battle link partner controller is done

This commit is contained in:
DizzyEggg
2017-10-23 16:38:11 +02:00
parent 356eb34e32
commit 1f3a867a0b
11 changed files with 1632 additions and 5702 deletions

View File

@@ -5463,7 +5463,7 @@ static void atk4F_jump_if_cannot_switch(void)
party = gPlayerParty;
val = 0;
if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE)
if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE)
val = 3;
}
else
@@ -5485,7 +5485,7 @@ static void atk4F_jump_if_cannot_switch(void)
val = 0;
if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE)
if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE)
val = 3;
}
@@ -7933,7 +7933,7 @@ static void atk8F_forcerandomswitch(void)
else if ((gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
|| (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_x2000000))
{
if (sub_806D82C(sub_806D864(gBankTarget)) == 1)
if (sub_806D82C(GetBankMultiplayerId(gBankTarget)) == 1)
{
firstMonId = 3;
lastMonId = 6;