decompile rtc reset screen
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6
include/reset_rtc_screen.h
Normal file
6
include/reset_rtc_screen.h
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@@ -0,0 +1,6 @@
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#ifndef GUARD_RESET_RTC_SCREEN_H
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#define GUARD_RESET_RTC_SCREEN_H
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void CB2_InitResetRtcScreen(void);
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#endif // GUARD_RESET_RTC_SCREEN_H
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@@ -152,6 +152,19 @@ extern const u8 gText_EggNickname[];
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extern const u8 gText_Pokemon[];
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extern const u8 gText_InGameClockUsable[];
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// reset rtc screen texts
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extern const u8 gText_Day[];
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extern const u8 gText_Colon3[];
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extern const u8 gText_Confirm2[];
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extern const u8 gText_PresentTime[];
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extern const u8 gText_PreviousTime[];
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extern const u8 gText_ResetRTCConfirmCancel[];
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extern const u8 gText_NoSaveFileCantSetTime[];
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extern const u8 gText_PleaseResetTime[];
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extern const u8 gText_ClockHasBeenReset[];
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extern const u8 gText_SaveCompleted[];
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extern const u8 gText_SaveFailed[];
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// menu texts
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extern const u8 gText_MenuPokedex[];
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extern const u8 gText_MenuPokemon[];
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