through sub_801A02C

This commit is contained in:
PikalaxALT
2019-04-01 12:05:58 -04:00
parent 1e8e5af033
commit 1fe5208560
10 changed files with 494 additions and 1002 deletions
@@ -242,4 +242,6 @@
#define MOVEMENT_ACTION_FLY_UP 0x9C
#define MOVEMENT_ACTION_FLY_DOWN 0x9D
#define MOVEMENT_ACTION_STEP_END 0xFE
#endif // GUARD_CONSTANTS_EVENTOBJMV_H
+4
View File
@@ -413,5 +413,9 @@ u8 MovementType_RunInPlace_Step0(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step0(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step1(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step2(struct EventObject *, struct Sprite *);
void sub_8097C44(u8 var, bool32 var2);
bool32 sub_8097C8C(u8 var);
void sub_8097BB4(u8 var1, u8 graphicsId);
void sub_8097CC4(u8 var1, u8 var2);
#endif //GUARD_FIELD_EVENT_OBJ_H
+1 -11
View File
@@ -1,17 +1,6 @@
#ifndef GUARD_FIELD_PLAYER_AVATAR_H
#define GUARD_FIELD_PLAYER_AVATAR_H
enum {
PLAYER_AVATAR_STATE_NORMAL,
PLAYER_AVATAR_STATE_MACH_BIKE,
PLAYER_AVATAR_STATE_ACRO_BIKE,
PLAYER_AVATAR_STATE_SURFING,
PLAYER_AVATAR_STATE_UNDERWATER,
PLAYER_AVATAR_STATE_FIELD_MOVE,
PLAYER_AVATAR_STATE_FISHING,
PLAYER_AVATAR_STATE_WATERING,
};
void player_step(u8 a, u16 b, u16 c);
void ClearPlayerAvatarInfo(void);
void SetPlayerAvatarExtraStateTransition(u8, u8);
@@ -73,5 +62,6 @@ void sub_808D1C8(void);
bool32 sub_808D1B4(void);
bool32 sub_808D1E8(void);
void sub_808C0A8(u8 a);
u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
+1
View File
@@ -50,5 +50,6 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *);
// field_region_map.c
void FieldInitRegionMap(MainCallback callback);
void sub_8088B94(int x, int y, int a2);
#endif //GUARD_FIELDMAP_H
+19 -8
View File
@@ -232,14 +232,25 @@ struct EventObjectGraphicsInfo
/*0x20*/ const union AffineAnimCmd *const *affineAnims;
};
#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
#define PLAYER_AVATAR_FLAG_5 (1 << 5)
#define PLAYER_AVATAR_FLAG_6 (1 << 6)
#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
enum {
PLAYER_AVATAR_STATE_NORMAL,
PLAYER_AVATAR_STATE_MACH_BIKE,
PLAYER_AVATAR_STATE_ACRO_BIKE,
PLAYER_AVATAR_STATE_SURFING,
PLAYER_AVATAR_STATE_UNDERWATER,
PLAYER_AVATAR_STATE_FIELD_MOVE,
PLAYER_AVATAR_STATE_FISHING,
PLAYER_AVATAR_STATE_WATERING,
};
#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << PLAYER_AVATAR_STATE_NORMAL)
#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << PLAYER_AVATAR_STATE_MACH_BIKE)
#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << PLAYER_AVATAR_STATE_ACRO_BIKE)
#define PLAYER_AVATAR_FLAG_SURFING (1 << PLAYER_AVATAR_STATE_SURFING)
#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << PLAYER_AVATAR_STATE_UNDERWATER)
#define PLAYER_AVATAR_FLAG_5 (1 << PLAYER_AVATAR_STATE_FIELD_MOVE)
#define PLAYER_AVATAR_FLAG_6 (1 << PLAYER_AVATAR_STATE_FISHING)
#define PLAYER_AVATAR_FLAG_DASH (1 << PLAYER_AVATAR_STATE_WATERING)
enum
{
+1 -1
View File
@@ -90,7 +90,7 @@ struct UnkStruct_8019BA8
{
u8 field_0;
u8 field_1;
u8 field_2;
s8 field_2;
u8 field_3;
};