Decompile contest_painting.c (#447)
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+3
-4
@@ -186,11 +186,10 @@ SECTIONS {
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src/dewford_trend.o(.text);
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src/heal_location.o(.text);
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src/region_map.o(.text);
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asm/cute_sketch.o(.text);
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asm/contest_painting_effects.o(.text);
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src/decoration.o(.text);
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src/slot_machine.o(.text);
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src/contest_painting.o(.text);
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asm/contest_painting.o(.text);
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src/battle_ai_script_commands.o(.text);
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src/trader.o(.text);
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src/starter_choose.o(.text);
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@@ -511,11 +510,11 @@ SECTIONS {
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src/menu_helpers.o(.rodata);
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src/heal_location.o(.rodata);
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src/region_map.o(.rodata);
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data/cute_sketch.o(.rodata);
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data/contest_painting_effects.o(.rodata);
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src/decoration.o(.rodata);
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src/slot_machine.o(.rodata);
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data/slot_machine.o(.rodata);
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data/contest_painting.o(.rodata);
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src/contest_painting.o(.rodata);
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src/battle_ai_script_commands.o(.rodata);
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src/trader.o(.rodata);
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src/starter_choose.o(.rodata);
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