merge union room with master

This commit is contained in:
DizzyEggg
2018-07-22 13:14:58 +02:00
5307 changed files with 54502 additions and 62660 deletions
+63 -63
View File
@@ -58,8 +58,8 @@ struct RecordedBattleSave
u8 field_4FC;
u8 field_4FD;
u8 field_4FE;
u8 battleStyle : 1;
u8 textSpeed : 3;
u8 battleStyle:1;
u8 textSpeed:3;
u32 AI_scripts;
u8 field_504[8];
u8 field_50C;
@@ -79,19 +79,19 @@ EWRAM_DATA static u16 sUnknown_0203C79C[4] = {0};
EWRAM_DATA static u16 sUnknown_0203C7A4[4] = {0};
EWRAM_DATA static u8 sUnknown_0203C7AC = 0;
EWRAM_DATA static u8 sUnknown_0203C7AD = 0;
EWRAM_DATA static u8 sUnknown_0203C7AE = 0;
EWRAM_DATA static u8 sFrontierFacility = 0;
EWRAM_DATA static u8 sUnknown_0203C7AF = 0;
EWRAM_DATA static MainCallback sCallback2_AfterRecordedBattle = NULL;
EWRAM_DATA u8 gUnknown_0203C7B4 = 0;
EWRAM_DATA static u8 sUnknown_0203C7B5 = 0;
EWRAM_DATA static u8 sRecordedBattle_BattleStyle = 0;
EWRAM_DATA static u8 sRecordedBattle_TextSpeed = 0;
EWRAM_DATA static u32 sRecordedBattle_BattleFlags = 0;
EWRAM_DATA static u32 sRecordedBattle_AI_Scripts = 0;
EWRAM_DATA static u8 sBattleStyle = 0;
EWRAM_DATA static u8 sTextSpeed = 0;
EWRAM_DATA static u32 sBattleFlags = 0;
EWRAM_DATA static u32 sAI_Scripts = 0;
EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0};
EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0};
EWRAM_DATA static u16 sRecordedBattle_PlayerMonMoves[2][4] = {0};
EWRAM_DATA static struct PlayerInfo sRecordedBattle_Players[MAX_BATTLERS_COUNT] = {0};
EWRAM_DATA static u16 sPlayerMonMoves[2][4] = {0};
EWRAM_DATA static struct PlayerInfo sPlayers[MAX_BATTLERS_COUNT] = {0};
EWRAM_DATA static u8 sUnknown_0203CCD0 = 0;
EWRAM_DATA static u8 sUnknown_0203CCD1[8] = {0};
EWRAM_DATA static u8 sUnknown_0203CCD9 = 0;
@@ -126,8 +126,8 @@ void sub_8184DA4(u8 arg0)
{
sBattleRecords[i][j] |= 0xFF;
}
sRecordedBattle_BattleFlags = gBattleTypeFlags;
sRecordedBattle_AI_Scripts = gBattleResources->ai->aiFlags;
sBattleFlags = gBattleTypeFlags;
sAI_Scripts = gBattleResources->ai->aiFlags;
}
}
}
@@ -139,7 +139,7 @@ void sub_8184E58(void)
if (sUnknown_0203C7AC == 1)
{
gRecordedBattleRngSeed = gRngValue;
sUnknown_0203C7AE = VarGet(VAR_FRONTIER_FACILITY);
sFrontierFacility = VarGet(VAR_FRONTIER_FACILITY);
sUnknown_0203C7AF = sub_81A513C();
}
else if (sUnknown_0203C7AC == 2)
@@ -157,37 +157,37 @@ void sub_8184E58(void)
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId;
sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender;
sRecordedBattle_Players[i].battlerId = gLinkPlayers[i].id;
sRecordedBattle_Players[i].language = gLinkPlayers[i].language;
sPlayers[i].trainerId = gLinkPlayers[i].trainerId;
sPlayers[i].gender = gLinkPlayers[i].gender;
sPlayers[i].battlerId = gLinkPlayers[i].id;
sPlayers[i].language = gLinkPlayers[i].language;
if (i < linkPlayersCount)
{
StringCopy(text, gLinkPlayers[i].name);
StripExtCtrlCodes(text);
StringCopy(sRecordedBattle_Players[i].name, text);
StringCopy(sPlayers[i].name, text);
}
else
{
for (j = 0; j < PLAYER_NAME_LENGTH; j++)
sRecordedBattle_Players[i].name[j] = gLinkPlayers[i].name[j];
sPlayers[i].name[j] = gLinkPlayers[i].name[j];
}
}
}
else
{
sRecordedBattle_Players[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0])
sPlayers[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0])
| (gSaveBlock2Ptr->playerTrainerId[1] << 8)
| (gSaveBlock2Ptr->playerTrainerId[2] << 16)
| (gSaveBlock2Ptr->playerTrainerId[3] << 24);
sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender;
sRecordedBattle_Players[0].battlerId = 0;
sRecordedBattle_Players[0].language = gGameLanguage;
sPlayers[0].gender = gSaveBlock2Ptr->playerGender;
sPlayers[0].battlerId = 0;
sPlayers[0].language = gGameLanguage;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
sRecordedBattle_Players[0].name[i] = gSaveBlock2Ptr->playerName[i];
sPlayers[0].name[i] = gSaveBlock2Ptr->playerName[i];
}
}
@@ -214,12 +214,12 @@ void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear)
u8 RecordedBattle_GetBattlerAction(u8 battlerId)
{
// trying to read past array or invalid action byte, battle is over
// Trying to read past array or invalid action byte, battle is over.
if (sRecordedBytesNo[battlerId] >= BATTLER_RECORD_SIZE || sBattleRecords[battlerId][sRecordedBytesNo[battlerId]] == 0xFF)
{
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; // hah
ResetPaletteFadeControl();
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
SetMainCallback2(CB2_QuitRecordedBattle);
return -1;
}
@@ -345,37 +345,37 @@ u32 MoveRecordedBattleToSaveData(void)
{
for (j = 0; j < PLAYER_NAME_LENGTH; j++)
{
battleSave->playersName[i][j] = sRecordedBattle_Players[i].name[j];
battleSave->playersName[i][j] = sPlayers[i].name[j];
}
battleSave->playersGender[i] = sRecordedBattle_Players[i].gender;
battleSave->playersLanguage[i] = sRecordedBattle_Players[i].language;
battleSave->playersBattlers[i] = sRecordedBattle_Players[i].battlerId;
battleSave->playersTrainerId[i] = sRecordedBattle_Players[i].trainerId;
battleSave->playersGender[i] = sPlayers[i].gender;
battleSave->playersLanguage[i] = sPlayers[i].language;
battleSave->playersBattlers[i] = sPlayers[i].battlerId;
battleSave->playersTrainerId[i] = sPlayers[i].trainerId;
}
battleSave->rngSeed = gRecordedBattleRngSeed;
if (sRecordedBattle_BattleFlags & BATTLE_TYPE_LINK)
if (sBattleFlags & BATTLE_TYPE_LINK)
{
battleSave->battleFlags = (sRecordedBattle_BattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20));
battleSave->battleFlags = (sBattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20));
battleSave->battleFlags |= BATTLE_TYPE_x2000000;
if (sRecordedBattle_BattleFlags & BATTLE_TYPE_WILD)
if (sBattleFlags & BATTLE_TYPE_WILD)
{
battleSave->battleFlags |= BATTLE_TYPE_x80000000;
}
else if (sRecordedBattle_BattleFlags & BATTLE_TYPE_MULTI)
else if (sBattleFlags & BATTLE_TYPE_MULTI)
{
switch (sRecordedBattle_Players[0].battlerId)
switch (sPlayers[0].battlerId)
{
case 0:
case 2:
if (!(sRecordedBattle_Players[gUnknown_0203C7B4].battlerId & 1))
if (!(sPlayers[gUnknown_0203C7B4].battlerId & 1))
battleSave->battleFlags |= BATTLE_TYPE_x80000000;
break;
case 1:
case 3:
if ((sRecordedBattle_Players[gUnknown_0203C7B4].battlerId & 1))
if ((sPlayers[gUnknown_0203C7B4].battlerId & 1))
battleSave->battleFlags |= BATTLE_TYPE_x80000000;
break;
}
@@ -383,7 +383,7 @@ u32 MoveRecordedBattleToSaveData(void)
}
else
{
battleSave->battleFlags = sRecordedBattle_BattleFlags;
battleSave->battleFlags = sBattleFlags;
}
battleSave->opponentA = gTrainerBattleOpponent_A;
@@ -391,11 +391,11 @@ u32 MoveRecordedBattleToSaveData(void)
battleSave->partnerId = gPartnerTrainerId;
battleSave->field_4FA = gUnknown_0203C7B4;
battleSave->field_4FC = gSaveBlock2Ptr->field_CA9_b;
battleSave->field_4FD = sUnknown_0203C7AE;
battleSave->field_4FD = sFrontierFacility;
battleSave->field_4FE = sUnknown_0203C7AF;
battleSave->battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
battleSave->textSpeed = gSaveBlock2Ptr->optionsTextSpeed;
battleSave->AI_scripts = sRecordedBattle_AI_Scripts;
battleSave->AI_scripts = sAI_Scripts;
/* Can't match it without proper knowledge of the Saveblock 2.
if (gTrainerBattleOpponent_A >= 300 && gTrainerBattleOpponent_A <= 399)
@@ -525,7 +525,7 @@ _0818535E:\n\
lsls r3, 3\n\
adds r3, r7, r3\n\
str r3, [sp, 0x8]\n\
ldr r5, =sRecordedBattle_Players\n\
ldr r5, =sPlayers\n\
mov r8, r6\n\
mov r12, r6\n\
movs r4, 0x96\n\
@@ -536,7 +536,7 @@ _0818535E:\n\
adds r4, r7, r0\n\
_081853AC:\n\
lsls r1, r6, 3\n\
ldr r0, =sRecordedBattle_Players\n\
ldr r0, =sPlayers\n\
adds r0, 0x4\n\
mov r3, r8\n\
adds r2, r3, r0\n\
@@ -578,7 +578,7 @@ _081853BA:\n\
ldr r5, =gRecordedBattleRngSeed\n\
ldr r0, [r5]\n\
str r0, [r1]\n\
ldr r0, =sRecordedBattle_BattleFlags\n\
ldr r0, =sBattleFlags\n\
ldr r2, [r0]\n\
movs r0, 0x2\n\
ands r0, r2\n\
@@ -608,7 +608,7 @@ _08185454:\n\
ands r2, r0\n\
cmp r2, 0\n\
beq _081854E2\n\
ldr r2, =sRecordedBattle_Players\n\
ldr r2, =sPlayers\n\
ldrh r0, [r2, 0xE]\n\
cmp r0, 0x1\n\
beq _081854A8\n\
@@ -630,7 +630,7 @@ _0818547E:\n\
lsls r0, r1, 2\n\
adds r0, r1\n\
lsls r0, 2\n\
ldr r4, =sRecordedBattle_Players\n\
ldr r4, =sPlayers\n\
adds r0, r4\n\
ldrh r1, [r0, 0xE]\n\
movs r0, 0x1\n\
@@ -647,7 +647,7 @@ _081854A8:\n\
lsls r0, r1, 2\n\
adds r0, r1\n\
lsls r0, 2\n\
ldr r1, =sRecordedBattle_Players\n\
ldr r1, =sPlayers\n\
adds r0, r1\n\
ldrh r1, [r0, 0xE]\n\
movs r0, 0x1\n\
@@ -700,7 +700,7 @@ _081854E2:\n\
ldr r5, =0x000004fc\n\
adds r1, r7, r5\n\
strb r0, [r1]\n\
ldr r0, =sUnknown_0203C7AE\n\
ldr r0, =sFrontierFacility\n\
ldrb r1, [r0]\n\
adds r2, 0x3\n\
adds r0, r7, r2\n\
@@ -735,7 +735,7 @@ _081854E2:\n\
movs r2, 0xA0\n\
lsls r2, 3\n\
adds r1, r7, r2\n\
ldr r3, =sRecordedBattle_AI_Scripts\n\
ldr r3, =sAI_Scripts\n\
ldr r0, [r3]\n\
str r0, [r1]\n\
ldr r4, =0xfffffed4\n\
@@ -1293,7 +1293,7 @@ static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst)
static void CB2_RecordedBattleEnd(void)
{
gSaveBlock2Ptr->frontierChosenLvl = sUnknown_0203C7AD;
gSaveBlock2Ptr->frontier.chosenLvl = sUnknown_0203C7AD;
gBattleOutcome = 0;
gBattleTypeFlags = 0;
gTrainerBattleOpponent_A = 0;
@@ -1353,12 +1353,12 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
gTrainerBattleOpponent_B = src->opponentB;
gPartnerTrainerId = src->partnerId;
gUnknown_0203C7B4 = src->field_4FA;
sUnknown_0203C7AD = gSaveBlock2Ptr->frontierChosenLvl;
sUnknown_0203C7AE = src->field_4FD;
sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.chosenLvl;
sFrontierFacility = src->field_4FD;
sUnknown_0203C7AF = src->field_4FE;
sRecordedBattle_BattleStyle = src->battleStyle;
sRecordedBattle_TextSpeed = src->textSpeed;
sRecordedBattle_AI_Scripts = src->AI_scripts;
sBattleStyle = src->battleStyle;
sTextSpeed = src->textSpeed;
sAI_Scripts = src->AI_scripts;
for (i = 0; i < 8; i++)
{
@@ -1375,7 +1375,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
sUnknown_0203CCDC[i] = src->field_50E[i];
}
gSaveBlock2Ptr->frontierChosenLvl = src->field_4FC;
gSaveBlock2Ptr->frontier.chosenLvl = src->field_4FC;
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
@@ -1415,9 +1415,9 @@ static void CB2_RecordedBattle(void)
RunTasks();
}
u8 sub_8185EA0(void)
u8 GetRecordedBattleFrontierFacility(void)
{
return sUnknown_0203C7AE;
return sFrontierFacility;
}
u8 sub_8185EAC(void)
@@ -1480,12 +1480,12 @@ u8 sub_8185FAC(void)
u8 GetBattleStyleInRecordedBattle(void)
{
return sRecordedBattle_BattleStyle;
return sBattleStyle;
}
u8 GetTextSpeedInRecordedBattle(void)
{
return sRecordedBattle_TextSpeed;
return sTextSpeed;
}
void RecordedBattle_CopyBattlerMoves(void)
@@ -1501,7 +1501,7 @@ void RecordedBattle_CopyBattlerMoves(void)
for (i = 0; i < 4; i++)
{
sRecordedBattle_PlayerMonMoves[gActiveBattler / 2][i] = gBattleMons[gActiveBattler].moves[i];
sPlayerMonMoves[gActiveBattler / 2][i] = gBattleMons[gActiveBattler].moves[i];
}
}
@@ -1522,7 +1522,7 @@ void sub_818603C(u8 arg0)
{
for (j = 0; j < 4; j++)
{
if (gBattleMons[battlerId].moves[j] != sRecordedBattle_PlayerMonMoves[battlerId / 2][j])
if (gBattleMons[battlerId].moves[j] != sPlayerMonMoves[battlerId / 2][j])
break;
}
if (j != 4) // player's mon's move has been changed
@@ -1532,7 +1532,7 @@ void sub_818603C(u8 arg0)
{
for (k = 0; k < 4; k++)
{
if (gBattleMons[battlerId].moves[j] == sRecordedBattle_PlayerMonMoves[battlerId / 2][k])
if (gBattleMons[battlerId].moves[j] == sPlayerMonMoves[battlerId / 2][k])
{
RecordedBattle_SetBattlerAction(battlerId, k);
break;
@@ -1612,7 +1612,7 @@ void sub_818603C(u8 arg0)
u32 GetAiScriptsInRecordedBattle(void)
{
return sRecordedBattle_AI_Scripts;
return sAI_Scripts;
}
void sub_8186444(void)