Document Trick House scripts

This commit is contained in:
GriffinR
2019-11-06 17:57:45 -05:00
parent 481c09fcad
commit 25d026aded
25 changed files with 1275 additions and 1269 deletions
+2 -2
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@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route110_TrickHouseEnd_EventScript_26AD17",
"script": "Route110_TrickHouseEnd_EventScript_TrickMaster",
"flag": "FLAG_HIDE_TRICK_HOUSE_END_MAN"
}
],
@@ -52,7 +52,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "Route110_TrickHouseEnd_EventScript_26B041"
"script": "Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger"
}
],
"bg_events": [
+124 -124
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@@ -1,13 +1,13 @@
Route110_TrickHouseEnd_MapScripts:: @ 826ACAF
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHouseEnd_MapScript1_26ACC4
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHouseEnd_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHouseEnd_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEnd_MapScript2_26ACF5
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEnd_MapScript2_26ACDE
map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEnd_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEnd_OnWarp
.byte 0
Route110_TrickHouseEnd_MapScript1_26ACC4: @ 826ACC4
Route110_TrickHouseEnd_OnResume: @ 826ACC4
compare VAR_TEMP_1, 1
call_if_eq Route110_TrickHouseEnd_EventScript_26AD0D
call_if_eq Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile
end
Route110_TrickHouseEnd_OnTransition: @ 826ACD0
@@ -16,306 +16,306 @@ Route110_TrickHouseEnd_OnTransition: @ 826ACD0
special SetTrickHouseEndRoomFlag
end
Route110_TrickHouseEnd_MapScript2_26ACDE: @ 826ACDE
map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26ACE8
Route110_TrickHouseEnd_OnWarp: @ 826ACDE
map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_SetTrickMasterPos
.2byte 0
Route110_TrickHouseEnd_EventScript_26ACE8:: @ 826ACE8
Route110_TrickHouseEnd_EventScript_SetTrickMasterPos:: @ 826ACE8
addobject 1
showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_END
turnobject 1, DIR_EAST
end
Route110_TrickHouseEnd_MapScript2_26ACF5: @ 826ACF5
map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_26ACFF
Route110_TrickHouseEnd_OnFrame: @ 826ACF5
map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_CloseDoor
.2byte 0
Route110_TrickHouseEnd_EventScript_26ACFF:: @ 826ACFF
Route110_TrickHouseEnd_EventScript_CloseDoor:: @ 826ACFF
setvar VAR_TEMP_1, 1
call Route110_TrickHouseEnd_EventScript_26AD0D
call Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile
special DrawWholeMapView
end
Route110_TrickHouseEnd_EventScript_26AD0D:: @ 826AD0D
Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile:: @ 826AD0D
setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, 1
return
Route110_TrickHouseEnd_EventScript_26AD17:: @ 826AD17
Route110_TrickHouseEnd_EventScript_TrickMaster:: @ 826AD17
lock
faceplayer
msgbox Route110_TrickHouseEnd_Text_26B08D, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouveMadeItToMe, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
switch VAR_TRICK_HOUSE_LEVEL
case 0, Route110_TrickHouseEnd_EventScript_26AD84
case 1, Route110_TrickHouseEnd_EventScript_26ADC0
case 2, Route110_TrickHouseEnd_EventScript_26ADFC
case 3, Route110_TrickHouseEnd_EventScript_26AE38
case 4, Route110_TrickHouseEnd_EventScript_26AE74
case 5, Route110_TrickHouseEnd_EventScript_26AEB0
case 6, Route110_TrickHouseEnd_EventScript_26AEEC
case 7, Route110_TrickHouseEnd_EventScript_26AF28
case 0, Route110_TrickHouseEnd_EventScript_CompletedPuzzle1
case 1, Route110_TrickHouseEnd_EventScript_CompletedPuzzle2
case 2, Route110_TrickHouseEnd_EventScript_CompletedPuzzle3
case 3, Route110_TrickHouseEnd_EventScript_CompletedPuzzle4
case 4, Route110_TrickHouseEnd_EventScript_CompletedPuzzle5
case 5, Route110_TrickHouseEnd_EventScript_CompletedPuzzle6
case 6, Route110_TrickHouseEnd_EventScript_CompletedPuzzle7
case 7, Route110_TrickHouseEnd_EventScript_CompletedPuzzle8
end
Route110_TrickHouseEnd_EventScript_26AD84:: @ 826AD84
msgbox Route110_TrickHouseEnd_Text_26B0BC, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle1:: @ 826AD84
msgbox Route110_TrickHouseEnd_Text_AllNightToPlantTrees, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_RARE_CANDY
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26ADC0:: @ 826ADC0
msgbox Route110_TrickHouseEnd_Text_26B13B, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle2:: @ 826ADC0
msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMaze, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_TIMER_BALL
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26ADFC:: @ 826ADFC
msgbox Route110_TrickHouseEnd_Text_26B1AD, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle3:: @ 826ADFC
msgbox Route110_TrickHouseEnd_Text_AllNightToPreparePanels, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_HARD_STONE
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26AE38:: @ 826AE38
msgbox Route110_TrickHouseEnd_Text_26B223, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle4:: @ 826AE38
msgbox Route110_TrickHouseEnd_Text_AllNightToShoveBoulders, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_SMOKE_BALL
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26AE74:: @ 826AE74
msgbox Route110_TrickHouseEnd_Text_26B293, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle5:: @ 826AE74
msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_TM12
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26AEB0:: @ 826AEB0
msgbox Route110_TrickHouseEnd_Text_26B315, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle6:: @ 826AEB0
msgbox Route110_TrickHouseEnd_Text_AllNightToInstallDoors, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_MAGNET
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26AEEC:: @ 826AEEC
msgbox Route110_TrickHouseEnd_Text_26B365, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: @ 826AEEC
msgbox Route110_TrickHouseEnd_Text_AllNightSettingUpArrows, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_PP_MAX
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF
msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_BagFull
msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT
closemessage
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
release
end
Route110_TrickHouseEnd_EventScript_26AF28:: @ 826AF28
msgbox Route110_TrickHouseEnd_Text_26B3AB, MSGBOX_DEFAULT
Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: @ 826AF28
msgbox Route110_TrickHouseEnd_Text_AllNightPolishingFloors, MSGBOX_DEFAULT
closemessage
compare VAR_FACING, DIR_SOUTH
call_if_eq Route110_TrickHouseEnd_EventScript_26B015
call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth
compare VAR_FACING, DIR_NORTH
call_if_eq Route110_TrickHouseEnd_EventScript_26B020
call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth
compare VAR_FACING, DIR_WEST
call_if_eq Route110_TrickHouseEnd_EventScript_26B02B
call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest
compare VAR_FACING, DIR_EAST
call_if_eq Route110_TrickHouseEnd_EventScript_26B036
call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast
delay 30
msgbox Route110_TrickHouseEnd_Text_26B3FA, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FacePlayer
waitmovement 0
delay 30
msgbox Route110_TrickHouseEnd_Text_26B485, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
call Route110_TrickHouseEnd_EventScript_26AFA5
compare VAR_RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_26B002
msgbox Route110_TrickHouseEnd_Text_26B69A, MSGBOX_DEFAULT
call Route110_TrickHouseEnd_EventScript_26AFCF
call Route110_TrickHouseEnd_EventScript_ChooseTent
compare VAR_RESULT, FALSE
call_if_eq Route110_TrickHouseEnd_EventScript_NoRoomForTent
msgbox Route110_TrickHouseEnd_Text_LeavingOnJourney, MSGBOX_DEFAULT
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
special ResetTrickHouseEndRoomFlag
release
end
Route110_TrickHouseEnd_EventScript_26AFA5:: @ 826AFA5
Route110_TrickHouseEnd_EventScript_ChooseTent:: @ 826AFA5
multichoice 0, 0, MULTI_TENT, 1
switch VAR_RESULT
case 0, Route110_TrickHouseEnd_EventScript_26AFBF
goto Route110_TrickHouseEnd_EventScript_26AFC7
case 0, Route110_TrickHouseEnd_EventScript_GiveRedTent
goto Route110_TrickHouseEnd_EventScript_GiveBlueTent
Route110_TrickHouseEnd_EventScript_26AFBF:: @ 826AFBF
Route110_TrickHouseEnd_EventScript_GiveRedTent:: @ 826AFBF
givedecoration_std DECOR_RED_TENT
return
Route110_TrickHouseEnd_EventScript_26AFC7:: @ 826AFC7
Route110_TrickHouseEnd_EventScript_GiveBlueTent:: @ 826AFC7
givedecoration_std DECOR_BLUE_TENT
return
Route110_TrickHouseEnd_EventScript_26AFCF:: @ 826AFCF
applymovement 1, Route110_TrickHouseEnd_Movement_269E36
Route110_TrickHouseEnd_EventScript_TrickMasterExit:: @ 826AFCF
applymovement 1, Route110_TrickHouse_Movement_TrickMasterSpin
waitmovement 0
playse SE_W153
applymovement 1, Route110_TrickHouseEnd_Movement_269E3F
applymovement 1, Route110_TrickHouse_Movement_TrickMasterJumpAway
waitmovement 0
removeobject 1
addvar VAR_TRICK_HOUSE_LEVEL, 1
return
Route110_TrickHouseEnd_EventScript_26AFEF:: @ 826AFEF
Route110_TrickHouseEnd_EventScript_BagFull:: @ 826AFEF
call Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEnd_Text_26B760, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_NoRoomForThis, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_26B002:: @ 826B002
Route110_TrickHouseEnd_EventScript_NoRoomForTent:: @ 826B002
call Common_EventScript_NoRoomLeftForAnother
msgbox Route110_TrickHouseEnd_Text_26B615, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_NoRoomInPC, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_26B015:: @ 826B015
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth:: @ 826B015
applymovement 1, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_26B020:: @ 826B020
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth:: @ 826B020
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_26B02B:: @ 826B02B
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest:: @ 826B02B
applymovement 1, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_26B036:: @ 826B036
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast:: @ 826B036
applymovement 1, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_26B041:: @ 826B041
Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: @ 826B041
lockall
turnobject 1, DIR_WEST
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
waitmovement 0
delay 20
applymovement 1, Route110_TrickHouseEnd_Movement_26B08B
applymovement 1, Route110_TrickHouseEnd_Movement_TrickMasterSurprise
waitmovement 0
playse SE_W153
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox Route110_TrickHouseEnd_Text_26B8BD, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YoureIgnoringMe, MSGBOX_DEFAULT
closemessage
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEnd_Movement_26B089
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEnd_Movement_KeepPlayerInRoom
waitmovement 0
delay 4
turnobject 1, DIR_EAST
releaseall
end
Route110_TrickHouseEnd_Movement_26B089: @ 826B089
Route110_TrickHouseEnd_Movement_KeepPlayerInRoom: @ 826B089
walk_down
step_end
Route110_TrickHouseEnd_Movement_26B08B: @ 826B08B
Route110_TrickHouseEnd_Movement_TrickMasterSurprise: @ 826B08B
jump_in_place_left
step_end
Route110_TrickHouseEnd_Text_26B08D: @ 826B08D
Route110_TrickHouseEnd_Text_YouveMadeItToMe: @ 826B08D
.string "Aak!\n"
.string "You've made it to me?\l"
.string "Hmmm… You're sharp!$"
Route110_TrickHouseEnd_Text_26B0BC: @ 826B0BC
Route110_TrickHouseEnd_Text_AllNightToPlantTrees: @ 826B0BC
.string "It took me all night to plant all those\n"
.string "trees…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four, five, six places!$"
Route110_TrickHouseEnd_Text_26B13B: @ 826B13B
Route110_TrickHouseEnd_Text_AllNightToMakeMaze: @ 826B13B
.string "It took me all night to make the maze…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four, five places!$"
Route110_TrickHouseEnd_Text_26B1AD: @ 826B1AD
Route110_TrickHouseEnd_Text_AllNightToPreparePanels: @ 826B1AD
.string "It took me all night to prepare\n"
.string "the wall panels…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four places!$"
Route110_TrickHouseEnd_Text_26B223: @ 826B223
Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: @ 826B223
.string "It took me all night to shove in those\n"
.string "boulders…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three places!$"
Route110_TrickHouseEnd_Text_26B293: @ 826B293
Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: @ 826B293
.string "It took me all night to make MECHADOLLS\n"
.string "and another to think up the quiz…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two places!$"
Route110_TrickHouseEnd_Text_26B315: @ 826B315
Route110_TrickHouseEnd_Text_AllNightToInstallDoors: @ 826B315
.string "It took me all night to install\n"
.string "the doors…\p"
.string "You're almost my equal in greatness!$"
Route110_TrickHouseEnd_Text_26B365: @ 826B365
Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: @ 826B365
.string "It took me all night setting up arrows…\p"
.string "You're my equal in greatness!$"
Route110_TrickHouseEnd_Text_26B3AB: @ 826B3AB
Route110_TrickHouseEnd_Text_AllNightPolishingFloors: @ 826B3AB
.string "It took me all night polishing floors…\p"
.string "You're above me in greatness!\n"
.string "Possibly…$"
Route110_TrickHouseEnd_Text_26B3FA: @ 826B3FA
Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: @ 826B3FA
.string "Wh-what should I do?\n"
.string "My fountain of ideas for tricks has\l"
.string "run dry…\p"
.string "Perhaps it is time I toured the country\n"
.string "on a quest to devise new tricks…$"
Route110_TrickHouseEnd_Text_26B485: @ 826B485
Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: @ 826B485
.string "I hate to admit defeat, but you have\n"
.string "bested me!\p"
.string "Still, you must have been reeled in by\n"
@@ -331,13 +331,13 @@ Route110_TrickHouseEnd_Text_26B485: @ 826B485
.string "a RED TENT and a BLUE TENT.\l"
.string "Which do you prefer?$"
Route110_TrickHouseEnd_Text_26B615: @ 826B615
Route110_TrickHouseEnd_Text_NoRoomInPC: @ 826B615
.string "What? No room in your PC?\n"
.string "What am I to make of that?\p"
.string "I wish I could say that, but I am much\n"
.string "too kind and caring, so come back later!$"
Route110_TrickHouseEnd_Text_26B69A: @ 826B69A
Route110_TrickHouseEnd_Text_LeavingOnJourney: @ 826B69A
.string "… … … … … …\p"
.string "I am leaving on a journey of discovery.\n"
.string "A quest in search of new tricks.\p"
@@ -345,17 +345,17 @@ Route110_TrickHouseEnd_Text_26B69A: @ 826B69A
.string "entertain me again.\p"
.string "And now, farewell!$"
Route110_TrickHouseEnd_Text_26B73D: @ 826B73D
Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: @ 826B73D
.string "Fine!\n"
.string "You have earned this reward!$"
Route110_TrickHouseEnd_Text_26B760: @ 826B760
Route110_TrickHouseEnd_Text_NoRoomForThis: @ 826B760
.string "What? Have you no room for this?\n"
.string "What manner of items do you carry?\p"
.string "But fine, since you've reached me,\n"
.string "your reward will be with me till later.$"
Route110_TrickHouseEnd_Text_26B7EF: @ 826B7EF
Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: @ 826B7EF
.string "Scrub that smug smirk from your face!\n"
.string "It's much too early to think you've won!\p"
.string "I'll make new tricks to stump you, I will.\n"
@@ -363,7 +363,7 @@ Route110_TrickHouseEnd_Text_26B7EF: @ 826B7EF
.string "Come back for the next exciting\n"
.string "installment!$"
Route110_TrickHouseEnd_Text_26B8BD: @ 826B8BD
Route110_TrickHouseEnd_Text_YoureIgnoringMe: @ 826B8BD
.string "Now, now! You're ignoring me now?\n"
.string "Now that, I consider heartbreaking!$"