Clean up field effect doc

This commit is contained in:
GriffinR
2020-07-02 04:59:52 -04:00
parent 8589e138a8
commit 1ce929157f
37 changed files with 226 additions and 245 deletions
+9 -9
View File
@@ -348,7 +348,7 @@ u32 FldEff_JumpTallGrass(void)
sprite->coordOffsetEnabled = TRUE;
sprite->oam.priority = gFieldEffectArguments[3];
sprite->data[0] = gFieldEffectArguments[2];
sprite->data[1] = 12;
sprite->data[1] = FLDEFF_JUMP_TALL_GRASS;
}
return 0;
}
@@ -451,7 +451,7 @@ u32 FldEff_JumpLongGrass(void)
sprite->coordOffsetEnabled = TRUE;
sprite->oam.priority = gFieldEffectArguments[3];
sprite->data[0] = gFieldEffectArguments[2];
sprite->data[1] = 18;
sprite->data[1] = FLDEFF_JUMP_LONG_GRASS;
}
return 0;
}
@@ -800,19 +800,19 @@ void UpdateHotSpringsWaterFieldEffect(struct Sprite *sprite)
}
}
u32 FldEff_Unknown19(void)
u32 FldEff_UnusedGrass(void)
{
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
sprite->coordOffsetEnabled = TRUE;
sprite->oam.priority = gFieldEffectArguments[3];
sprite->data[0] = FLDEFF_UNKNOWN_19;
sprite->data[0] = FLDEFF_UNUSED_GRASS;
}
return 0;
}
@@ -834,19 +834,19 @@ u32 FldEff_UnusedGrass2(void)
return 0;
}
u32 FldEff_Unknown21(void)
u32 FldEff_UnusedSand(void)
{
u8 spriteId;
struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_SAND], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
sprite->coordOffsetEnabled = TRUE;
sprite->oam.priority = gFieldEffectArguments[3];
sprite->data[0] = FLDEFF_UNKNOWN_21;
sprite->data[0] = FLDEFF_UNUSED_SAND;
}
return 0;
}
@@ -1115,7 +1115,7 @@ u32 FldEff_Dust(void)
sprite->coordOffsetEnabled = TRUE;
sprite->oam.priority = gFieldEffectArguments[3];
sprite->data[0] = gFieldEffectArguments[2];
sprite->data[1] = 10;
sprite->data[1] = FLDEFF_DUST;
}
return 0;
}