Document move anims S-Z
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+15
-15
@@ -3,11 +3,11 @@
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#include "trig.h"
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#include "constants/rgb.h"
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void sub_810DBAC(struct Sprite *);
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void AnimAcidPoisonBubble(struct Sprite *);
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void sub_810DCD0(struct Sprite *);
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void AnimAcidPoisonDroplet(struct Sprite *);
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void AnimBubbleEffect(struct Sprite *);
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static void AnimSludgeProjectile(struct Sprite *);
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static void AnimAcidPoisonBubble(struct Sprite *);
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static void AnimSludgeBombHitParticle(struct Sprite *);
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static void AnimAcidPoisonDroplet(struct Sprite *);
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static void AnimBubbleEffect(struct Sprite *);
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static void sub_810DC10(struct Sprite *);
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static void sub_810DCB4(struct Sprite *);
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static void sub_810DD24(struct Sprite *);
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@@ -29,7 +29,7 @@ const union AnimCmd *const gUnknown_08596130[] =
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gUnknown_0859611C,
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};
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const struct SpriteTemplate gUnknown_08596134 =
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const struct SpriteTemplate gToxicBubbleSpriteTemplate =
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{
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.tileTag = ANIM_TAG_TOXIC_BUBBLE,
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.paletteTag = ANIM_TAG_TOXIC_BUBBLE,
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@@ -97,7 +97,7 @@ const union AffineAnimCmd *const gUnknown_085961A4[] =
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gUnknown_08596190,
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};
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const struct SpriteTemplate gUnknown_085961A8 =
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const struct SpriteTemplate gSludgeProjectileSpriteTemplate =
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{
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.tileTag = ANIM_TAG_POISON_BUBBLE,
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.paletteTag = ANIM_TAG_POISON_BUBBLE,
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@@ -105,7 +105,7 @@ const struct SpriteTemplate gUnknown_085961A8 =
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.anims = gUnknown_08596164,
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.images = NULL,
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.affineAnims = gUnknown_085961A0,
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.callback = sub_810DBAC,
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.callback = AnimSludgeProjectile,
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};
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const struct SpriteTemplate gAcidPoisonBubbleSpriteTemplate =
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@@ -119,7 +119,7 @@ const struct SpriteTemplate gAcidPoisonBubbleSpriteTemplate =
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.callback = AnimAcidPoisonBubble,
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};
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const struct SpriteTemplate gUnknown_085961D8 =
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const struct SpriteTemplate gSludgeBombHitParticleSpriteTemplate =
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{
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.tileTag = ANIM_TAG_POISON_BUBBLE,
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.paletteTag = ANIM_TAG_POISON_BUBBLE,
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@@ -127,7 +127,7 @@ const struct SpriteTemplate gUnknown_085961D8 =
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.anims = gUnknown_0859616C,
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.images = NULL,
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.affineAnims = gUnknown_085961A4,
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.callback = sub_810DCD0,
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.callback = AnimSludgeBombHitParticle,
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};
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const union AffineAnimCmd gUnknown_085961F0[] =
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@@ -187,7 +187,7 @@ const struct SpriteTemplate gWaterBubbleSpriteTemplate =
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.callback = AnimBubbleEffect,
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};
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void sub_810DBAC(struct Sprite *sprite)
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static void AnimSludgeProjectile(struct Sprite *sprite)
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{
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if (!gBattleAnimArgs[3])
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StartSpriteAnim(sprite, 2);
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@@ -210,7 +210,7 @@ static void sub_810DC10(struct Sprite *sprite)
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DestroyAnimSprite(sprite);
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}
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void AnimAcidPoisonBubble(struct Sprite *sprite)
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static void AnimAcidPoisonBubble(struct Sprite *sprite)
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{
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s16 l1, l2;
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if (!gBattleAnimArgs[3])
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@@ -238,7 +238,7 @@ static void sub_810DCB4(struct Sprite *sprite)
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DestroyAnimSprite(sprite);
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}
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void sub_810DCD0(struct Sprite *sprite)
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static void AnimSludgeBombHitParticle(struct Sprite *sprite)
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{
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sprite->data[0] = gBattleAnimArgs[2];
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sprite->data[1] = sprite->pos1.x;
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@@ -265,7 +265,7 @@ static void sub_810DD24(struct Sprite *sprite)
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DestroyAnimSprite(sprite);
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}
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void AnimAcidPoisonDroplet(struct Sprite *sprite)
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static void AnimAcidPoisonDroplet(struct Sprite *sprite)
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{
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SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
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@@ -289,7 +289,7 @@ void AnimAcidPoisonDroplet(struct Sprite *sprite)
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// arg 0: initial x pixel offset
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// arg 1: initial y pixel offset
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// arg 2: 0 = single-target, 1 = multi-target
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void AnimBubbleEffect(struct Sprite *sprite)
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static void AnimBubbleEffect(struct Sprite *sprite)
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{
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if (!gBattleAnimArgs[2])
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{
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