Label unused move anims
This commit is contained in:
+19
-19
@@ -7,9 +7,9 @@
|
||||
|
||||
static void AnimLightning(struct Sprite *);
|
||||
static void AnimLightning_Step(struct Sprite *);
|
||||
static void AnimUnused_0810A214(struct Sprite *);
|
||||
static void AnimUnused_0810A214_Step(struct Sprite *);
|
||||
static void AnimUnused_0810A274(struct Sprite *);
|
||||
static void AnimUnusedSpinningFist(struct Sprite *);
|
||||
static void AnimUnusedSpinningFist_Step(struct Sprite *);
|
||||
static void AnimUnusedCirclingShock(struct Sprite *);
|
||||
static void AnimSparkElectricity(struct Sprite *);
|
||||
static void AnimZapCannonSpark(struct Sprite *);
|
||||
static void AnimZapCannonSpark_Step(struct Sprite *);
|
||||
@@ -63,7 +63,7 @@ const struct SpriteTemplate gLightningSpriteTemplate =
|
||||
.callback = AnimLightning,
|
||||
};
|
||||
|
||||
static const union AffineAnimCmd sAnim_Unused_085956D8[] =
|
||||
static const union AffineAnimCmd sAffineAnim_UnusedSpinningFist[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 20),
|
||||
@@ -71,24 +71,24 @@ static const union AffineAnimCmd sAnim_Unused_085956D8[] =
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AffineAnimCmd *const sAnims_Unused_085956F8[] =
|
||||
static const union AffineAnimCmd *const sAffineAnims_UnusedSpinningFist[] =
|
||||
{
|
||||
sAnim_Unused_085956D8,
|
||||
sAffineAnim_UnusedSpinningFist,
|
||||
};
|
||||
|
||||
// Unused
|
||||
const struct SpriteTemplate gUnusedSpriteTemplate_085956FC =
|
||||
static const struct SpriteTemplate sUnusedSpinningFistSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_HANDS_AND_FEET,
|
||||
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
|
||||
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = sAnims_Unused_085956F8,
|
||||
.callback = AnimUnused_0810A214,
|
||||
.affineAnims = sAffineAnims_UnusedSpinningFist,
|
||||
.callback = AnimUnusedSpinningFist,
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_Unused_08595714[] =
|
||||
static const union AnimCmd sAnim_UnusedCirclingShock[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_FRAME(16, 5),
|
||||
@@ -99,21 +99,21 @@ static const union AnimCmd sAnim_Unused_08595714[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sAnims_Unused_08595730[] =
|
||||
static const union AnimCmd *const sAnims_UnusedCirclingShock[] =
|
||||
{
|
||||
sAnim_Unused_08595714,
|
||||
sAnim_UnusedCirclingShock,
|
||||
};
|
||||
|
||||
// Unused
|
||||
const struct SpriteTemplate gUnusedSpriteTemplate_08595734 =
|
||||
static const struct SpriteTemplate sUnusedCirclingShockSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_SHOCK,
|
||||
.paletteTag = ANIM_TAG_SHOCK,
|
||||
.oam = &gOamData_AffineOff_ObjNormal_32x32,
|
||||
.anims = sAnims_Unused_08595730,
|
||||
.anims = sAnims_UnusedCirclingShock,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = AnimUnused_0810A274,
|
||||
.callback = AnimUnusedCirclingShock,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gSparkElectricitySpriteTemplate =
|
||||
@@ -473,23 +473,23 @@ static void AnimLightning_Step(struct Sprite *sprite)
|
||||
DestroyAnimSprite(sprite);
|
||||
}
|
||||
|
||||
static void AnimUnused_0810A214(struct Sprite *sprite)
|
||||
static void AnimUnusedSpinningFist(struct Sprite *sprite)
|
||||
{
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||
sprite->pos1.x -= gBattleAnimArgs[0];
|
||||
else
|
||||
sprite->pos1.x += gBattleAnimArgs[0];
|
||||
|
||||
sprite->callback = AnimUnused_0810A214_Step;
|
||||
sprite->callback = AnimUnusedSpinningFist_Step;
|
||||
}
|
||||
|
||||
static void AnimUnused_0810A214_Step(struct Sprite *sprite)
|
||||
static void AnimUnusedSpinningFist_Step(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->affineAnimEnded)
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
static void AnimUnused_0810A274(struct Sprite *sprite)
|
||||
static void AnimUnusedCirclingShock(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
|
||||
Reference in New Issue
Block a user