start labelling, decompiling sound.s
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+2
-2
@@ -1958,7 +1958,7 @@ task_new_game_prof_birch_speech_1: @ 80307B0
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strh r1, [r0, 0x16]
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movs r0, 0xBB
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lsls r0, 1
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bl song_play_for_text
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bl PlayBGM
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movs r0, 0
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bl ShowBg
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movs r0, 0x1
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@@ -3480,7 +3480,7 @@ task_new_game_prof_birch_speech_part2_9: @ 80314C4
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movs r3, 0x10
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bl BeginNormalPaletteFade
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movs r0, 0x4
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bl play_sound_effect
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bl FadeOutBGM
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ldr r0, =task_new_game_prof_birch_speech_part2_10
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str r0, [r6]
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_0803155C:
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