decomp calc dmg and clean up battle ai
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@@ -19,9 +19,29 @@ struct Berry
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u8 smoothness;
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};
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// with no const fields
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struct Berry2
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{
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u8 name[7];
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u8 firmness;
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u16 size;
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u8 maxYield;
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u8 minYield;
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u8 *description1;
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u8 *description2;
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u8 stageDuration;
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u8 spicy;
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u8 dry;
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u8 sweet;
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u8 bitter;
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u8 sour;
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u8 smoothness;
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};
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struct EnigmaBerry
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{
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struct Berry berry;
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struct Berry2 berry;
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u8 pic[(6 * 6) * TILE_SIZE_4BPP];
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u16 palette[16];
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u8 description1[45];
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