Rename battlerId to battler for consistency (#2126)

This commit is contained in:
Alex
2025-05-09 13:43:23 +02:00
committed by GitHub
parent 384b8f127e
commit 2044bea883
47 changed files with 1391 additions and 1390 deletions
+2 -2
View File
@@ -69,12 +69,12 @@ void SwitchInClearSetData(void);
void FaintClearSetData(void);
void BattleTurnPassed(void);
u8 IsRunningFromBattleImpossible(void);
void SwitchPartyOrder(u8 battlerId);
void SwitchPartyOrder(u8 battler);
void SwapTurnOrder(u8 id1, u8 id2);
u8 GetWhoStrikesFirst(u8 battlerId1, u8 battlerId2, bool8 ignoreChosenMoves);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
bool8 TryRunFromBattle(u8 battlerId);
bool8 TryRunFromBattle(u8 battler);
void SpecialStatusesClear(void);
extern struct MultiPartnerMenuPokemon gMultiPartnerParty[MULTI_PARTY_SIZE];