Document move anims S-Z
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+6
-6
@@ -20,7 +20,7 @@ void sub_81110A4(u8 taskId);
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static void AnimRolloutParticle(struct Sprite *);
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static void AnimRockTomb(struct Sprite *);
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static void AnimRockBlastRock(struct Sprite *);
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void sub_8111444(struct Sprite *);
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static void AnimRockScatter(struct Sprite *);
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static void AnimParticleInVortex(struct Sprite *);
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static void sub_8110A70(struct Sprite *);
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static void sub_8110B80(struct Sprite *sprite);
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@@ -280,10 +280,10 @@ const struct SpriteTemplate gRockScatterSpriteTemplate =
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.anims = gUnknown_08596BF8,
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.images = NULL,
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.affineAnims = gUnknown_08596C90,
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.callback = sub_8111444,
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.callback = AnimRockScatter,
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};
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const struct SpriteTemplate gUnknown_08596CC8 =
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const struct SpriteTemplate gTwisterRockParticleSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -294,7 +294,7 @@ const struct SpriteTemplate gUnknown_08596CC8 =
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.callback = AnimMoveTwisterParticle,
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};
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const struct SpriteTemplate gUnknown_08596CE0 =
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const struct SpriteTemplate gWeatherBallRockDownSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ROCKS,
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.paletteTag = ANIM_TAG_ROCKS,
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@@ -302,7 +302,7 @@ const struct SpriteTemplate gUnknown_08596CE0 =
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.anims = gUnknown_08596C00,
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.images = NULL,
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.affineAnims = gUnknown_08596C90,
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.callback = sub_80A8EE4,
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.callback = AnimWeatherBallDown,
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};
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static void AnimFallingRock(struct Sprite *sprite)
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@@ -796,7 +796,7 @@ static void AnimRockBlastRock(struct Sprite *sprite)
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TranslateAnimSpriteToTargetMonLocation(sprite);
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}
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void sub_8111444(struct Sprite *sprite)
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static void AnimRockScatter(struct Sprite *sprite)
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{
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sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
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sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
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