add more const pokemon data, clear include
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@@ -21,7 +21,7 @@
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#include "constants/songs.h"
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#include "overworld.h"
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#include "battle_message.h"
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#include "battle_string_ids.h"
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#include "constants/battle_string_ids.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "link.h"
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@@ -48,12 +48,10 @@ extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gBattle_BG3_X;
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extern u16 gBattle_BG3_Y;
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extern u8 gBattleTerrain;
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extern bool8 gAffineAnimsDisabled;
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extern u16 gMoveToLearn;
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extern const u8 gSpeciesNames[][11];
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extern u8 gBattleCommunication[];
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#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
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#define sEvoGraphicsTaskID gBattleCommunication[2]
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