|
static const u16 sCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal");
|
||||||
|
|
||||||
static const struct OamData sBagOamData =
|
static const struct OamData sBagOamData =
|
||||||
{
|
{
|
||||||
@@ -269,7 +269,7 @@ static const struct SpriteFrameImage sBerryPicSpriteImageTable[] =
|
|||||||
{&gDecompressionBuffer[0], 0x800},
|
{&gDecompressionBuffer[0], 0x800},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gBerryPicSpriteTemplate =
|
static const struct SpriteTemplate sBerryPicSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = TAG_NONE,
|
.tileTag = TAG_NONE,
|
||||||
.paletteTag = TAG_BERRY_PIC_PAL,
|
.paletteTag = TAG_BERRY_PIC_PAL,
|
||||||
@@ -308,7 +308,7 @@ static const union AffineAnimCmd *const sBerryPicRotatingAnimCmds[] =
|
|||||||
sSpriteAffineAnim_BerryPicRotation2
|
sSpriteAffineAnim_BerryPicRotation2
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gBerryPicRotatingSpriteTemplate =
|
static const struct SpriteTemplate sBerryPicRotatingSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = TAG_NONE,
|
.tileTag = TAG_NONE,
|
||||||
.paletteTag = TAG_BERRY_PIC_PAL,
|
.paletteTag = TAG_BERRY_PIC_PAL,
|
||||||
@@ -404,7 +404,7 @@ static const union AnimCmd *const sBerryCheckCircleSpriteAnimTable[] =
|
|||||||
sSpriteAnim_BerryCheckCircle
|
sSpriteAnim_BerryCheckCircle
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gBerryCheckCircleSpriteTemplate =
|
static const struct SpriteTemplate sBerryCheckCircleSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = TAG_BERRY_CHECK_CIRCLE_GFX,
|
.tileTag = TAG_BERRY_CHECK_CIRCLE_GFX,
|
||||||
.paletteTag = TAG_BERRY_CHECK_CIRCLE_GFX,
|
.paletteTag = TAG_BERRY_CHECK_CIRCLE_GFX,
|
||||||
@@ -609,7 +609,7 @@ static void LoadBerryGfx(u8 berryId)
|
|||||||
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y)
|
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y)
|
||||||
{
|
{
|
||||||
LoadBerryGfx(id);
|
LoadBerryGfx(id);
|
||||||
return CreateSprite(&gBerryPicSpriteTemplate, x, y, 0);
|
return CreateSprite(&sBerryPicSpriteTemplate, x, y, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FreeBerryTagSpritePalette(void)
|
void FreeBerryTagSpritePalette(void)
|
||||||
@@ -624,7 +624,7 @@ u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine)
|
|||||||
|
|
||||||
FreeSpritePaletteByTag(TAG_BERRY_PIC_PAL);
|
FreeSpritePaletteByTag(TAG_BERRY_PIC_PAL);
|
||||||
LoadBerryGfx(berryId);
|
LoadBerryGfx(berryId);
|
||||||
spriteId = CreateSprite(&gBerryPicRotatingSpriteTemplate, x, y, 0);
|
spriteId = CreateSprite(&sBerryPicRotatingSpriteTemplate, x, y, 0);
|
||||||
if (startAffine == TRUE)
|
if (startAffine == TRUE)
|
||||||
StartSpriteAffineAnim(&gSprites[spriteId], 1);
|
StartSpriteAffineAnim(&gSprites[spriteId], 1);
|
||||||
|
|
||||||
@@ -633,5 +633,5 @@ u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine)
|
|||||||
|
|
||||||
u8 CreateBerryFlavorCircleSprite(s16 x)
|
u8 CreateBerryFlavorCircleSprite(s16 x)
|
||||||
{
|
{
|
||||||
return CreateSprite(&gBerryCheckCircleSpriteTemplate, x, 116, 0);
|
return CreateSprite(&sBerryCheckCircleSpriteTemplate, x, 116, 0);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -336,7 +336,7 @@ static const struct Landmark *const Landmarks_MtChimney_2[] =
|
|||||||
NULL,
|
NULL,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct LandmarkList gLandmarkLists[] =
|
static const struct LandmarkList sLandmarkLists[] =
|
||||||
{
|
{
|
||||||
{MAPSEC_ROUTE_103, 2, Landmarks_Route103_2},
|
{MAPSEC_ROUTE_103, 2, Landmarks_Route103_2},
|
||||||
{MAPSEC_ROUTE_104, 0, Landmarks_Route104_0},
|
{MAPSEC_ROUTE_104, 0, Landmarks_Route104_0},
|
||||||
@@ -420,21 +420,21 @@ static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id)
|
|||||||
{
|
{
|
||||||
u16 i = 0;
|
u16 i = 0;
|
||||||
|
|
||||||
for (; gLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
|
for (; sLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
|
||||||
{
|
{
|
||||||
if (gLandmarkLists[i].mapSection > mapSection)
|
if (sLandmarkLists[i].mapSection > mapSection)
|
||||||
return NULL;
|
return NULL;
|
||||||
if (gLandmarkLists[i].mapSection == mapSection)
|
if (sLandmarkLists[i].mapSection == mapSection)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gLandmarkLists[i].mapSection == MAPSEC_NONE)
|
if (sLandmarkLists[i].mapSection == MAPSEC_NONE)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
for (; gLandmarkLists[i].mapSection == mapSection; i++)
|
for (; sLandmarkLists[i].mapSection == mapSection; i++)
|
||||||
{
|
{
|
||||||
if (gLandmarkLists[i].id == id)
|
if (sLandmarkLists[i].id == id)
|
||||||
return gLandmarkLists[i].landmarks;
|
return sLandmarkLists[i].landmarks;
|
||||||
}
|
}
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|||||||
@@ -680,7 +680,7 @@ SoundMainRAM_Unk2:
|
|||||||
ldr r1, [r4, o_SoundChannel_wav]
|
ldr r1, [r4, o_SoundChannel_wav]
|
||||||
add r2, r2, r1
|
add r2, r2, r1
|
||||||
add r2, r2, 0x10
|
add r2, r2, 0x10
|
||||||
ldr r5, =gDecodingBuffer
|
ldr r5, =sDecodingBuffer
|
||||||
ldr r6, =gDeltaEncodingTable
|
ldr r6, =gDeltaEncodingTable
|
||||||
mov r7, 0x40
|
mov r7, 0x40
|
||||||
ldrb lr, [r2], 1
|
ldrb lr, [r2], 1
|
||||||
@@ -701,7 +701,7 @@ _081DD57C:
|
|||||||
subs r7, r7, 2
|
subs r7, r7, 2
|
||||||
bgt _081DD568
|
bgt _081DD568
|
||||||
_081DD594:
|
_081DD594:
|
||||||
ldr r5, =gDecodingBuffer
|
ldr r5, =sDecodingBuffer
|
||||||
and r0, r3, 0x3F
|
and r0, r3, 0x3F
|
||||||
ldrsb r1, [r5, r0]
|
ldrsb r1, [r5, r0]
|
||||||
pop {r0,r2,r5-r7,pc}
|
pop {r0,r2,r5-r7,pc}
|
||||||
@@ -1911,6 +1911,6 @@ _081DDD90:
|
|||||||
.align 2, 0 @ Don't pad with nop.
|
.align 2, 0 @ Don't pad with nop.
|
||||||
|
|
||||||
.bss
|
.bss
|
||||||
gDecodingBuffer: @ Used as a buffer for audio decoded from compressed DPCM
|
sDecodingBuffer: @ Used as a buffer for audio decoded from compressed DPCM
|
||||||
.space 0x40
|
.space 0x40
|
||||||
.size gDecodingBuffer, .-gDecodingBuffer
|
.size sDecodingBuffer, .-sDecodingBuffer
|
||||||
|
|||||||
@@ -69,7 +69,7 @@ u8 gLinkVSyncDisabled;
|
|||||||
u32 IntrMain_Buffer[0x200];
|
u32 IntrMain_Buffer[0x200];
|
||||||
s8 gPcmDmaCounter;
|
s8 gPcmDmaCounter;
|
||||||
|
|
||||||
static EWRAM_DATA u16 gTrainerId = 0;
|
static EWRAM_DATA u16 sTrainerId = 0;
|
||||||
|
|
||||||
//EWRAM_DATA void (**gFlashTimerIntrFunc)(void) = NULL;
|
//EWRAM_DATA void (**gFlashTimerIntrFunc)(void) = NULL;
|
||||||
|
|
||||||
@@ -201,12 +201,12 @@ void SeedRngAndSetTrainerId(void)
|
|||||||
u16 val = REG_TM1CNT_L;
|
u16 val = REG_TM1CNT_L;
|
||||||
SeedRng(val);
|
SeedRng(val);
|
||||||
REG_TM1CNT_H = 0;
|
REG_TM1CNT_H = 0;
|
||||||
gTrainerId = val;
|
sTrainerId = val;
|
||||||
}
|
}
|
||||||
|
|
||||||
u16 GetGeneratedTrainerIdLower(void)
|
u16 GetGeneratedTrainerIdLower(void)
|
||||||
{
|
{
|
||||||
return gTrainerId;
|
return sTrainerId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EnableVCountIntrAtLine150(void)
|
void EnableVCountIntrAtLine150(void)
|
||||||
|
|||||||
@@ -371,7 +371,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] =
|
|||||||
DUMMY_WIN_TEMPLATE
|
DUMMY_WIN_TEMPLATE
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] =
|
static const struct WindowTemplate sNewGameBirchSpeechTextWindows[] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
.bg = 0,
|
.bg = 0,
|
||||||
@@ -457,7 +457,7 @@ static const struct MenuAction sMenuActions_Gender[] = {
|
|||||||
{gText_BirchGirl, NULL}
|
{gText_BirchGirl, NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 *const gMalePresetNames[] = {
|
static const u8 *const sMalePresetNames[] = {
|
||||||
gText_DefaultNameStu,
|
gText_DefaultNameStu,
|
||||||
gText_DefaultNameMilton,
|
gText_DefaultNameMilton,
|
||||||
gText_DefaultNameTom,
|
gText_DefaultNameTom,
|
||||||
@@ -480,7 +480,7 @@ static const u8 *const gMalePresetNames[] = {
|
|||||||
gText_DefaultNameQuincy
|
gText_DefaultNameQuincy
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 *const gFemalePresetNames[] = {
|
static const u8 *const sFemalePresetNames[] = {
|
||||||
gText_DefaultNameKimmy,
|
gText_DefaultNameKimmy,
|
||||||
gText_DefaultNameTiara,
|
gText_DefaultNameTiara,
|
||||||
gText_DefaultNameBella,
|
gText_DefaultNameBella,
|
||||||
@@ -1325,7 +1325,7 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
InitWindows(gNewGameBirchSpeechTextWindows);
|
InitWindows(sNewGameBirchSpeechTextWindows);
|
||||||
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
||||||
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
||||||
NewGameBirchSpeech_ShowDialogueWindow(0, 1);
|
NewGameBirchSpeech_ShowDialogueWindow(0, 1);
|
||||||
@@ -1851,7 +1851,7 @@ static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
|
|||||||
REG_IME = savedIme;
|
REG_IME = savedIme;
|
||||||
SetVBlankCallback(VBlankCB_MainMenu);
|
SetVBlankCallback(VBlankCB_MainMenu);
|
||||||
SetMainCallback2(CB2_MainMenu);
|
SetMainCallback2(CB2_MainMenu);
|
||||||
InitWindows(gNewGameBirchSpeechTextWindows);
|
InitWindows(sNewGameBirchSpeechTextWindows);
|
||||||
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
||||||
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
||||||
PutWindowTilemap(0);
|
PutWindowTilemap(0);
|
||||||
@@ -2087,7 +2087,7 @@ static void NewGameBirchSpeech_StartFadePlatformOut(u8 taskId, u8 delay)
|
|||||||
|
|
||||||
static void NewGameBirchSpeech_ShowGenderMenu(void)
|
static void NewGameBirchSpeech_ShowGenderMenu(void)
|
||||||
{
|
{
|
||||||
DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3);
|
DrawMainMenuWindowBorder(&sNewGameBirchSpeechTextWindows[1], 0xF3);
|
||||||
FillWindowPixelBuffer(1, PIXEL_FILL(1));
|
FillWindowPixelBuffer(1, PIXEL_FILL(1));
|
||||||
PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender);
|
PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender);
|
||||||
InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0);
|
InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0);
|
||||||
@@ -2106,9 +2106,9 @@ static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
|
|||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
if (gSaveBlock2Ptr->playerGender == MALE)
|
if (gSaveBlock2Ptr->playerGender == MALE)
|
||||||
name = gMalePresetNames[nameId];
|
name = sMalePresetNames[nameId];
|
||||||
else
|
else
|
||||||
name = gFemalePresetNames[nameId];
|
name = sFemalePresetNames[nameId];
|
||||||
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
||||||
gSaveBlock2Ptr->playerName[i] = name[i];
|
gSaveBlock2Ptr->playerName[i] = name[i];
|
||||||
gSaveBlock2Ptr->playerName[PLAYER_NAME_LENGTH] = EOS;
|
gSaveBlock2Ptr->playerName[PLAYER_NAME_LENGTH] = EOS;
|
||||||
|
|||||||
@@ -176,25 +176,25 @@ static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] =
|
|||||||
[MAPSEC_TRAINER_HILL - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_MARBLE
|
[MAPSEC_TRAINER_HILL - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_MARBLE
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 gText_PyramidFloor1[] = _("PYRAMID FLOOR 1");
|
static const u8 sText_PyramidFloor1[] = _("PYRAMID FLOOR 1");
|
||||||
static const u8 gText_PyramidFloor2[] = _("PYRAMID FLOOR 2");
|
static const u8 sText_PyramidFloor2[] = _("PYRAMID FLOOR 2");
|
||||||
static const u8 gText_PyramidFloor3[] = _("PYRAMID FLOOR 3");
|
static const u8 sText_PyramidFloor3[] = _("PYRAMID FLOOR 3");
|
||||||
static const u8 gText_PyramidFloor4[] = _("PYRAMID FLOOR 4");
|
static const u8 sText_PyramidFloor4[] = _("PYRAMID FLOOR 4");
|
||||||
static const u8 gText_PyramidFloor5[] = _("PYRAMID FLOOR 5");
|
static const u8 sText_PyramidFloor5[] = _("PYRAMID FLOOR 5");
|
||||||
static const u8 gText_PyramidFloor6[] = _("PYRAMID FLOOR 6");
|
static const u8 sText_PyramidFloor6[] = _("PYRAMID FLOOR 6");
|
||||||
static const u8 gText_PyramidFloor7[] = _("PYRAMID FLOOR 7");
|
static const u8 sText_PyramidFloor7[] = _("PYRAMID FLOOR 7");
|
||||||
static const u8 gText_Pyramid[] = _("PYRAMID");
|
static const u8 sText_Pyramid[] = _("PYRAMID");
|
||||||
|
|
||||||
static const u8 * const gBattlePyramid_MapHeaderStrings[] =
|
static const u8 * const sBattlePyramid_MapHeaderStrings[] =
|
||||||
{
|
{
|
||||||
gText_PyramidFloor1,
|
sText_PyramidFloor1,
|
||||||
gText_PyramidFloor2,
|
sText_PyramidFloor2,
|
||||||
gText_PyramidFloor3,
|
sText_PyramidFloor3,
|
||||||
gText_PyramidFloor4,
|
sText_PyramidFloor4,
|
||||||
gText_PyramidFloor5,
|
sText_PyramidFloor5,
|
||||||
gText_PyramidFloor6,
|
sText_PyramidFloor6,
|
||||||
gText_PyramidFloor7,
|
sText_PyramidFloor7,
|
||||||
gText_Pyramid,
|
sText_Pyramid,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Unused
|
// Unused
|
||||||
@@ -309,12 +309,12 @@ static void ShowMapNamePopUpWindow(void)
|
|||||||
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP)
|
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP)
|
||||||
{
|
{
|
||||||
withoutPrefixPtr = &(mapDisplayHeader[3]);
|
withoutPrefixPtr = &(mapDisplayHeader[3]);
|
||||||
mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[7];
|
mapDisplayHeaderSource = sBattlePyramid_MapHeaderStrings[7];
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
withoutPrefixPtr = &(mapDisplayHeader[3]);
|
withoutPrefixPtr = &(mapDisplayHeader[3]);
|
||||||
mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->frontier.curChallengeBattleNum];
|
mapDisplayHeaderSource = sBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->frontier.curChallengeBattleNum];
|
||||||
}
|
}
|
||||||
StringCopy(withoutPrefixPtr, mapDisplayHeaderSource);
|
StringCopy(withoutPrefixPtr, mapDisplayHeaderSource);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -445,7 +445,7 @@ static void DisableTextPrinters(struct TextPrinterTemplate * printer, u16 render
|
|||||||
|
|
||||||
static void DrawSongTextWindow(const u8 * str)
|
static void DrawSongTextWindow(const u8 * str)
|
||||||
{
|
{
|
||||||
DrawDialogueFrame(0, 0);
|
DrawDialogueFrame(0, FALSE);
|
||||||
AddTextPrinterParameterized(0, FONT_NORMAL, str, 0, 1, 1, DisableTextPrinters);
|
AddTextPrinterParameterized(0, FONT_NORMAL, str, 0, 1, 1, DisableTextPrinters);
|
||||||
gDisableTextPrinters = TRUE;
|
gDisableTextPrinters = TRUE;
|
||||||
CopyWindowToVram(0, COPYWIN_FULL);
|
CopyWindowToVram(0, COPYWIN_FULL);
|
||||||
|
|||||||