start labelling, decompiling sound.s
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@@ -412,7 +412,7 @@ sub_80F5B00: @ 80F5B00
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_080F5BE4:
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movs r0, 0xDF
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lsls r0, 1
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bl song_play_for_text
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bl PlayBGM
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_080F5BEC:
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ldr r0, =sub_80F5C24
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bl SetVBlankCallback
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@@ -623,7 +623,7 @@ _080F5E0A:
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bne _080F5EBA
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movs r0, 0xDF
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lsls r0, 1
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bl song_play_for_text
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bl PlayBGM
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ldr r2, =gPaletteFade
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ldrb r1, [r2, 0x8]
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movs r0, 0x7F
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@@ -3449,7 +3449,7 @@ sub_80F75A8: @ 80F75A8
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bne _080F7610
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ldrh r0, [r4, 0x30]
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movs r1, 0
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bl cry_related
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bl PlayCry1
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movs r0, 0
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strh r0, [r4, 0x30]
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b _080F7610
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