Cleanup OamData entries
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1aa95a1821
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201c0953ae
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-96
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+11
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@@ -1513,18 +1513,15 @@ void LoadAshSpriteSheet(void)
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const struct OamData gOamData_839ABB8 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 1,
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.mosaic = 0,
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.bpp = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_BLEND,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x64),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x64),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 15,
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.affineParam = 0,
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};
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const union AnimCmd gSpriteAnim_839ABC0[] =
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@@ -1750,18 +1747,15 @@ void CreateFog2Sprites(void)
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const struct OamData gOamData_839ABF0 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 1,
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.mosaic = 0,
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.bpp = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_BLEND,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x64),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x64),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0,
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};
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const union AnimCmd gSpriteAnim_839ABF8[] =
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@@ -1949,18 +1943,15 @@ void sub_80800E4(void)
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const struct OamData gOamData_839AC1C =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 1,
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.mosaic = 0,
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.bpp = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_BLEND,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x64),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x64),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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const union AnimCmd gSpriteAnim_839AC24[] =
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@@ -2470,3 +2461,5 @@ static void UpdateRainCounter(u8 newWeather, u8 oldWeather)
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&& (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED))
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IncrementGameStat(GAME_STAT_GOT_RAINED_ON);
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}
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