add more const pokemon data, clear include
This commit is contained in:
@@ -23,35 +23,11 @@
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "item_use.h"
|
||||
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern bool8 gDoingBattleAnim;
|
||||
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern void (*gPreBattleCallback1)(void);
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
extern u8 gBankInMenu;
|
||||
extern u16 gUnknown_020243FC;
|
||||
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gAbsentBattlerFlags;
|
||||
extern u8 gUnknown_020244B4[];
|
||||
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleCommunication[];
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
@@ -62,6 +38,7 @@ extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
|
||||
// this file's functions
|
||||
static void RecordedPlayerHandleGetMonData(void);
|
||||
@@ -1229,7 +1206,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
trainerPicId = GetActiveBankLinkPlayerGender();
|
||||
trainerPicId = GetActiveBattlerLinkPlayerGender();
|
||||
else
|
||||
trainerPicId = gLinkPlayers[gUnknown_0203C7B4].gender;
|
||||
}
|
||||
@@ -1683,7 +1660,7 @@ static void RecordedPlayerHandleFaintingCry(void)
|
||||
static void RecordedPlayerHandleIntroSlide(void)
|
||||
{
|
||||
HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
|
||||
gUnknown_020243FC |= 1;
|
||||
gIntroSlideFlags |= 1;
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1718,7 +1695,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void)
|
||||
gTasks[taskId].data[0] = gActiveBattler;
|
||||
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
|
||||
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
|
||||
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
|
||||
|
||||
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
|
||||
gBattlerControllerFuncs[gActiveBattler] = nullsub_120;
|
||||
@@ -1765,7 +1742,7 @@ static void RecordedPlayerHandleDrawPartyStatusSummary(void)
|
||||
else
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1;
|
||||
gUnknown_020244B4[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
|
||||
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
|
||||
|
||||
if (gBattleBufferA[gActiveBattler][2] != 0)
|
||||
@@ -1787,7 +1764,7 @@ static void sub_818CDF4(void)
|
||||
static void RecordedPlayerHandleCmd49(void)
|
||||
{
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
|
||||
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
|
||||
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user