More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+2 -2
View File
@@ -2092,7 +2092,7 @@ static void sub_808D094(u8 taskId)
object->fixedPriority = TRUE;
sprite->oam.priority = 0;
sprite->subpriority = 0;
sprite->subspriteMode = 0;
sprite->subspriteMode = SUBSPRITES_OFF;
data[0]++;
case 1:
sub_808D38C(object, &data[1]);
@@ -2156,7 +2156,7 @@ static void sub_808D1FC(u8 taskId)
object->fixedPriority = TRUE;
sprite->oam.priority = 1;
sprite->subpriority = 0;
sprite->subspriteMode = 0;
sprite->subspriteMode = SUBSPRITES_OFF;
data[0]++;
case 1:
sub_808D38C(object, &data[1]);