finish decompiling battle tower

This commit is contained in:
DizzyEggg
2018-10-25 21:27:10 +02:00
parent 549b669f2a
commit 1efdaebe23
6 changed files with 308 additions and 356 deletions

View File

@@ -28,11 +28,11 @@
#include "constants/moves.h"
#include "constants/species.h"
extern u16 gUnknown_03006298[];
extern void sub_81A3ACC(void);
extern void CreateFrontierBrainPokemon(void);
extern void sub_81A6CD0(void);
extern u8 GetFrontierEnemyMonLevel(u8);
extern u8 SetFacilityPtrsGetLevel(void);
extern u16 sub_81A39C4(void);
extern void SetFrontierBrainTrainerGfxId(void);
extern u8 GetFrontierBrainTrainerPicIndex(void);
@@ -41,31 +41,153 @@ extern u8 IsFrontierBrainFemale(void);
extern void CopyFrontierBrainTrainerName(u8 *dst);
extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
extern const u32 gUnknown_085DF9AC[][2];
extern const u32 gUnknown_085DF9CC[][2];
extern void (* const gUnknown_085DF96C[])(void);
extern const u8 gUnknown_085DF9F6[];
extern const u8 gUnknown_085DF9EC[];
extern const u8 *const *const gUnknown_085DD690[];
extern const u16 gBattleFrontierHeldItems[];
extern const u8 sRubyFacilityClassToEmerald[82][2];
extern const u16 gUnknown_085DFA46[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct FacilityMon gVerdanturfBattleTentMons[];
extern const struct FacilityMon gFallarborBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
struct
{
u32 facilityClass;
const u8 *const *strings;
} extern const gUnknown_085DD500[50];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
// This file's functions.
void ValidateBattleTowerRecordChecksums(void);
void SaveCurrentWinStreak(void);
void ValidateApprenticesChecksums(void);
void sub_8165E18(void);
void CopyEReaderTrainerFarewellMessage(void);
void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
u16 sub_8162548(u8, u8);
static void sub_8161F94(void);
static void sub_8162054(void);
static void sub_81620F4(void);
static void ChooseNextBattleTowerTrainer(void);
static void sub_81621C0(void);
static void AwardBattleTowerRibbons(void);
static void SaveBattleTowerProgress(void);
static void sub_8163914(void);
static void nullsub_61(void);
static void nullsub_116(void);
static void sub_81642A0(void);
static void sub_8164828(void);
static void sub_8164B74(void);
static void sub_8164DCC(void);
static void sub_8164DE4(void);
static void sub_8164E04(void);
static void ValidateBattleTowerRecordChecksums(void);
static void SaveCurrentWinStreak(void);
static void ValidateApprenticesChecksums(void);
static void sub_8165E18(void);
static void CopyEReaderTrainerFarewellMessage(void);
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
void sub_81635D4(u16 trainerId, u8 firstMonId);
void sub_816379C(u16 trainerId, u8 firstMonId);
u8 GetFrontierTrainerFixedIvs(u16 trainerId);
void FillPartnerParty(u16 trainerId);
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId);
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer);
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
static void sub_81635D4(u16 trainerId, u8 firstMonId);
static void sub_816379C(u16 trainerId, u8 firstMonId);
static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
static void FillPartnerParty(u16 trainerId);
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
static u8 SetTentPtrsGetLevel(void);
// Const rom data.
static void (* const gUnknown_085DF96C[])(void) =
{
sub_8161F94,
sub_8162054,
sub_81620F4,
ChooseNextBattleTowerTrainer,
sub_81621C0,
AwardBattleTowerRibbons,
SaveBattleTowerProgress,
sub_8163914,
nullsub_61,
nullsub_116,
sub_81642A0,
sub_8164828,
sub_8164B74,
sub_8164DCC,
sub_8164DE4,
sub_8164E04,
};
static const u32 gUnknown_085DF9AC[][2] =
{
{0x00000001, 0x00000002},
{0x00004000, 0x00008000},
{0x00010000, 0x00020000},
{0x00040000, 0x00080000},
};
static const u32 gUnknown_085DF9CC[][2] =
{
{0xfffffffe, 0xfffffffd},
{0xffffbfff, 0xffff7fff},
{0xfffeffff, 0xfffdffff},
{0xfffbffff, 0xfff7ffff},
};
static const u8 gUnknown_085DF9EC[] =
{
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
};
static const u8 gUnknown_085DF9F6[] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DF9FA[][2] =
{
{0x0000, 0x0063},
{0x0050, 0x0077},
{0x0064, 0x008b},
{0x0078, 0x009f},
{0x008c, 0x00b3},
{0x00a0, 0x00c7},
{0x00b4, 0x00db},
{0x00c8, 0x012b},
};
static const u16 gUnknown_085DFA1A[][2] =
{
{0x0064, 0x0077},
{0x0078, 0x008b},
{0x008c, 0x009f},
{0x00a0, 0x00b3},
{0x00b4, 0x00c7},
{0x00c8, 0x00db},
{0x00dc, 0x00ef},
{0x00c8, 0x012b},
{0x00b3, 0x008d},
{0x00c8, 0x00b7},
};
static const u8 gUnknown_085DFA42[4] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DFA46[] =
{
0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
};
static const u16 gUnknown_085DFA52[] =
{
0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
};
// code
void sub_8161F74(void)
@@ -73,7 +195,7 @@ void sub_8161F74(void)
gUnknown_085DF96C[gSpecialVar_0x8004]();
}
void sub_8161F94(void)
static void sub_8161F94(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -91,7 +213,7 @@ void sub_8161F94(void)
gTrainerBattleOpponent_A = 0;
}
void sub_8162054(void)
static void sub_8162054(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -112,7 +234,7 @@ void sub_8162054(void)
}
}
void sub_81620F4(void)
static void sub_81620F4(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -136,7 +258,7 @@ void sub_81620F4(void)
}
}
void sub_81621C0(void)
static void sub_81621C0(void)
{
if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
@@ -149,7 +271,7 @@ void sub_81621C0(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
}
bool8 ChooseSpecialBattleTowerTrainer(void)
static bool8 ChooseSpecialBattleTowerTrainer(void)
{
s32 i, j, validMons;
s32 trainerIds[9];
@@ -217,7 +339,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void)
}
}
void ChooseNextBattleTowerTrainer(void)
static void ChooseNextBattleTowerTrainer(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (lvlMode == FRONTIER_LVL_TENT)
@@ -269,9 +391,6 @@ void ChooseNextBattleTowerTrainer(void)
}
}
extern const u16 gUnknown_085DFA1A[][2];
extern const u16 gUnknown_085DF9FA[][2];
u16 sub_8162548(u8 challengeNum, u8 battleNum)
{
u16 trainerId;
@@ -299,7 +418,7 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum)
}
#ifdef NONMATCHING
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
{
register u16 trainerId, count;
@@ -327,7 +446,7 @@ u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // U
}
#else
NAKED
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
{
asm_unified(" push {r4,lr}\n\
adds r4, r2, 0\n\
@@ -619,7 +738,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
{
SetFacilityPtrsGetLevel(); // Pointless function call
SetFacilityPtrsGetLevel();
if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
{
@@ -698,7 +817,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
return trainerClass;
}
u8 GetFrontierTrainerFacilityClass(u16 trainerId)
static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
{
u8 facilityClass;
SetFacilityPtrsGetLevel();
@@ -790,7 +909,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
dst[i] = EOS;
}
bool8 IsFrontierTrainerFemale(u16 trainerId)
static bool8 IsFrontierTrainerFemale(u16 trainerId)
{
u32 i;
u8 facilityClass;
@@ -842,7 +961,7 @@ void FillFrontierTrainersParties(u8 monsCount)
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
}
void FillTentTrainerParty(u8 monsCount)
static void FillTentTrainerParty(u8 monsCount)
{
ZeroEnemyPartyMons();
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
@@ -970,7 +1089,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
}
// Probably an early draft before the 'CreateApprenticeMon' was written.
void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
{
s32 i, j;
u8 friendship = 0xFF;
@@ -1025,7 +1144,7 @@ u16 RandomizeFacilityTrainerMonId(u16 trainerId)
return monPoolId;
}
void sub_8163590(void)
static void sub_8163590(void)
{
ZeroEnemyPartyMons();
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
@@ -1034,9 +1153,7 @@ void sub_8163590(void)
sub_816379C(gTrainerBattleOpponent_A, 0);
}
extern u16 gUnknown_03006298[];
void sub_81635D4(u16 trainerId, u8 firstMonId)
static void sub_81635D4(u16 trainerId, u8 firstMonId)
{
u8 i, j;
u8 friendship;
@@ -1093,7 +1210,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId)
}
}
void sub_816379C(u16 trainerId, u8 firstMonId)
static void sub_816379C(u16 trainerId, u8 firstMonId)
{
u8 i, j;
u8 friendship;
@@ -1142,7 +1259,7 @@ void FrontierSpeechToString(const u16 *words)
}
}
void sub_8163914(void)
static void sub_8163914(void)
{
u16 trainerId;
SetFacilityPtrsGetLevel();
@@ -1213,9 +1330,6 @@ static void Task_StartBattleAfterTransition(u8 taskId)
}
}
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
void DoSpecialTrainerBattle(void)
{
s32 i;
@@ -1346,7 +1460,7 @@ void DoSpecialTrainerBattle(void)
}
}
void SaveCurrentWinStreak(void)
static void SaveCurrentWinStreak(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1356,7 +1470,7 @@ void SaveCurrentWinStreak(void)
gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak;
}
void sub_8163EE4(void)
static void sub_8163EE4(void)
{
s32 i;
u8 lvlMode, battleMode, class;
@@ -1403,7 +1517,7 @@ void sub_8163EE4(void)
SaveCurrentWinStreak();
}
void SaveBattleTowerProgress(void)
static void SaveBattleTowerProgress(void)
{
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1418,17 +1532,17 @@ void SaveBattleTowerProgress(void)
sub_81A4C30();
}
void nullsub_61(void)
static void nullsub_61(void)
{
}
void nullsub_116(void)
static void nullsub_116(void)
{
}
void sub_81640E0(u16 trainerId)
static void sub_81640E0(u16 trainerId)
{
s32 i, count;
u32 validSpecies[3];
@@ -1453,7 +1567,7 @@ void sub_81640E0(u16 trainerId)
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
}
void sub_8164188(u16 trainerId)
static void sub_8164188(u16 trainerId)
{
s32 i, count;
u32 validSpecies[3];
@@ -1481,7 +1595,7 @@ void sub_8164188(u16 trainerId)
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
}
void sub_81642A0(void)
static void sub_81642A0(void)
{
s32 i, j, k;
u32 spArray[5];
@@ -1627,7 +1741,7 @@ void sub_81642A0(void)
}
}
void sub_81646BC(u16 trainerId, u16 monPoolId)
static void sub_81646BC(u16 trainerId, u16 monPoolId)
{
u16 move = 0;
u16 species = 0;
@@ -1662,16 +1776,7 @@ void sub_81646BC(u16 trainerId, u16 monPoolId)
StringCopy(gStringVar2, gSpeciesNames[species]);
}
struct
{
u32 facilityClass;
const u8 *const *strings;
} extern const gUnknown_085DD500[50];
extern const u8 *const *const gUnknown_085DD690[];
extern const u8 gUnknown_085DFA42[4];
void sub_8164828(void)
static void sub_8164828(void)
{
s32 i, j, arrId;
s32 monPoolId;
@@ -1777,7 +1882,7 @@ void sub_8164828(void)
}
}
void sub_8164B74(void)
static void sub_8164B74(void)
{
s32 challengeNum;
s32 i, j;
@@ -1866,18 +1971,18 @@ void sub_8164B74(void)
}
}
void sub_8164DCC(void)
static void sub_8164DCC(void)
{
if (gWirelessCommType != 0)
sub_800AC34();
}
void sub_8164DE4(void)
static void sub_8164DE4(void)
{
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF);
}
void sub_8164E04(void)
static void sub_8164E04(void)
{
s32 i;
u8 text[32];
@@ -1896,7 +2001,7 @@ void sub_8164E04(void)
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
}
void ValidateBattleTowerRecordChecksums(void)
static void ValidateBattleTowerRecordChecksums(void)
{
s32 i, j;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
@@ -1940,7 +2045,7 @@ void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
record->checksum += ((u32 *)record)[i];
}
void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
{
u32 i;
@@ -1958,7 +2063,7 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
return winStreak;
}
u8 GetMonCountForBattleMode(u8 battleMode)
static u8 GetMonCountForBattleMode(u8 battleMode)
{
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
@@ -1975,7 +2080,7 @@ struct RibbonCounter
u8 count;
};
void AwardBattleTowerRibbons(void)
static void AwardBattleTowerRibbons(void)
{
s32 i;
u32 partyIndex;
@@ -2029,7 +2134,7 @@ void AwardBattleTowerRibbons(void)
// This is a leftover debugging function that is used to populate the E-Reader
// trainer with the player's current data.
void FillEReaderTrainerWithPlayerData(void)
static void FillEReaderTrainerWithPlayerData(void)
{
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
s32 i, j;
@@ -2075,14 +2180,14 @@ u8 GetEreaderTrainerClassId(void)
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
}
void GetEreaderTrainerName(u8 *trainerName)
void GetEreaderTrainerName(u8 *dst)
{
s32 i;
for (i = 0; i < 5; i++)
trainerName[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
trainerName[i] = EOS;
dst[i] = EOS;
}
// Checks if the saved E-Reader trainer is valid.
@@ -2116,7 +2221,7 @@ void ValidateEReaderTrainer(void)
}
}
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
{
s32 i;
@@ -2138,7 +2243,7 @@ void CopyEReaderTrainerGreeting(void)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
}
void CopyEReaderTrainerFarewellMessage(void)
static void CopyEReaderTrainerFarewellMessage(void)
{
if (gBattleOutcome == B_OUTCOME_DREW)
gStringVar4[0] = EOS;
@@ -2173,7 +2278,7 @@ extern const struct StevenMon sStevenMons[3];
#define STEVEN_OTID 61226
void FillPartnerParty(u16 trainerId)
static void FillPartnerParty(u16 trainerId)
{
s32 i, j;
u32 ivs, level;
@@ -2282,10 +2387,6 @@ void FillPartnerParty(u16 trainerId)
}
}
extern const u8 sRubyFacilityClassToEmerald[82][2];
extern const u16 gUnknown_085DFA46[];
extern const u16 gUnknown_085DFA52[];
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
{
s32 i, validMons = 0;
@@ -2386,7 +2487,7 @@ void CalcApprenticeChecksum(struct Apprentice *apprentice)
apprentice->checksum += ((u32 *)apprentice)[i];
}
void ClearApprentice(struct Apprentice *apprentice)
static void ClearApprentice(struct Apprentice *apprentice)
{
s32 i;
@@ -2395,7 +2496,7 @@ void ClearApprentice(struct Apprentice *apprentice)
ResetApprenticeStruct(apprentice);
}
void ValidateApprenticesChecksums(void)
static void ValidateApprenticesChecksums(void)
{
s32 i, j;
@@ -2436,19 +2537,6 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
}
}
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct FacilityMon gVerdanturfBattleTentMons[];
extern const struct FacilityMon gFallarborBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
u8 SetTentPtrsGetLevel(void);
s32 GetHighestLevelInPlayerParty(void);
u8 SetFacilityPtrsGetLevel(void)
{
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
@@ -2502,7 +2590,7 @@ s32 GetHighestLevelInPlayerParty(void)
return highestLevel;
}
u8 GetFrontierTrainerFixedIvs(u16 trainerId)
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
{
u8 fixedIV = 0;
@@ -2526,7 +2614,7 @@ u8 GetFrontierTrainerFixedIvs(u16 trainerId)
return fixedIV;
}
u16 sub_8165D40(void)
static u16 sub_8165D40(void)
{
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
@@ -2542,7 +2630,7 @@ u16 sub_8165D40(void)
return 0;
}
u8 SetTentPtrsGetLevel(void)
static u8 SetTentPtrsGetLevel(void)
{
u8 level = 30;
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
@@ -2575,7 +2663,7 @@ u8 SetTentPtrsGetLevel(void)
return level;
}
void sub_8165E18(void)
static void sub_8165E18(void)
{
s32 i;
u16 trainerId;
@@ -2596,7 +2684,7 @@ void sub_8165E18(void)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
}
void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
{
s32 i, j;
u16 chosenMonIndices[4];
@@ -2683,3 +2771,83 @@ void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
i++;
}
}
u8 sub_81660B8(u8 facilityClass)
{
u8 trainerObjectGfxId;
u8 i;
// Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
{
if (gTowerMaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
{
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
{
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
else
{
return EVENT_OBJ_GFX_BOY_1;
}
}
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
{
s32 i;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
u32 checksum = 0;
u32 hasData = 0;
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
{
checksum += record[i];
hasData |= record[i];
}
if (checksum == 0 && hasData == 0)
{
return FALSE;
}
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
{
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
return FALSE;
}
else
{
return TRUE;
}
}
void sub_8166188(void)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
s32 i;
u8 enemyLevel = SetFacilityPtrsGetLevel();
for (i = 0; i < PARTY_SIZE; i++)
{
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
if (species)
{
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
CalculateMonStats(&gEnemyParty[i]);
}
}
}
}