Document Trick House scripts

This commit is contained in:
GriffinR
2019-11-06 17:57:45 -05:00
parent 481c09fcad
commit 25d026aded
25 changed files with 1275 additions and 1269 deletions
@@ -1,17 +1,17 @@
Route110_TrickHousePuzzle2_MapScripts:: @ 826BB73
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_MapScript1_26BB7E
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition
.byte 0
Route110_TrickHousePuzzle2_MapScript1_26BB7E: @ 826BB7E
Route110_TrickHousePuzzle2_OnResume: @ 826BB7E
compare VAR_TEMP_1, 1
call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC29
call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton1
compare VAR_TEMP_2, 1
call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC3C
call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton2
compare VAR_TEMP_3, 1
call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC4F
call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton3
compare VAR_TEMP_4, 1
call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC62
call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton4
end
Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB
@@ -21,126 +21,126 @@ Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB
setvar VAR_TEMP_4, 0
end
Route110_TrickHousePuzzle2_EventScript_26BBC0:: @ 826BBC0
Route110_TrickHousePuzzle2_EventScript_Scroll:: @ 826BBC0
lockall
compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0
goto_if_eq Route110_TrickHousePuzzle2_EventScript_26BBD2
goto Route110_TrickHousePuzzle2_EventScript_26A3DB
goto_if_eq Route110_TrickHousePuzzle2_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle2_EventScript_26BBD2:: @ 826BBD2
Route110_TrickHousePuzzle2_EventScript_FoundScroll:: @ 826BBD2
setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1
goto Route110_TrickHousePuzzle2_EventScript_26A3E5
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle2_EventScript_26BBDD:: @ 826BBDD
Route110_TrickHousePuzzle2_EventScript_Button1:: @ 826BBDD
lockall
setvar VAR_TEMP_1, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_26BC29
call Route110_TrickHousePuzzle2_EventScript_PressButton1
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_26BBF0:: @ 826BBF0
Route110_TrickHousePuzzle2_EventScript_Button2:: @ 826BBF0
lockall
setvar VAR_TEMP_2, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_26BC3C
call Route110_TrickHousePuzzle2_EventScript_PressButton2
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_26BC03:: @ 826BC03
Route110_TrickHousePuzzle2_EventScript_Button3:: @ 826BC03
lockall
setvar VAR_TEMP_3, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_26BC4F
call Route110_TrickHousePuzzle2_EventScript_PressButton3
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_26BC16:: @ 826BC16
Route110_TrickHousePuzzle2_EventScript_Button4:: @ 826BC16
lockall
setvar VAR_TEMP_4, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_26BC62
call Route110_TrickHousePuzzle2_EventScript_PressButton4
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_26BC29:: @ 826BC29
Route110_TrickHousePuzzle2_EventScript_PressButton1:: @ 826BC29
setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, 0
setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, 0
return
Route110_TrickHousePuzzle2_EventScript_26BC3C:: @ 826BC3C
Route110_TrickHousePuzzle2_EventScript_PressButton2:: @ 826BC3C
setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, 0
setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, 0
return
Route110_TrickHousePuzzle2_EventScript_26BC4F:: @ 826BC4F
Route110_TrickHousePuzzle2_EventScript_PressButton3:: @ 826BC4F
setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0
setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, 0
return
Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62
Route110_TrickHousePuzzle2_EventScript_PressButton4:: @ 826BC62
setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0
setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, 0
return
Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75
trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45
msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle2_EventScript_Ted:: @ 826BC75
trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat
msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C
trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF
msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle2_EventScript_Paul:: @ 826BC8C
trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat
msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3
trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77
msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle2_EventScript_Georgia:: @ 826BCA3
trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat
msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_Text_26BCBA: @ 826BCBA
Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: @ 826BCBA
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is smart.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle2_Text_26BD25: @ 826BD25
Route110_TrickHousePuzzle2_Text_TedIntro: @ 826BD25
.string "Which switch closes which hole?$"
Route110_TrickHousePuzzle2_Text_26BD45: @ 826BD45
Route110_TrickHousePuzzle2_Text_TedDefeat: @ 826BD45
.string "After that battle, I'm even more\n"
.string "confused!$"
Route110_TrickHousePuzzle2_Text_26BD70: @ 826BD70
Route110_TrickHousePuzzle2_Text_TedPostBattle: @ 826BD70
.string "Can I get you to push all the buttons\n"
.string "for me?$"
Route110_TrickHousePuzzle2_Text_26BD9E: @ 826BD9E
Route110_TrickHousePuzzle2_Text_PaulIntro: @ 826BD9E
.string "Oh! You're on your second TRICK HOUSE\n"
.string "challenge!$"
Route110_TrickHousePuzzle2_Text_26BDCF: @ 826BDCF
Route110_TrickHousePuzzle2_Text_PaulDefeat: @ 826BDCF
.string "You're good at battling too?$"
Route110_TrickHousePuzzle2_Text_26BDEC: @ 826BDEC
Route110_TrickHousePuzzle2_Text_PaulPostBattle: @ 826BDEC
.string "The TRICK MASTER rigged all the tricks\n"
.string "in this house all by himself.$"
Route110_TrickHousePuzzle2_Text_26BE31: @ 826BE31
Route110_TrickHousePuzzle2_Text_GeorgiaIntro: @ 826BE31
.string "I want to make my own GYM one day.\n"
.string "So, I'm studying how to set traps.$"
Route110_TrickHousePuzzle2_Text_26BE77: @ 826BE77
Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: @ 826BE77
.string "I didn't study battling enough!$"
Route110_TrickHousePuzzle2_Text_26BE97: @ 826BE97
Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: @ 826BE97
.string "You're strong, aren't you?\n"
.string "Maybe even enough to be a GYM LEADER!$"