More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+23 -20
View File
@@ -264,23 +264,26 @@ static const s32 sUnknown_082EC6F4[3][4][2] =
static const struct OamDimensions sOamDimensions[3][4] =
{
{ // square
{ 8, 8 },
{ 16, 16 },
{ 32, 32 },
{ 64, 64 },
[ST_OAM_SQUARE] =
{
[SPRITE_SIZE(8x8)] = { 8, 8 },
[SPRITE_SIZE(16x16)] = { 16, 16 },
[SPRITE_SIZE(32x32)] = { 32, 32 },
[SPRITE_SIZE(64x64)] = { 64, 64 },
},
{ // horizontal rectangle
{ 16, 8 },
{ 32, 8 },
{ 32, 16 },
{ 64, 32 },
[ST_OAM_H_RECTANGLE] =
{
[SPRITE_SIZE(16x8)] = { 16, 8 },
[SPRITE_SIZE(32x8)] = { 32, 8 },
[SPRITE_SIZE(32x16)] = { 32, 16 },
[SPRITE_SIZE(64x32)] = { 64, 32 },
},
{ // vertical rectangle
{ 8, 16 },
{ 8, 32 },
{ 16, 32 },
{ 32, 64 },
[ST_OAM_V_RECTANGLE] =
{
[SPRITE_SIZE(8x16)] = { 8, 16 },
[SPRITE_SIZE(8x32)] = { 8, 32 },
[SPRITE_SIZE(16x32)] = { 16, 32 },
[SPRITE_SIZE(32x64)] = { 32, 64 },
},
};
@@ -406,10 +409,10 @@ void SortSprites(void)
sprite2Y = sprite2Y - 256;
if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE
&& sprite1->oam.size == 3)
&& sprite1->oam.size == ST_OAM_SIZE_3)
{
u32 shape = sprite1->oam.shape;
if (shape == ST_OAM_SQUARE || shape == 2)
if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE)
{
if (sprite1Y > 128)
sprite1Y = sprite1Y - 256;
@@ -417,7 +420,7 @@ void SortSprites(void)
}
if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE
&& sprite2->oam.size == 3)
&& sprite2->oam.size == ST_OAM_SIZE_3)
{
u32 shape = sprite2->oam.shape;
if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE)
@@ -455,7 +458,7 @@ void SortSprites(void)
sprite2Y = sprite2Y - 256;
if (sprite1->oam.affineMode == ST_OAM_AFFINE_DOUBLE
&& sprite1->oam.size == 3)
&& sprite1->oam.size == ST_OAM_SIZE_3)
{
u32 shape = sprite1->oam.shape;
if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE)
@@ -466,7 +469,7 @@ void SortSprites(void)
}
if (sprite2->oam.affineMode == ST_OAM_AFFINE_DOUBLE
&& sprite2->oam.size == 3)
&& sprite2->oam.size == ST_OAM_SIZE_3)
{
u32 shape = sprite2->oam.shape;
if (shape == ST_OAM_SQUARE || shape == ST_OAM_V_RECTANGLE)