More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+2 -2
View File
@@ -4947,8 +4947,8 @@ void AnimMoon(struct Sprite* sprite)
sprite->pos1.y = gBattleAnimArgs[1];
}
sprite->oam.shape = 0;
sprite->oam.size = 3;
sprite->oam.shape = SPRITE_SHAPE(64x64);
sprite->oam.size = SPRITE_SIZE(64x64);
sprite->data[0] = 0;
sprite->callback = AnimMoonStep;
}