Rename battlerId to battler for consistency (#2126)
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@@ -18,9 +18,9 @@
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// this file's functions
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static void CB2_ReshowBattleScreenAfterMenu(void);
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static bool8 LoadBattlerSpriteGfx(u8 battlerId);
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static void CreateBattlerSprite(u8 battlerId);
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static void CreateHealthboxSprite(u8 battlerId);
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static bool8 LoadBattlerSpriteGfx(u8 battler);
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static void CreateBattlerSprite(u8 battler);
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static void CreateHealthboxSprite(u8 battler);
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static void ClearBattleBgCntBaseBlocks(void);
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void ReshowBattleScreenDummy(void)
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