decompile more of sprite.s
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@@ -2205,7 +2205,7 @@ sub_81470D0: @ 81470D0
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bl InitSpriteAffineAnim
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ldrb r1, [r5, 0x8]
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adds r0, r4, 0
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bl StartObjectRotScalAnim
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bl StartSpriteAffineAnim
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movs r0, 0
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pop {r4,r5}
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pop {r1}
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@@ -4331,7 +4331,7 @@ sub_8148218: @ 8148218
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ldrb r0, [r6, 0x1]
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orrs r0, r1
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strb r0, [r6, 0x1]
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bl rotscale_alloc_entry
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bl AllocOamMatrix
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lsls r0, 24
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lsrs r0, 24
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movs r3, 0x1F
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@@ -4346,7 +4346,7 @@ sub_8148218: @ 8148218
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ands r1, r2
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orrs r1, r0
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strb r1, [r5, 0x3]
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bl rotscale_alloc_entry
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bl AllocOamMatrix
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lsls r0, 24
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lsrs r0, 24
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mov r1, r9
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@@ -4398,7 +4398,7 @@ sub_8148218: @ 8148218
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movs r4, 0
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ldrsh r2, [r3, r4]
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movs r3, 0
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bl sub_8008478
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bl SetOamMatrixRotationScaling
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ldrb r0, [r6, 0x3]
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lsls r0, 26
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lsrs r0, 27
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@@ -4406,7 +4406,7 @@ sub_8148218: @ 8148218
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movs r2, 0x80
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lsls r2, 2
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movs r3, 0
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bl sub_8008478
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bl SetOamMatrixRotationScaling
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add sp, 0x4
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pop {r3,r4}
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mov r8, r3
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