add more const pokemon data, clear include

This commit is contained in:
DizzyEggg
2018-02-11 23:46:50 +01:00
76 changed files with 3939 additions and 5275 deletions

View File

@@ -23,35 +23,11 @@
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "item_use.h"
extern u32 gBattleControllerExecFlags;
extern u8 gActiveBattler;
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gBattlersCount;
extern bool8 gDoingBattleAnim;
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern void (*gPreBattleCallback1)(void);
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern u16 gSpecialVar_ItemId;
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u8 gBankInMenu;
extern u16 gUnknown_020243FC;
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern u16 gPartnerTrainerId;
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
extern u8 gBattlerTarget;
extern u8 gAbsentBattlerFlags;
extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u8 gBattleCommunication[];
extern u8 gUnknown_0203C7B4;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
@@ -62,6 +38,7 @@ extern const struct BattleMove gBattleMoves[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
// this file's functions
static void RecordedPlayerHandleGetMonData(void);
@@ -1229,7 +1206,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
trainerPicId = GetActiveBankLinkPlayerGender();
trainerPicId = GetActiveBattlerLinkPlayerGender();
else
trainerPicId = gLinkPlayers[gUnknown_0203C7B4].gender;
}
@@ -1683,7 +1660,7 @@ static void RecordedPlayerHandleFaintingCry(void)
static void RecordedPlayerHandleIntroSlide(void)
{
HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
gUnknown_020243FC |= 1;
gIntroSlideFlags |= 1;
RecordedPlayerBufferExecCompleted();
}
@@ -1718,7 +1695,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_120;
@@ -1765,7 +1742,7 @@ static void RecordedPlayerHandleDrawPartyStatusSummary(void)
else
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1;
gUnknown_020244B4[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
@@ -1787,7 +1764,7 @@ static void sub_818CDF4(void)
static void RecordedPlayerHandleCmd49(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
RecordedPlayerBufferExecCompleted();
}