Move field effects enum to defines
This commit is contained in:
72
include/constants/field_effects.h
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72
include/constants/field_effects.h
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@@ -0,0 +1,72 @@
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#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H
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#define GUARD_FIELD_EFFECT_CONSTANTS_H
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#define FLDEFF_EXCLAMATION_MARK_ICON 0
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#define FLDEFF_USE_CUT_ON_GRASS 1
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#define FLDEFF_USE_CUT_ON_TREE 2
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#define FLDEFF_SHADOW 3
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#define FLDEFF_TALL_GRASS 4
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#define FLDEFF_RIPPLE 5
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#define FLDEFF_FIELD_MOVE_SHOW_MON 6
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#define FLDEFF_ASH 7
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#define FLDEFF_SURF_BLOB 8
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#define FLDEFF_USE_SURF 9
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#define FLDEFF_DUST 10
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#define FLDEFF_USE_SECRET_POWER_CAVE 11
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#define FLDEFF_JUMP_TALL_GRASS 12
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#define FLDEFF_SAND_FOOTPRINTS 13
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#define FLDEFF_JUMP_BIG_SPLASH 14
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#define FLDEFF_SPLASH 15
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#define FLDEFF_JUMP_SMALL_SPLASH 16
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#define FLDEFF_LONG_GRASS 17
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#define FLDEFF_JUMP_LONG_GRASS 18
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#define FLDEFF_UNKNOWN_19 19
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#define FLDEFF_UNKNOWN_20 20
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#define FLDEFF_UNKNOWN_21 21
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#define FLDEFF_UNKNOWN_22 22
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#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23
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#define FLDEFF_DEEP_SAND_FOOTPRINTS 24
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#define FLDEFF_POKECENTER_HEAL 25
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#define FLDEFF_USE_SECRET_POWER_TREE 26
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#define FLDEFF_USE_SECRET_POWER_SHRUB 27
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#define FLDEFF_TREE_DISGUISE 28
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#define FLDEFF_MOUNTAIN_DISGUISE 29
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#define FLDEFF_NPCFLY_OUT 30
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#define FLDEFF_USE_FLY 31
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#define FLDEFF_FLY_IN 32
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#define FLDEFF_QUESTION_MARK_ICON 33
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#define FLDEFF_FEET_IN_FLOWING_WATER 34
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#define FLDEFF_BIKE_TIRE_TRACKS 35
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#define FLDEFF_SAND_DISGUISE 36
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#define FLDEFF_USE_ROCK_SMASH 37
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#define FLDEFF_USE_DIG 38
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#define FLDEFF_SAND_PILE 39
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#define FLDEFF_USE_STRENGTH 40
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#define FLDEFF_SHORT_GRASS 41
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#define FLDEFF_HOT_SPRINGS_WATER 42
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#define FLDEFF_USE_WATERFALL 43
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#define FLDEFF_USE_DIVE 44
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#define FLDEFF_POKEBALL 45
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#define FLDEFF_HEART_ICON 46
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#define FLDEFF_NOP_47 47
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#define FLDEFF_NOP_48 48
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#define FLDEFF_POP_OUT_OF_ASH 49
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#define FLDEFF_LAVARIDGE_GYM_WARP 50
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#define FLDEFF_SWEET_SCENT 51
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#define FLDEFF_SAND_PILLAR 52
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#define FLDEFF_BUBBLES 53
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#define FLDEFF_SPARKLE 54
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#define FLDEFF_SECRET_POWER_CAVE 55
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#define FLDEFF_SECRET_POWER_TREE 56
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#define FLDEFF_SECRET_POWER_SHRUB 57
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#define FLDEFF_CUT_GRASS 58
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#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59
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#define FLDEFF_USE_FLY_ANCIENT_TOMB 60
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#define FLDEFF_PCTURN_ON 61
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#define FLDEFF_HALL_OF_FAME_RECORD 62
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#define FLDEFF_USE_TELEPORT 63
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#define FLDEFF_64 64
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#define FLDEFF_65 65
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#define FLDEFF_66 66
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#endif
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@@ -1,85 +1,12 @@
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#ifndef GUARD_FIELD_EFFECTS_H
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#define GUARD_FIELD_EFFECTS_H
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#include "task.h"
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2];
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extern const struct SpritePalette gNewGameBirchObjectPaletteInfo;
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extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2];
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extern const struct SpriteTemplate gNewGameBirchObjectTemplate;
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extern const struct OamData gNewGameBirchOamAttributes;
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enum FieldEffectScriptIdx
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{
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FLDEFF_EXCLAMATION_MARK_ICON,
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FLDEFF_USE_CUT_ON_GRASS,
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FLDEFF_USE_CUT_ON_TREE,
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FLDEFF_SHADOW,
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FLDEFF_TALL_GRASS,
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FLDEFF_RIPPLE,
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FLDEFF_FIELD_MOVE_SHOW_MON,
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FLDEFF_ASH,
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FLDEFF_SURF_BLOB,
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FLDEFF_USE_SURF,
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FLDEFF_DUST,
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FLDEFF_USE_SECRET_POWER_CAVE,
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FLDEFF_JUMP_TALL_GRASS,
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FLDEFF_SAND_FOOTPRINTS,
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FLDEFF_JUMP_BIG_SPLASH,
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FLDEFF_SPLASH,
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FLDEFF_JUMP_SMALL_SPLASH,
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FLDEFF_LONG_GRASS,
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FLDEFF_JUMP_LONG_GRASS,
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FLDEFF_UNKNOWN_19,
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FLDEFF_UNKNOWN_20,
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FLDEFF_UNKNOWN_21,
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FLDEFF_UNKNOWN_22,
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FLDEFF_BERRY_TREE_GROWTH_SPARKLE,
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FLDEFF_DEEP_SAND_FOOTPRINTS,
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FLDEFF_POKECENTER_HEAL,
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FLDEFF_USE_SECRET_POWER_TREE,
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FLDEFF_USE_SECRET_POWER_SHRUB,
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FLDEFF_TREE_DISGUISE,
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FLDEFF_MOUNTAIN_DISGUISE,
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FLDEFF_NPCFLY_OUT,
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FLDEFF_USE_FLY,
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FLDEFF_FLY_IN,
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FLDEFF_QUESTION_MARK_ICON,
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FLDEFF_FEET_IN_FLOWING_WATER,
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FLDEFF_BIKE_TIRE_TRACKS,
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FLDEFF_SAND_DISGUISE,
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FLDEFF_USE_ROCK_SMASH,
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FLDEFF_USE_DIG,
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FLDEFF_SAND_PILE,
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FLDEFF_USE_STRENGTH,
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FLDEFF_SHORT_GRASS,
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FLDEFF_HOT_SPRINGS_WATER,
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FLDEFF_USE_WATERFALL,
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FLDEFF_USE_DIVE,
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FLDEFF_POKEBALL,
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FLDEFF_HEART_ICON,
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FLDEFF_NOP_47,
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FLDEFF_NOP_48,
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FLDEFF_POP_OUT_OF_ASH,
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FLDEFF_LAVARIDGE_GYM_WARP,
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FLDEFF_SWEET_SCENT,
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FLDEFF_SAND_PILLAR,
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FLDEFF_BUBBLES,
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FLDEFF_SPARKLE,
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FLDEFF_SECRET_POWER_CAVE,
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FLDEFF_SECRET_POWER_TREE,
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FLDEFF_SECRET_POWER_SHRUB,
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FLDEFF_CUT_GRASS,
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FLDEFF_FIELD_MOVE_SHOW_MON_INIT,
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FLDEFF_USE_FLY_ANCIENT_TOMB,
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FLDEFF_PCTURN_ON,
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FLDEFF_HALL_OF_FAME_RECORD,
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FLDEFF_USE_TELEPORT,
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FLDEFF_64,
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FLDEFF_65,
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FLDEFF_66,
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};
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extern s32 gFieldEffectArguments[8];
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extern void (*gPostMenuFieldCallback)(void);
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extern bool8 (*gFieldCallback2)(void);
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@@ -109,126 +36,6 @@ bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
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bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
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bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
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void PokecenterHealEffect_0(struct Task *);
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void PokecenterHealEffect_1(struct Task *);
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void PokecenterHealEffect_2(struct Task *);
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void PokecenterHealEffect_3(struct Task *);
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void HallOfFameRecordEffect_0(struct Task *);
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void HallOfFameRecordEffect_1(struct Task *);
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void HallOfFameRecordEffect_2(struct Task *);
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void HallOfFameRecordEffect_3(struct Task *);
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void PokeballGlowEffect_0(struct Sprite *);
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void PokeballGlowEffect_1(struct Sprite *);
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void PokeballGlowEffect_2(struct Sprite *);
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void PokeballGlowEffect_3(struct Sprite *);
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void PokeballGlowEffect_4(struct Sprite *);
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void PokeballGlowEffect_5(struct Sprite *);
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void PokeballGlowEffect_6(struct Sprite *);
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void PokeballGlowEffect_7(struct Sprite *);
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bool8 sub_80B6BCC(struct Task *);
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bool8 sub_80B6C74(struct Task *);
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bool8 sub_80B6C90(struct Task *);
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bool8 sub_80B6D04(struct Task *);
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bool8 sub_80B6DBC(struct Task *);
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bool8 sub_80B6DD8(struct Task *);
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bool8 sub_80B6E18(struct Task *);
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bool8 sub_80B6EC0(struct Task *);
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bool8 sub_80B6EE0(struct Task *);
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bool8 sub_80B6F50(struct Task *);
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bool8 sub_80B6F74(struct Task *);
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bool8 sub_80B6F84(struct Task *);
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bool8 sub_80B6FA8(struct Task *);
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bool8 sub_80B7114(struct Task *);
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bool8 sub_80B7190(struct Task *);
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bool8 sub_80B71D0(struct Task *);
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bool8 sub_80B7230(struct Task *);
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bool8 sub_80B7270(struct Task *);
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bool8 sub_80B72D0(struct Task *);
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bool8 sub_80B72F4(struct Task *);
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bool8 sub_80B73D0(struct Task *, struct EventObject *);
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bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *);
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bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *);
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bool8 sub_80B7450(struct Task *, struct EventObject *);
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bool8 sub_80B7478(struct Task *, struct EventObject *);
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bool8 dive_1_lock(struct Task *);
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bool8 dive_2_unknown(struct Task *);
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bool8 dive_3_unknown(struct Task *);
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bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *);
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bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *);
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static void EscapeRopeFieldEffect_Step0(struct Task *);
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static void EscapeRopeFieldEffect_Step1(struct Task *);
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void sub_80B7EC4(struct Task *);
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void sub_80B7EE8(struct Task *);
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void sub_80B8280(struct Task *);
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void sub_80B830C(struct Task *);
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void sub_80B8410(struct Task *);
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void sub_80B8584(struct Task *);
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void sub_80B85F8(struct Task *);
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void sub_80B8660(struct Task *);
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void sub_80B86EC(struct Task *);
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void sub_80B871C(struct Task *);
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void sub_80B8770(struct Task *);
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void overworld_bg_setup_2(struct Task *);
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void sub_80B88E4(struct Task *);
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void sub_80B8920(struct Task *);
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void sub_80B898C(struct Task *);
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void sub_80B89DC(struct Task *);
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void sub_80B8A0C(struct Task *);
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void sub_80B8A44(struct Task *);
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void sub_80B8A64(struct Task *);
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void sub_80B8DB4(struct Task *);
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void sub_80B8E14(struct Task *);
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void sub_80B8E60(struct Task *);
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void sub_80B8EA8(struct Task *);
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void sub_80B8F24(struct Task *);
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void sub_80B9204(struct Task *);
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void sub_80B925C(struct Task *);
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void sub_80B92A0(struct Task *);
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void sub_80B92F8(struct Task *);
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void sub_80B933C(struct Task *);
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void sub_80B9390(struct Task *);
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void sub_80B9418(struct Task *);
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void sub_80B9474(struct Task *);
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void sub_80B9494(struct Task *);
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void sub_80B9804(struct Task *);
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void sub_80B98B8(struct Task *);
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void sub_80B9924(struct Task *);
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void sub_80B9978(struct Task *);
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void sub_80B99F0(struct Task *);
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void sub_80B9A28(struct Task *);
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void sub_80B9A60(struct Task *);
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void sub_80B9C28(s16*, u8);
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void sub_80B9C54(s16*, u8);
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void sub_80B9CDC(s16*, u8);
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@@ -1,6 +0,0 @@
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#ifndef GUARD_FIELD_REGION_MAP_H
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#define GUARD_FIELD_REGION_MAP_H
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void FieldInitRegionMap(MainCallback callback);
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#endif // GUARD_FIELD_REGION_MAP_H
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