Rename battlerId to battler for consistency (#2126)

This commit is contained in:
Alex
2025-05-09 13:43:23 +02:00
committed by GitHub
parent 384b8f127e
commit 2044bea883
47 changed files with 1391 additions and 1390 deletions
+7 -7
View File
@@ -2283,8 +2283,8 @@ static const u8 *TryGetStatusString(u8 *src)
return NULL;
}
#define HANDLE_NICKNAME_STRING_CASE(battlerId, monIndex) \
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) \
#define HANDLE_NICKNAME_STRING_CASE(battler, monIndex) \
if (GetBattlerSide(battler) != B_SIDE_PLAYER) \
{ \
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
toCpy = sText_FoePkmnPrefix; \
@@ -2422,7 +2422,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
StringGet_Nickname(text);
toCpy = text;
break;
case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only battlerId 0/1
case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only battler 0/1
HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker,
gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker))])
break;
@@ -2441,13 +2441,13 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix
HANDLE_NICKNAME_STRING_CASE(gBattlerTarget, gBattlerPartyIndexes[gBattlerTarget])
break;
case B_TXT_EFF_NAME_WITH_PREFIX: // effect battlerId name with prefix
case B_TXT_EFF_NAME_WITH_PREFIX: // effect battler name with prefix
HANDLE_NICKNAME_STRING_CASE(gEffectBattler, gBattlerPartyIndexes[gEffectBattler])
break;
case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active battlerId name with prefix
case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active battler name with prefix
HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlerPartyIndexes[gActiveBattler])
break;
case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active battlerId name with prefix
case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active battler name with prefix
HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, gBattlerPartyIndexes[gBattleScripting.battler])
break;
case B_TXT_CURRENT_MOVE: // current move name
@@ -2519,7 +2519,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability
toCpy = gAbilityNames[sBattlerAbilities[gBattleScripting.battler]];
break;
case B_TXT_EFF_ABILITY: // effect battlerId ability
case B_TXT_EFF_ABILITY: // effect battler ability
toCpy = gAbilityNames[sBattlerAbilities[gEffectBattler]];
break;
case B_TXT_TRAINER1_CLASS: // trainer class name