More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+3 -3
View File
@@ -970,7 +970,7 @@ static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rot
static void HandleStartAffineAnim(struct Sprite *sprite)
{
sprite->oam.affineMode = 3;
sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->affineAnims = sSpriteAffineAnimTable_860AD68;
if (sUnknown_03001274 == TRUE)
@@ -1028,7 +1028,7 @@ static u8 sub_817F758(void)
static void sub_817F77C(struct Sprite *sprite)
{
sprite->oam.affineMode = 1;
sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
if (sUnknown_03001274 == TRUE)
@@ -1040,7 +1040,7 @@ static void sub_817F77C(struct Sprite *sprite)
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.matrixNum |= (sprite->hFlip << 3);
sprite->oam.affineMode = 0;
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
}