Document Trick House scripts
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@@ -1,87 +1,87 @@
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Route110_TrickHousePuzzle6_MapScripts:: @ 826DDA7
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map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle6_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHousePuzzle6_MapScript2_26DDB6
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHousePuzzle6_OnWarp
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.byte 0
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Route110_TrickHousePuzzle6_OnTransition: @ 826DDB2
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special RotatingGate_InitPuzzle
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end
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Route110_TrickHousePuzzle6_MapScript2_26DDB6: @ 826DDB6
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map_script_2 VAR_TEMP_0, 16384, Route110_TrickHousePuzzle6_EventScript_26DDC0
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Route110_TrickHousePuzzle6_OnWarp: @ 826DDB6
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map_script_2 VAR_TEMP_0, VAR_TEMP_0, Route110_TrickHousePuzzle6_EventScript_InitPuzzle
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.2byte 0
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Route110_TrickHousePuzzle6_EventScript_26DDC0:: @ 826DDC0
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Route110_TrickHousePuzzle6_EventScript_InitPuzzle:: @ 826DDC0
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special RotatingGate_InitPuzzleAndGraphics
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end
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Route110_TrickHousePuzzle6_EventScript_26DDC4:: @ 826DDC4
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Route110_TrickHousePuzzle6_EventScript_Scroll:: @ 826DDC4
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lockall
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compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0
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goto_if_eq Route110_TrickHousePuzzle6_EventScript_26DDD6
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goto Route110_TrickHousePuzzle6_EventScript_26A3DB
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goto_if_eq Route110_TrickHousePuzzle6_EventScript_FoundScroll
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goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
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end
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Route110_TrickHousePuzzle6_EventScript_26DDD6:: @ 826DDD6
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Route110_TrickHousePuzzle6_EventScript_FoundScroll:: @ 826DDD6
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setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 1
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goto Route110_TrickHousePuzzle6_EventScript_26A3E5
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goto Route110_TrickHousePuzzle_EventScript_FoundScroll
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end
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Route110_TrickHousePuzzle6_EventScript_26DDE1:: @ 826DDE1
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trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2
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msgbox Route110_TrickHousePuzzle6_Text_26DEF3, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle6_EventScript_Sophia:: @ 826DDE1
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trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_SophiaIntro, Route110_TrickHousePuzzle6_Text_SophiaDefeat
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msgbox Route110_TrickHousePuzzle6_Text_SophiaPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle6_EventScript_26DDF8:: @ 826DDF8
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trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D
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msgbox Route110_TrickHousePuzzle6_Text_26DFA0, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle6_EventScript_Benny:: @ 826DDF8
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trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_BennyIntro, Route110_TrickHousePuzzle6_Text_BennyDefeat
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msgbox Route110_TrickHousePuzzle6_Text_BennyPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle6_EventScript_26DE0F:: @ 826DE0F
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trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004
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msgbox Route110_TrickHousePuzzle6_Text_26E048, MSGBOX_AUTOCLOSE
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Route110_TrickHousePuzzle6_EventScript_Sebastian:: @ 826DE0F
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trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_SebastianIntro, Route110_TrickHousePuzzle6_Text_SebastianDefeat
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msgbox Route110_TrickHousePuzzle6_Text_SebastianPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle6_Text_26DE26: @ 826DE26
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Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: @ 826DE26
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.string "{PLAYER} wrote down the secret code\n"
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.string "on the door.\p"
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.string "“TRICK MASTER is my life.”\n"
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.string "… … … … … … … …\p"
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.string "The lock clicked open!$"
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Route110_TrickHousePuzzle6_Text_26DE93: @ 826DE93
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Route110_TrickHousePuzzle6_Text_SophiaIntro: @ 826DE93
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.string "When I heard there was a strange\n"
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.string "house, I had to check it out.$"
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Route110_TrickHousePuzzle6_Text_26DED2: @ 826DED2
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Route110_TrickHousePuzzle6_Text_SophiaDefeat: @ 826DED2
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.string "I've discovered a tough TRAINER!$"
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Route110_TrickHousePuzzle6_Text_26DEF3: @ 826DEF3
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Route110_TrickHousePuzzle6_Text_SophiaPostBattle: @ 826DEF3
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.string "I'm sure having a good time checking\n"
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.string "this place out.\p"
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.string "It's a challenge I've found worth\n"
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.string "repeating!$"
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Route110_TrickHousePuzzle6_Text_26DF55: @ 826DF55
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Route110_TrickHousePuzzle6_Text_BennyIntro: @ 826DF55
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.string "Maybe I could get my BIRD POKéMON\n"
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.string "to fly over the wall…$"
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Route110_TrickHousePuzzle6_Text_26DF8D: @ 826DF8D
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Route110_TrickHousePuzzle6_Text_BennyDefeat: @ 826DF8D
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.string "Gwaaah! I blew it!$"
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Route110_TrickHousePuzzle6_Text_26DFA0: @ 826DFA0
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Route110_TrickHousePuzzle6_Text_BennyPostBattle: @ 826DFA0
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.string "Ehehehe… I guess I lost because\n"
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.string "I was trying to cheat.$"
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Route110_TrickHousePuzzle6_Text_26DFD7: @ 826DFD7
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Route110_TrickHousePuzzle6_Text_SebastianIntro: @ 826DFD7
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.string "I'm getting dizzy from these rotating\n"
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.string "doors…$"
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Route110_TrickHousePuzzle6_Text_26E004: @ 826E004
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Route110_TrickHousePuzzle6_Text_SebastianDefeat: @ 826E004
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.string "Everything's spinning around and\n"
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.string "around. I can't take this anymore…$"
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Route110_TrickHousePuzzle6_Text_26E048: @ 826E048
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Route110_TrickHousePuzzle6_Text_SebastianPostBattle: @ 826E048
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.string "You don't seem to be affected at all.\n"
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.string "Or do you have your poker face on?$"
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