Document move anims S-Z

This commit is contained in:
GriffinR
2020-02-19 20:22:53 -05:00
committed by huderlem
parent 0d651c7c9e
commit 208057d7ae
19 changed files with 370 additions and 362 deletions

View File

@@ -845,10 +845,10 @@ Move_TWINEEDLE:
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3
createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
delay 1
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3
createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1033,21 +1033,21 @@ Move_SONIC_BOOM:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
call SonicBoom1
call SonicBoom1
call SonicBoom1
call SonicBoomProjectile
call SonicBoomProjectile
call SonicBoomProjectile
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
call SonicBoom2
call SonicBoomHit
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
SonicBoom1:
SonicBoomProjectile:
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
SonicBoom2:
SonicBoomHit:
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2
delay 4
return
@@ -1058,7 +1058,7 @@ Move_THUNDER_SHOCK:
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -44, 0
createvisualtask AnimTask_ElectricBolt, 5, 0, -44, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK
@@ -1080,13 +1080,13 @@ Move_THUNDERBOLT:
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 24, -52, 0
createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, -24, -52, 0
createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, 0, -60, 1
createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK
@@ -1094,15 +1094,15 @@ Move_THUNDERBOLT:
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
createsprite gThunderboltOrbSpriteTemplate, ANIM_TARGET, 3, 44, 0, 0, 3
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, SOUND_PAN_TARGET
delay 0
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 2, 2, RGB_BLACK
@@ -1129,15 +1129,15 @@ Move_THUNDER_WAVE:
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -48, 0
createvisualtask AnimTask_ElectricBolt, 5, 0, -48, 0
playsewithpan SE_W086, SOUND_PAN_TARGET
delay 20
loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16
createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 4
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0
createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 0
delay 4
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16
createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 16
waitforvisualfinish
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -1183,7 +1183,7 @@ Move_STOMP:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15
createsprite gStompFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -32, 15
delay 19
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
@@ -1312,9 +1312,9 @@ Move_SPIKE_CANNON:
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2
createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
@@ -1330,7 +1330,7 @@ Move_SWORDS_DANCE:
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 22
createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
@@ -1949,32 +1949,32 @@ Move_SPARK:
delay 0
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0
delay 0
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1
delay 0
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 10
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1
delay 0
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1
delay 0
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 20
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
delay 4
waitforvisualfinish
createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
@@ -2032,12 +2032,12 @@ GrowthEffect:
Move_WHIRLWIND:
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 60, 0
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 60, 1
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, ANIM_TARGET, 60, 2
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, ANIM_TARGET, 60, 3
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, ANIM_TARGET, 60, 4
createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, ANIM_TARGET, 60, 0
delay 5
loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
@@ -2329,7 +2329,7 @@ Move_CONVERSION:
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_CONVERSION, 1, 1, RGB(31, 31, 13), 12, 0, 0
delay 6
createvisualtask AnimTask_ConversionAlphaBlend, 5
waitforvisualfinish
@@ -2769,7 +2769,7 @@ Move_RAGE:
Move_TELEPORT:
call SetPsychicBackground
createvisualtask sub_810F83C, 2
createvisualtask AnimTask_Teleport, 2
playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 15
call UnsetPsychicBackground
@@ -3115,7 +3115,7 @@ Move_SPITE:
waitbgfadein
monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 6, 0, 8, RGB_WHITE
createvisualtask sub_8111E50, 2
createvisualtask AnimTask_SpiteTargetShadow, 2
loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
@@ -3657,23 +3657,23 @@ Move_SUPERPOWER:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER
playsewithpan SE_W025, SOUND_PAN_ATTACKER
delay 20
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W089, 0
delay 40
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120
delay 8
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 20, 248, 4, 112
delay 8
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 130, 160, 2, 104
delay 8
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 160, 192, 0, 96
delay 8
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88
delay 74
createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0
createsprite gSuperpowerFireballSpriteTemplate, ANIM_TARGET, 3, ANIM_ATTACKER
playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 16
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
@@ -3893,7 +3893,7 @@ Move_TAIL_GLOW:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0
createsprite gTailGlowOrbSpriteTemplate, ANIM_ATTACKER, 66, ANIM_ATTACKER
delay 18
loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
@@ -4287,13 +4287,13 @@ Move_WATER_SPOUT:
loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_81080E4, 5
createvisualtask AnimTask_WaterSpoutLaunch, 5
playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 44
playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 16
createvisualtask sub_81085C8, 5
createvisualtask AnimTask_WaterSpoutRain, 5
playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -4416,25 +4416,25 @@ Move_VOLT_TACKLE:
setalpha 12, 8
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_085959A4, ANIM_ATTACKER, 1
createsprite gVoltTackleOrbSlideSpriteTemplate, ANIM_ATTACKER, 1
playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 8
createvisualtask sub_810AFCC, 5, 0
createvisualtask AnimTask_VoltTackleBolt, 5, 0
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 1
createvisualtask AnimTask_VoltTackleBolt, 5, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 2
createvisualtask AnimTask_VoltTackleBolt, 5, 2
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 3
createvisualtask AnimTask_VoltTackleBolt, 5, 3
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 4
createvisualtask AnimTask_VoltTackleBolt, 5, 4
playsewithpan SE_W085, SOUND_PAN_ATTACKER
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
@@ -4443,7 +4443,7 @@ Move_VOLT_TACKLE:
delay 2
createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, -16
delay 8
createvisualtask sub_810AE5C, 5
createvisualtask AnimTask_VoltTackleAttackerReappear, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
@@ -4457,7 +4457,7 @@ Move_VOLT_TACKLE:
Move_WATER_SPORT:
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
createvisualtask sub_81088E4, 5
createvisualtask AnimTask_WaterSport, 5
delay 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
@@ -4473,7 +4473,7 @@ Move_CALM_MIND:
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_SetAllBattlersButAttackerInvisiblity, 5, TRUE
createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, TRUE
waitforvisualfinish
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
@@ -4484,7 +4484,7 @@ Move_CALM_MIND:
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_SetAllBattlersButAttackerInvisiblity, 5, FALSE
createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, FALSE
waitforvisualfinish
createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK
waitforvisualfinish
@@ -5000,14 +5000,14 @@ Move_SNORE:
loadspritegfx ANIM_TAG_SNORE_Z
monbg ANIM_ATK_PARTNER
setalpha 8, 8
call Snore1
call SnoreEffect
delay 30
call Snore1
call SnoreEffect
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Snore1:
SnoreEffect:
playsewithpan SE_W173, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
@@ -5126,13 +5126,13 @@ Move_SMOG:
monbgprio_29
setalpha 12, 8
loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
call Smog1
call Smog1
call Smog1
call Smog1
call Smog1
call Smog1
call Smog1
call SmogCloud
call SmogCloud
call SmogCloud
call SmogCloud
call SmogCloud
call SmogCloud
call SmogCloud
delay 120
loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
@@ -5142,8 +5142,8 @@ Move_SMOG:
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Smog1:
createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
SmogCloud:
createsprite gSmogCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
delay 7
return
@@ -5439,12 +5439,12 @@ SolarBeamSetUp:
setalpha 12, 8
createvisualtask AnimTask_BlendColorCycle, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
call SolarBeamSetUp1
call SolarBeamAbsorbEffect
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
goto SolarBeamEnd
SolarBeamSetUp1:
SolarBeamAbsorbEffect:
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16
@@ -5920,24 +5920,24 @@ Move_SYNTHESIS:
Move_TOXIC:
loadspritegfx ANIM_TAG_TOXIC_BUBBLE
loadspritegfx ANIM_TAG_POISON_BUBBLE
call Toxic1
call Toxic1
call ToxicBubbles
call ToxicBubbles
waitforvisualfinish
delay 15
call PoisonBubblesEffect
waitforvisualfinish
end
Toxic1:
createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1
ToxicBubbles:
createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1
createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1
createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1
createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
return
@@ -5945,7 +5945,7 @@ Toxic1:
Move_SLUDGE:
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
@@ -5955,34 +5955,34 @@ Move_SLUDGE:
Move_SLUDGE_BOMB:
loadspritegfx ANIM_TAG_POISON_BUBBLE
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
call SludgeBombProjectile
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 27, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20
createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0
waitsound
@@ -5990,9 +5990,9 @@ Move_SLUDGE_BOMB:
call PoisonBubblesEffect
waitforvisualfinish
end
SludgeBomb1:
SludgeBombProjectile:
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
delay 3
return
@@ -6240,18 +6240,18 @@ Move_WATER_GUN:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6698,15 +6698,15 @@ Move_SUBMISSION:
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 90
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
call Submission1
call Submission1
call Submission1
call SubmissionHit
call SubmissionHit
call SubmissionHit
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Submission1:
SubmissionHit:
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, ANIM_TARGET, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, ANIM_TARGET, 1
@@ -6722,10 +6722,10 @@ Move_SUNNY_DAY:
createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
call SunnyDay1
call SunnyDay1
call SunnyDay1
call SunnyDay1
call SunnyDayLightRay
call SunnyDayLightRay
call SunnyDayLightRay
call SunnyDayLightRay
waitforvisualfinish
createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 6, 0, RGB_WHITE
waitforvisualfinish
@@ -6733,8 +6733,8 @@ Move_SUNNY_DAY:
blendoff
end
SunnyDay1:
createsprite gUnknown_085954A0, ANIM_ATTACKER, 40
SunnyDayLightRay:
createsprite gSunnyDayLightRaySpriteTemplate, ANIM_ATTACKER, 40
delay 6
return
@@ -6765,16 +6765,16 @@ Move_SPORE:
setalpha 12, 8
createvisualtask AnimTask_SporeDoubleBattle, 2
loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
call Spore1
call Spore1
call Spore1
call CreateSpore
call CreateSpore
call CreateSpore
waitforvisualfinish
delay 1
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Spore1:
CreateSpore:
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1
@@ -7110,11 +7110,11 @@ Move_BIND:
BindWrap:
playsewithpan SE_W020, SOUND_PAN_TARGET
call BindWrap1
call BindWrap1
call BindWrapSqueezeTarget
call BindWrapSqueezeTarget
waitforvisualfinish
end
BindWrap1:
BindWrapSqueezeTarget:
createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0
delay 16
return
@@ -7196,15 +7196,15 @@ Move_ZAP_CANNON:
loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
playsewithpan SE_W086, SOUND_PAN_ATTACKER
createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
createsprite gZapCannonBallSpriteTemplate, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
delay 15
@@ -7430,31 +7430,31 @@ Move_STRING_SHOT:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShot1
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
call StringShotThread
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10
createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 10
delay 4
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2
createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, -2
delay 4
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22
createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 1
@@ -7462,7 +7462,7 @@ Move_STRING_SHOT:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
StringShot1:
StringShotThread:
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1
delay 1
return
@@ -7476,20 +7476,20 @@ Move_SPIDER_WEB:
waitforvisualfinish
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
call SpiderWebThread
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2
@@ -7499,7 +7499,7 @@ Move_SPIDER_WEB:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
SpiderWeb1:
SpiderWebThread:
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0
delay 1
return
@@ -8073,25 +8073,25 @@ Move_WILL_O_WISP:
playsewithpan SE_W052, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0
createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
delay 3
createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1
createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1
delay 3
createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2
createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 2
delay 3
createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3
createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 3
delay 40
createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 42
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 84
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 126
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 168
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -8124,7 +8124,7 @@ Move_TRICK:
delay 16
playsewithpan SE_W166, 0
createvisualtask AnimTask_StretchTargetUp, 3
createvisualtask sub_81060B0, 3
createvisualtask AnimTask_StretchAttackerUp, 3
delay 30
playsewithpan SE_W104, 0
delay 24
@@ -8165,12 +8165,12 @@ Move_STOCKPILE:
playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask AnimTask_BlendColorCycle, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask AnimTask_StockpileDeformMon, 5
call Stockpile1
call Stockpile1
call StockpileAbsorb
call StockpileAbsorb
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
end
Stockpile1:
StockpileAbsorb:
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13
@@ -8362,7 +8362,7 @@ Move_HYPER_BEAM:
delay 30
createsoundtask sub_8158C58, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0
call HyperBeamOrbs
call HyperBeamOrbs
call HyperBeamOrbs
@@ -9497,11 +9497,11 @@ Move_WATER_PULSE:
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 10
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W202, SOUND_PAN_ATTACKER
@@ -9658,16 +9658,16 @@ Move_TWISTER:
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
delay 3
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26
createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 100, 50, 4, 50, 26
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
delay 3
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25
createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 120, 30, 6, 45, 25
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
delay 3
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0
createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 105, 20, 8, 40, 0
delay 3
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
@@ -9829,7 +9829,7 @@ Move_WEATHER_BALL:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
delay 8
playsewithpan SE_W207, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2
createsprite gWeatherBallUpSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
delay 15
playsewithpan SE_W197, 0
@@ -9844,7 +9844,7 @@ Move_WEATHER_BALL:
jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
WeatherBallNormal:
loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
createsprite gWeatherBallNormalDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 2
@@ -9853,13 +9853,13 @@ WeatherBallNormal:
end
WeatherBallFire:
loadspritegfx ANIM_TAG_SMALL_EMBER
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W172B, SOUND_PAN_TARGET
@@ -9868,13 +9868,13 @@ WeatherBallFire:
end
WeatherBallWater:
loadspritegfx ANIM_TAG_SMALL_BUBBLES
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 13
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
@@ -9883,13 +9883,13 @@ WeatherBallWater:
end
WeatherBallSandstorm:
loadspritegfx ANIM_TAG_ROCKS
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 14
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W070, SOUND_PAN_TARGET
@@ -9903,13 +9903,13 @@ WeatherBallSandstorm:
WeatherBallIce:
loadspritegfx ANIM_TAG_HAIL
loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1