through sub_801A02C
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@@ -413,5 +413,9 @@ u8 MovementType_RunInPlace_Step0(struct EventObject *, struct Sprite *);
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u8 MovementType_Invisible_Step0(struct EventObject *, struct Sprite *);
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u8 MovementType_Invisible_Step1(struct EventObject *, struct Sprite *);
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u8 MovementType_Invisible_Step2(struct EventObject *, struct Sprite *);
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void sub_8097C44(u8 var, bool32 var2);
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bool32 sub_8097C8C(u8 var);
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void sub_8097BB4(u8 var1, u8 graphicsId);
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void sub_8097CC4(u8 var1, u8 var2);
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#endif //GUARD_FIELD_EVENT_OBJ_H
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