Fix Menu and List Menu input defines
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+3
-3
@@ -328,9 +328,9 @@ static void Task_ShopMenu(u8 taskId)
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s8 inputCode = Menu_ProcessInputNoWrap();
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switch (inputCode)
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{
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case LIST_B_PRESSED:
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case MENU_NOTHING_CHOSEN:
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break;
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case LIST_NOTHING_CHOSEN:
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case MENU_B_PRESSED:
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PlaySE(SE_SELECT);
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Task_HandleShopMenuQuit(taskId);
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break;
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@@ -911,7 +911,7 @@ static void Task_BuyMenu(u8 taskId)
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if (!gPaletteFade.active)
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{
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s32 itemId = ListMenuHandleInputGetItemId(tListTaskId);
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s32 itemId = ListMenu_ProcessInput(tListTaskId);
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ListMenuGetScrollAndRow(tListTaskId, &gShopDataPtr->scrollOffset, &gShopDataPtr->selectedRow);
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switch (itemId)
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