Document Trick House scripts

This commit is contained in:
GriffinR
2019-11-06 17:57:45 -05:00
parent 481c09fcad
commit 25d026aded
25 changed files with 1275 additions and 1269 deletions
@@ -1,14 +1,14 @@
Route110_TrickHousePuzzle3_MapScripts:: @ 826BED8
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_MapScript1_26BEE3
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle3_OnTransition
.byte 0
Route110_TrickHousePuzzle3_MapScript1_26BEE3: @ 826BEE3
call Route110_TrickHousePuzzle3_EventScript_26BF1E
Route110_TrickHousePuzzle3_OnResume: @ 826BEE3
call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles
compare VAR_TEMP_9, 0
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF97
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0
compare VAR_TEMP_9, 1
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C232
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1
end
Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF
@@ -20,38 +20,38 @@ Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF
setvar VAR_TEMP_9, 0
end
Route110_TrickHousePuzzle3_EventScript_26BF1E:: @ 826BF1E
Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: @ 826BF1E
setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, 0
setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, 0
setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, 0
setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Up, 0
compare VAR_TEMP_8, 1
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF6F
call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile
compare VAR_TEMP_8, 2
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF79
call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile
compare VAR_TEMP_8, 3
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF83
call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile
compare VAR_TEMP_8, 4
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF8D
call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile
return
Route110_TrickHousePuzzle3_EventScript_26BF6F:: @ 826BF6F
Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile:: @ 826BF6F
setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, 0
return
Route110_TrickHousePuzzle3_EventScript_26BF79:: @ 826BF79
Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile:: @ 826BF79
setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0
return
Route110_TrickHousePuzzle3_EventScript_26BF83:: @ 826BF83
Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile:: @ 826BF83
setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0
return
Route110_TrickHousePuzzle3_EventScript_26BF8D:: @ 826BF8D
Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile:: @ 826BF8D
setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0
return
Route110_TrickHousePuzzle3_EventScript_26BF97:: @ 826BF97
Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: @ 826BF97
setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0
setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0
setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0
@@ -128,7 +128,7 @@ Route110_TrickHousePuzzle3_EventScript_26BF97:: @ 826BF97
setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1
return
Route110_TrickHousePuzzle3_EventScript_26C232:: @ 826C232
Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: @ 826C232
setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0
setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0
setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1
@@ -205,155 +205,155 @@ Route110_TrickHousePuzzle3_EventScript_26C232:: @ 826C232
setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0
return
Route110_TrickHousePuzzle3_EventScript_26C4CD:: @ 826C4CD
Route110_TrickHousePuzzle3_EventScript_Button1:: @ 826C4CD
lockall
setvar VAR_TEMP_8, 1
goto Route110_TrickHousePuzzle3_EventScript_26C4FD
goto Route110_TrickHousePuzzle3_EventScript_PressButton
end
Route110_TrickHousePuzzle3_EventScript_26C4D9:: @ 826C4D9
Route110_TrickHousePuzzle3_EventScript_Button2:: @ 826C4D9
lockall
setvar VAR_TEMP_8, 2
goto Route110_TrickHousePuzzle3_EventScript_26C4FD
goto Route110_TrickHousePuzzle3_EventScript_PressButton
end
Route110_TrickHousePuzzle3_EventScript_26C4E5:: @ 826C4E5
Route110_TrickHousePuzzle3_EventScript_Button3:: @ 826C4E5
lockall
setvar VAR_TEMP_8, 3
goto Route110_TrickHousePuzzle3_EventScript_26C4FD
goto Route110_TrickHousePuzzle3_EventScript_PressButton
end
Route110_TrickHousePuzzle3_EventScript_26C4F1:: @ 826C4F1
Route110_TrickHousePuzzle3_EventScript_Button4:: @ 826C4F1
lockall
setvar VAR_TEMP_8, 4
goto Route110_TrickHousePuzzle3_EventScript_26C4FD
goto Route110_TrickHousePuzzle3_EventScript_PressButton
end
Route110_TrickHousePuzzle3_EventScript_26C4FD:: @ 826C4FD
call Route110_TrickHousePuzzle3_EventScript_26C510
Route110_TrickHousePuzzle3_EventScript_PressButton:: @ 826C4FD
call Route110_TrickHousePuzzle3_EventScript_SetButton
playse SE_PIN
call Route110_TrickHousePuzzle3_EventScript_26BF1E
goto Route110_TrickHousePuzzle3_EventScript_26C569
call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles
goto Route110_TrickHousePuzzle3_EventScript_AlternateDoors
end
Route110_TrickHousePuzzle3_EventScript_26C510:: @ 826C510
Route110_TrickHousePuzzle3_EventScript_SetButton:: @ 826C510
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_4, 0
compare VAR_TEMP_8, 1
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C551
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton1
compare VAR_TEMP_8, 2
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C557
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton2
compare VAR_TEMP_8, 3
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C55D
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton3
compare VAR_TEMP_8, 4
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C563
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton4
return
Route110_TrickHousePuzzle3_EventScript_26C551:: @ 826C551
Route110_TrickHousePuzzle3_EventScript_SetButton1:: @ 826C551
setvar VAR_TEMP_1, 1
return
Route110_TrickHousePuzzle3_EventScript_26C557:: @ 826C557
Route110_TrickHousePuzzle3_EventScript_SetButton2:: @ 826C557
setvar VAR_TEMP_2, 1
return
Route110_TrickHousePuzzle3_EventScript_26C55D:: @ 826C55D
Route110_TrickHousePuzzle3_EventScript_SetButton3:: @ 826C55D
setvar VAR_TEMP_3, 1
return
Route110_TrickHousePuzzle3_EventScript_26C563:: @ 826C563
Route110_TrickHousePuzzle3_EventScript_SetButton4:: @ 826C563
setvar VAR_TEMP_4, 1
return
Route110_TrickHousePuzzle3_EventScript_26C569:: @ 826C569
Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: @ 826C569
compare VAR_TEMP_9, 1
call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF97
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0
compare VAR_TEMP_9, 0
call_if_eq Route110_TrickHousePuzzle3_EventScript_26C232
call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1
special DrawWholeMapView
compare VAR_TEMP_9, 1
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C599
goto_if_eq Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState
compare VAR_TEMP_9, 0
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5A0
goto_if_eq Route110_TrickHousePuzzle3_EventScript_SetAltDoorState
end
Route110_TrickHousePuzzle3_EventScript_26C599:: @ 826C599
Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState:: @ 826C599
setvar VAR_TEMP_9, 0
releaseall
end
Route110_TrickHousePuzzle3_EventScript_26C5A0:: @ 826C5A0
Route110_TrickHousePuzzle3_EventScript_SetAltDoorState:: @ 826C5A0
setvar VAR_TEMP_9, 1
releaseall
end
Route110_TrickHousePuzzle3_EventScript_26C5A7:: @ 826C5A7
Route110_TrickHousePuzzle3_EventScript_Scroll:: @ 826C5A7
lockall
compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5B9
goto Route110_TrickHousePuzzle3_EventScript_26A3DB
goto_if_eq Route110_TrickHousePuzzle3_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle3_EventScript_26C5B9:: @ 826C5B9
Route110_TrickHousePuzzle3_EventScript_FoundScroll:: @ 826C5B9
setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 1
goto Route110_TrickHousePuzzle3_EventScript_26A3E5
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle3_EventScript_26C5C4:: @ 826C5C4
trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D
msgbox Route110_TrickHousePuzzle3_Text_26C6E6, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle3_EventScript_Justin:: @ 826C5C4
trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_JustinIntro, Route110_TrickHousePuzzle3_Text_JustinDefeat
msgbox Route110_TrickHousePuzzle3_Text_JustinPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle3_EventScript_26C5DB:: @ 826C5DB
trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763
msgbox Route110_TrickHousePuzzle3_Text_26C776, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle3_EventScript_Martha:: @ 826C5DB
trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_MarthaIntro, Route110_TrickHousePuzzle3_Text_MarthaDefeat
msgbox Route110_TrickHousePuzzle3_Text_MarthaPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle3_EventScript_26C5F2:: @ 826C5F2
trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC
msgbox Route110_TrickHousePuzzle3_Text_26C80C, MSGBOX_AUTOCLOSE
Route110_TrickHousePuzzle3_EventScript_Alan:: @ 826C5F2
trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_AlanIntro, Route110_TrickHousePuzzle3_Text_AlanDefeat
msgbox Route110_TrickHousePuzzle3_Text_AlanPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle3_Text_26C609: @ 826C609
Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: @ 826C609
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is coveted.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle3_Text_26C676: @ 826C676
Route110_TrickHousePuzzle3_Text_JustinIntro: @ 826C676
.string "I keep coming back to this same place!$"
Route110_TrickHousePuzzle3_Text_26C69D: @ 826C69D
Route110_TrickHousePuzzle3_Text_JustinDefeat: @ 826C69D
.string "I'm already having trouble, and then\n"
.string "you have to beat me? It's not fair!$"
Route110_TrickHousePuzzle3_Text_26C6E6: @ 826C6E6
Route110_TrickHousePuzzle3_Text_JustinPostBattle: @ 826C6E6
.string "It's full of doors here!\n"
.string "It's too small and dark in here! Help!$"
Route110_TrickHousePuzzle3_Text_26C726: @ 826C726
Route110_TrickHousePuzzle3_Text_MarthaIntro: @ 826C726
.string "I don't know what's going on here.\n"
.string "I'm starting to feel sad…$"
Route110_TrickHousePuzzle3_Text_26C763: @ 826C763
Route110_TrickHousePuzzle3_Text_MarthaDefeat: @ 826C763
.string "You… You're awful!$"
Route110_TrickHousePuzzle3_Text_26C776: @ 826C776
Route110_TrickHousePuzzle3_Text_MarthaPostBattle: @ 826C776
.string "I know I'm weak!\n"
.string "And, I have no sense of direction!$"
Route110_TrickHousePuzzle3_Text_26C7AA: @ 826C7AA
Route110_TrickHousePuzzle3_Text_AlanIntro: @ 826C7AA
.string "I don't get it. What would anyone want\n"
.string "with a house this bizarre?$"
Route110_TrickHousePuzzle3_Text_26C7EC: @ 826C7EC
Route110_TrickHousePuzzle3_Text_AlanDefeat: @ 826C7EC
.string "I don't get it.\n"
.string "How did I lose?$"
Route110_TrickHousePuzzle3_Text_26C80C: @ 826C80C
Route110_TrickHousePuzzle3_Text_AlanPostBattle: @ 826C80C
.string "I don't get it.\n"
.string "How many traps are in this house?\p"
.string "You may be the one to solve that.$"