Fix Menu and List Menu input defines

This commit is contained in:
DizzyEggg
2019-02-02 11:04:38 +01:00
parent 9d8a43a1fb
commit 23b240ab65
18 changed files with 72 additions and 70 deletions
+3 -3
View File
@@ -1105,7 +1105,7 @@ void sub_80134E8(u8 taskId)
RedrawListMenu(data->listTaskId);
break;
case 0:
id = ListMenuHandleInputGetItemId(data->listTaskId);
id = ListMenu_ProcessInput(data->listTaskId);
if (gMain.newKeys & A_BUTTON && id != -1)
{
// this unused variable along with the assignment is needed to match
@@ -2176,7 +2176,7 @@ void sub_8014F48(u8 taskId)
RedrawListMenu(data->listTaskId);
break;
case 0:
id = ListMenuHandleInputGetItemId(data->listTaskId);
id = ListMenu_ProcessInput(data->listTaskId);
if (gMain.newKeys & A_BUTTON && id != -1)
{
// this unused variable along with the assignment is needed to match
@@ -2340,7 +2340,7 @@ void sub_80152F4(u8 taskId)
break;
case 0:
if (data->field_13 != 0)
id = ListMenuHandleInputGetItemId(data->listTaskId);
id = ListMenu_ProcessInput(data->listTaskId);
if (data->field_14 > 120)
{
if (data->field_0->arr[0].field_1A_0 == 1 && !data->field_0->arr[0].unk.field_0.unk_0a_7)