Rename battlerId to battler for consistency (#2126)
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@@ -4,7 +4,7 @@
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extern u8 gRecordsWindowId;
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void ClearPlayerLinkBattleRecords(void);
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void UpdatePlayerLinkBattleRecords(s32 battlerId);
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void UpdatePlayerLinkBattleRecords(s32 battler);
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void ShowLinkBattleRecords(void);
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void RemoveRecordsWindow(void);
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void ShowTrainerHillRecords(void);
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