Fix Menu and List Menu input defines
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@@ -334,7 +334,7 @@ s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenu
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sMysteryGiftLinkMenu.state = 1;
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break;
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case 1:
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sMysteryGiftLinkMenu.currItemId = ListMenuHandleInputGetItemId(sMysteryGiftLinkMenu.listTaskId);
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sMysteryGiftLinkMenu.currItemId = ListMenu_ProcessInput(sMysteryGiftLinkMenu.listTaskId);
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if (gMain.newKeys & A_BUTTON)
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{
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sMysteryGiftLinkMenu.state = 2;
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@@ -406,7 +406,7 @@ u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenu
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return taskId;
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}
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s32 ListMenuHandleInputGetItemId(u8 listTaskId)
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s32 ListMenu_ProcessInput(u8 listTaskId)
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{
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struct ListMenu *list = (void*) gTasks[listTaskId].data;
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