More Battle Factory
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@@ -485,14 +485,14 @@ static void sub_8121B1C(void)
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{
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continue;
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}
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box_print(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]);
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AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]);
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y += sMailRead->layout->var8[i].lineHeight;
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}
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bufptr = StringCopy(strbuf, gText_FromSpace);
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StringCopy(bufptr, sMailRead->playerName);
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box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68;
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box_y = sMailRead->layout->signatureYPos + 0x58;
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box_print(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf);
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AddTextPrinterParameterized3(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf);
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CopyWindowToVram(0, 3);
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CopyWindowToVram(1, 3);
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}
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