add more const pokemon data, clear include

This commit is contained in:
DizzyEggg
2018-02-11 23:46:50 +01:00
76 changed files with 3939 additions and 5275 deletions

View File

@@ -27,32 +27,12 @@
#include "random.h"
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
extern u32 gBattleControllerExecFlags;
extern u8 gActiveBattler;
extern u8 gBattlerTarget;
extern u8 gAbsentBattlerFlags;
extern bool8 gDoingBattleAnim;
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern void *gUnknown_020244D8;
extern void *gUnknown_020244DC;
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gUnknown_020243FC;
extern u8 gUnknown_020244B4[];
extern void (*gPreBattleCallback1)(void);
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
@@ -1865,7 +1845,7 @@ static void OpponentHandleFaintingCry(void)
static void OpponentHandleIntroSlide(void)
{
HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
gUnknown_020243FC |= 1;
gIntroSlideFlags |= 1;
OpponentBufferExecCompleted();
}
@@ -1887,7 +1867,7 @@ static void OpponentHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_26;
@@ -1952,7 +1932,7 @@ static void OpponentHandleDrawPartyStatusSummary(void)
}
}
gUnknown_020244B4[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
@@ -1974,7 +1954,7 @@ static void sub_8062A2C(void)
static void OpponentHandleCmd49(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
OpponentBufferExecCompleted();
}