Merge pull request #798 from GriffinRichards/constants-baction

Use misc battle constants
This commit is contained in:
PikalaxALT
2019-09-05 09:06:31 -04:00
committed by GitHub
10 changed files with 36 additions and 36 deletions
+5 -5
View File
@@ -4025,7 +4025,7 @@ void BattleTurnPassed(void)
if (gBattleOutcome != 0)
{
gCurrentActionFuncId = 12;
gCurrentActionFuncId = B_ACTION_FINISHED;
gBattleMainFunc = RunTurnActionsFunctions;
return;
}
@@ -4979,7 +4979,7 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
static void RunTurnActionsFunctions(void)
{
if (gBattleOutcome != 0)
gCurrentActionFuncId = 12;
gCurrentActionFuncId = B_ACTION_FINISHED;
*(&gBattleStruct->savedTurnActionNumber) = gCurrentTurnActionNumber;
sTurnActionsFuncsTable[gCurrentActionFuncId]();
@@ -5139,7 +5139,7 @@ static void HandleEndTurn_MonFled(void)
static void HandleEndTurn_FinishBattle(void)
{
if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED)
{
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
| BATTLE_TYPE_x2000000
@@ -5284,7 +5284,7 @@ static void ReturnFromBattleToOverworld(void)
void RunBattleScriptCommands_PopCallbacksStack(void)
{
if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED)
{
if (gBattleResources->battleCallbackStack->size != 0)
gBattleResources->battleCallbackStack->size--;
@@ -5592,7 +5592,7 @@ static void HandleAction_UseItem(void)
else
{
PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2)
PREPARE_STRING_BUFFER(gBattleTextBuff2, CHAR_X)
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
{