Document move anims S-Z

This commit is contained in:
GriffinR
2020-02-19 20:22:53 -05:00
committed by huderlem
parent 0d651c7c9e
commit 208057d7ae
19 changed files with 370 additions and 362 deletions
+3 -3
View File
@@ -3122,7 +3122,7 @@ void AnimTask_StretchTargetUp(u8 taskId)
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
if (++gTasks[taskId].data[0] == 1)
{
PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(1), gUnknown_08593988);
PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_TARGET), gUnknown_08593988);
gSprites[spriteId].pos2.x = 4;
}
else
@@ -3137,12 +3137,12 @@ void AnimTask_StretchTargetUp(u8 taskId)
}
}
void sub_81060B0(u8 taskId)
void AnimTask_StretchAttackerUp(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
if (++gTasks[taskId].data[0] == 1)
{
PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(0), gUnknown_08593988);
PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_08593988);
gSprites[spriteId].pos2.x = 4;
}
else