Use normal apostrophes like adults

This commit is contained in:
Melody
2018-12-07 10:41:08 -05:00
parent 6df2042b3b
commit 2615ece23b
327 changed files with 7189 additions and 7189 deletions

View File

@@ -14,14 +14,14 @@ static const u8 sObliviousDescription[] = _("Prevents attraction.");
static const u8 sCloudNineDescription[] = _("Negates weather effects.");
static const u8 sCompoundEyesDescription[] = _("Raises accuracy.");
static const u8 sInsomniaDescription[] = _("Prevents sleep.");
static const u8 sColorChangeDescription[] = _("Changes type to foes move.");
static const u8 sColorChangeDescription[] = _("Changes type to foe's move.");
static const u8 sImmunityDescription[] = _("Prevents poisoning.");
static const u8 sFlashFireDescription[] = _("Powers up if hit by fire.");
static const u8 sShieldDustDescription[] = _("Prevents added effects.");
static const u8 sOwnTempoDescription[] = _("Prevents confusion.");
static const u8 sSuctionCupsDescription[] = _("Firmly anchors the body.");
static const u8 sIntimidateDescription[] = _("Lowers the foes ATTACK.");
static const u8 sShadowTagDescription[] = _("Prevents the foes escape.");
static const u8 sIntimidateDescription[] = _("Lowers the foe's ATTACK.");
static const u8 sShadowTagDescription[] = _("Prevents the foe's escape.");
static const u8 sRoughSkinDescription[] = _("Hurts to touch.");
static const u8 sWonderGuardDescription[] = _("“Super effective” hits.");
static const u8 sLevitateDescription[] = _("Not hit by GROUND attacks.");
@@ -44,7 +44,7 @@ static const u8 sMagnetPullDescription[] = _("Traps STEEL-type POKéMON.");
static const u8 sSoundproofDescription[] = _("Avoids sound-based moves.");
static const u8 sRainDishDescription[] = _("Slight HP recovery in rain.");
static const u8 sSandStreamDescription[] = _("Summons a sandstorm.");
static const u8 sPressureDescription[] = _("Raises foes PP usage.");
static const u8 sPressureDescription[] = _("Raises foe's PP usage.");
static const u8 sThickFatDescription[] = _("Heat-and-cold protection.");
static const u8 sEarlyBirdDescription[] = _("Awakens quickly from sleep.");
static const u8 sFlameBodyDescription[] = _("Burns the foe on contact.");