Document Trick House scripts
This commit is contained in:
@@ -1,17 +1,17 @@
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Route110_TrickHousePuzzle2_MapScripts:: @ 826BB73
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map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_MapScript1_26BB7E
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map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition
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.byte 0
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Route110_TrickHousePuzzle2_MapScript1_26BB7E: @ 826BB7E
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Route110_TrickHousePuzzle2_OnResume: @ 826BB7E
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compare VAR_TEMP_1, 1
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call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC29
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call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton1
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compare VAR_TEMP_2, 1
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call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC3C
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call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton2
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compare VAR_TEMP_3, 1
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call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC4F
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call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton3
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compare VAR_TEMP_4, 1
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call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC62
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call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton4
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end
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Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB
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@@ -21,126 +21,126 @@ Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB
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setvar VAR_TEMP_4, 0
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end
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Route110_TrickHousePuzzle2_EventScript_26BBC0:: @ 826BBC0
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Route110_TrickHousePuzzle2_EventScript_Scroll:: @ 826BBC0
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lockall
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compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0
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goto_if_eq Route110_TrickHousePuzzle2_EventScript_26BBD2
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goto Route110_TrickHousePuzzle2_EventScript_26A3DB
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goto_if_eq Route110_TrickHousePuzzle2_EventScript_FoundScroll
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goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
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end
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Route110_TrickHousePuzzle2_EventScript_26BBD2:: @ 826BBD2
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Route110_TrickHousePuzzle2_EventScript_FoundScroll:: @ 826BBD2
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setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1
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goto Route110_TrickHousePuzzle2_EventScript_26A3E5
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goto Route110_TrickHousePuzzle_EventScript_FoundScroll
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end
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Route110_TrickHousePuzzle2_EventScript_26BBDD:: @ 826BBDD
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Route110_TrickHousePuzzle2_EventScript_Button1:: @ 826BBDD
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lockall
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setvar VAR_TEMP_1, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_26BC29
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call Route110_TrickHousePuzzle2_EventScript_PressButton1
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_26BBF0:: @ 826BBF0
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Route110_TrickHousePuzzle2_EventScript_Button2:: @ 826BBF0
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lockall
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setvar VAR_TEMP_2, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_26BC3C
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call Route110_TrickHousePuzzle2_EventScript_PressButton2
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_26BC03:: @ 826BC03
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Route110_TrickHousePuzzle2_EventScript_Button3:: @ 826BC03
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lockall
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setvar VAR_TEMP_3, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_26BC4F
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call Route110_TrickHousePuzzle2_EventScript_PressButton3
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_26BC16:: @ 826BC16
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Route110_TrickHousePuzzle2_EventScript_Button4:: @ 826BC16
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lockall
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setvar VAR_TEMP_4, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_26BC62
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call Route110_TrickHousePuzzle2_EventScript_PressButton4
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_26BC29:: @ 826BC29
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Route110_TrickHousePuzzle2_EventScript_PressButton1:: @ 826BC29
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setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, 0
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setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, 0
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return
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Route110_TrickHousePuzzle2_EventScript_26BC3C:: @ 826BC3C
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Route110_TrickHousePuzzle2_EventScript_PressButton2:: @ 826BC3C
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setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, 0
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setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, 0
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return
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Route110_TrickHousePuzzle2_EventScript_26BC4F:: @ 826BC4F
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Route110_TrickHousePuzzle2_EventScript_PressButton3:: @ 826BC4F
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setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0
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setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, 0
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return
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Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62
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Route110_TrickHousePuzzle2_EventScript_PressButton4:: @ 826BC62
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setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0
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setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, 0
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return
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Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75
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trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45
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msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle2_EventScript_Ted:: @ 826BC75
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trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat
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msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C
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trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF
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msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle2_EventScript_Paul:: @ 826BC8C
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trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat
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msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3
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trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77
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msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle2_EventScript_Georgia:: @ 826BCA3
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trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat
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msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle2_Text_26BCBA: @ 826BCBA
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Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: @ 826BCBA
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.string "{PLAYER} wrote down the secret code\n"
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.string "on the door.\p"
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.string "“TRICK MASTER is smart.”\n"
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.string "… … … … … … … …\p"
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.string "The lock clicked open!$"
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Route110_TrickHousePuzzle2_Text_26BD25: @ 826BD25
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Route110_TrickHousePuzzle2_Text_TedIntro: @ 826BD25
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.string "Which switch closes which hole?$"
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Route110_TrickHousePuzzle2_Text_26BD45: @ 826BD45
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Route110_TrickHousePuzzle2_Text_TedDefeat: @ 826BD45
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.string "After that battle, I'm even more\n"
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.string "confused!$"
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Route110_TrickHousePuzzle2_Text_26BD70: @ 826BD70
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Route110_TrickHousePuzzle2_Text_TedPostBattle: @ 826BD70
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.string "Can I get you to push all the buttons\n"
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.string "for me?$"
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Route110_TrickHousePuzzle2_Text_26BD9E: @ 826BD9E
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Route110_TrickHousePuzzle2_Text_PaulIntro: @ 826BD9E
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.string "Oh! You're on your second TRICK HOUSE\n"
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.string "challenge!$"
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Route110_TrickHousePuzzle2_Text_26BDCF: @ 826BDCF
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Route110_TrickHousePuzzle2_Text_PaulDefeat: @ 826BDCF
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.string "You're good at battling too?$"
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Route110_TrickHousePuzzle2_Text_26BDEC: @ 826BDEC
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Route110_TrickHousePuzzle2_Text_PaulPostBattle: @ 826BDEC
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.string "The TRICK MASTER rigged all the tricks\n"
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.string "in this house all by himself.$"
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Route110_TrickHousePuzzle2_Text_26BE31: @ 826BE31
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Route110_TrickHousePuzzle2_Text_GeorgiaIntro: @ 826BE31
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.string "I want to make my own GYM one day.\n"
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.string "So, I'm studying how to set traps.$"
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Route110_TrickHousePuzzle2_Text_26BE77: @ 826BE77
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Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: @ 826BE77
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.string "I didn't study battling enough!$"
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Route110_TrickHousePuzzle2_Text_26BE97: @ 826BE97
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Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: @ 826BE97
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.string "You're strong, aren't you?\n"
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.string "Maybe even enough to be a GYM LEADER!$"
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