Document move anims S-Z

This commit is contained in:
GriffinR
2020-02-19 20:22:53 -05:00
committed by huderlem
parent 0d651c7c9e
commit 208057d7ae
19 changed files with 370 additions and 362 deletions
+15 -15
View File
@@ -3,11 +3,11 @@
#include "trig.h"
#include "constants/rgb.h"
void sub_810DBAC(struct Sprite *);
void AnimAcidPoisonBubble(struct Sprite *);
void sub_810DCD0(struct Sprite *);
void AnimAcidPoisonDroplet(struct Sprite *);
void AnimBubbleEffect(struct Sprite *);
static void AnimSludgeProjectile(struct Sprite *);
static void AnimAcidPoisonBubble(struct Sprite *);
static void AnimSludgeBombHitParticle(struct Sprite *);
static void AnimAcidPoisonDroplet(struct Sprite *);
static void AnimBubbleEffect(struct Sprite *);
static void sub_810DC10(struct Sprite *);
static void sub_810DCB4(struct Sprite *);
static void sub_810DD24(struct Sprite *);
@@ -29,7 +29,7 @@ const union AnimCmd *const gUnknown_08596130[] =
gUnknown_0859611C,
};
const struct SpriteTemplate gUnknown_08596134 =
const struct SpriteTemplate gToxicBubbleSpriteTemplate =
{
.tileTag = ANIM_TAG_TOXIC_BUBBLE,
.paletteTag = ANIM_TAG_TOXIC_BUBBLE,
@@ -97,7 +97,7 @@ const union AffineAnimCmd *const gUnknown_085961A4[] =
gUnknown_08596190,
};
const struct SpriteTemplate gUnknown_085961A8 =
const struct SpriteTemplate gSludgeProjectileSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
@@ -105,7 +105,7 @@ const struct SpriteTemplate gUnknown_085961A8 =
.anims = gUnknown_08596164,
.images = NULL,
.affineAnims = gUnknown_085961A0,
.callback = sub_810DBAC,
.callback = AnimSludgeProjectile,
};
const struct SpriteTemplate gAcidPoisonBubbleSpriteTemplate =
@@ -119,7 +119,7 @@ const struct SpriteTemplate gAcidPoisonBubbleSpriteTemplate =
.callback = AnimAcidPoisonBubble,
};
const struct SpriteTemplate gUnknown_085961D8 =
const struct SpriteTemplate gSludgeBombHitParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
@@ -127,7 +127,7 @@ const struct SpriteTemplate gUnknown_085961D8 =
.anims = gUnknown_0859616C,
.images = NULL,
.affineAnims = gUnknown_085961A4,
.callback = sub_810DCD0,
.callback = AnimSludgeBombHitParticle,
};
const union AffineAnimCmd gUnknown_085961F0[] =
@@ -187,7 +187,7 @@ const struct SpriteTemplate gWaterBubbleSpriteTemplate =
.callback = AnimBubbleEffect,
};
void sub_810DBAC(struct Sprite *sprite)
static void AnimSludgeProjectile(struct Sprite *sprite)
{
if (!gBattleAnimArgs[3])
StartSpriteAnim(sprite, 2);
@@ -210,7 +210,7 @@ static void sub_810DC10(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void AnimAcidPoisonBubble(struct Sprite *sprite)
static void AnimAcidPoisonBubble(struct Sprite *sprite)
{
s16 l1, l2;
if (!gBattleAnimArgs[3])
@@ -238,7 +238,7 @@ static void sub_810DCB4(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_810DCD0(struct Sprite *sprite)
static void AnimSludgeBombHitParticle(struct Sprite *sprite)
{
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = sprite->pos1.x;
@@ -265,7 +265,7 @@ static void sub_810DD24(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void AnimAcidPoisonDroplet(struct Sprite *sprite)
static void AnimAcidPoisonDroplet(struct Sprite *sprite)
{
SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
@@ -289,7 +289,7 @@ void AnimAcidPoisonDroplet(struct Sprite *sprite)
// arg 0: initial x pixel offset
// arg 1: initial y pixel offset
// arg 2: 0 = single-target, 1 = multi-target
void AnimBubbleEffect(struct Sprite *sprite)
static void AnimBubbleEffect(struct Sprite *sprite)
{
if (!gBattleAnimArgs[2])
{