Clean up field effect doc

This commit is contained in:
GriffinR
2020-07-02 04:59:52 -04:00
parent 8589e138a8
commit 1ce929157f
37 changed files with 226 additions and 245 deletions
+2 -11
View File
@@ -9,18 +9,9 @@ bool8 FldEff_CutGrass(void);
void FixLongGrassMetatilesWindowTop(s16 x, s16 y);
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y);
extern const struct SpritePalette gFieldEffectObjectPaletteInfo6;
extern const struct SpritePalette gSpritePalette_CutGrass;
extern struct MapPosition gPlayerFacingPosition;
// groundshake
bool8 sub_81BE66C(void);
void sub_81BE6AC(void);
void sub_81BE6B8(void);
void sub_81BE72C(void);
void sub_81BE79C(void);
void sub_81BE7F4(void);
void sub_81BE994(void);
// escalator
void StartEscalator(bool8 var);
void StopEscalator(void);
@@ -39,7 +30,7 @@ bool8 GetMapPairFadeFromType(u8 a1, u8 a2);
// strength
bool8 SetUpFieldMove_Strength(void);
bool8 sub_8145E2C(void);
bool8 FldEff_UseStrength(void);
// sweet scent
bool8 SetUpFieldMove_SweetScent(void);