Move field effects enum to defines

This commit is contained in:
Slawter666
2018-11-13 14:19:04 +00:00
parent f639c7c309
commit 1d46507110
18 changed files with 548 additions and 553 deletions
+15 -15
View File
@@ -1,25 +1,25 @@
#include "global.h"
#include "battle_transition.h"
#include "unk_transition.h"
#include "main.h"
#include "overworld.h"
#include "task.h"
#include "palette.h"
#include "trig.h"
#include "field_effect.h"
#include "bg.h"
#include "decompress.h"
#include "field_camera.h"
#include "field_effect.h"
#include "gpu_regs.h"
#include "main.h"
#include "malloc.h"
#include "overworld.h"
#include "palette.h"
#include "random.h"
#include "sprite.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "unk_transition.h"
#include "util.h"
#include "constants/field_effects.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "field_camera.h"
#include "scanline_effect.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "decompress.h"
#include "bg.h"
#include "util.h"
struct TransitionData
{